Find a file
Chad Versace cc502aa941 intel: Fix intel_map_renderbuffer() for depthstencil buffers with separate stencil
For a depthstencil buffer with separate stencil,
intel_renderbuffer::region is null. (The regions are kept in hidden depth
and stencil buffers). Since the region is null, intel_map_renderbuffer()
assumed there was no data and returned a null map pointer, which in turn
was dereferenced (!) by MapRenderbuffer's caller.

This patch fixes intel_map_renderbuffer() to map the hidden depth buffer
through the GTT and return that as the mapped pointer. Also, the stencil
bits are scattered and gathered when needed.

Fixes the following Piglit tests on gen7:
    fbo/fbo-readpixels-depth-formats
    hiz/hiz-depth-read-fbo-d24s8
    hiz/hiz-stencil-read-fbo-d24s8
    EXT_packed_depth_stencil/fbo-clear-formats
    EXT_packed_depth_stencil/fbo-depth-GL_DEPTH24_STENCIL8-blit
    EXT_packed_depth_stencil/fbo-depth-GL_DEPTH24_STENCIL8-drawpixels
    EXT_packed_depth_stencil/fbo-depth-GL_DEPTH24_STENCIL8-readpixels
    EXT_packed_depth_stencil/fbo-depthstencil-GL_DEPTH24_STENCIL8-readpixels-24_8
    EXT_packed_depth_stencil/fbo-depthstencil-GL_DEPTH24_STENCIL8-readpixels-FLOAT-and-USHORT
    EXT_packed_depth_stencil/fbo-stencil-GL_DEPTH24_STENCIL8-readpixels

Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
2011-11-15 06:42:09 -08:00
bin mklib: fix static lib building by filtering out -L, -l options 2011-11-10 16:00:46 -07:00
configs radeon: Insist on libdrm being present to build. 2011-10-28 11:32:00 -07:00
docs docs: add another viewperf issue 2011-11-11 07:10:55 -07:00
doxygen doxygen: Add glsl to the Makefile and .gitignore. 2011-01-19 23:49:54 -08:00
include radeon: add some missing FireMV pci ids 2011-11-14 09:57:05 -05:00
scons scons: Disable deprecated POSIX name MSVC warnings. 2011-11-09 10:33:21 +00:00
src intel: Fix intel_map_renderbuffer() for depthstencil buffers with separate stencil 2011-11-15 06:42:09 -08:00
.emacs-dirvars Add emacs dirvars file with Mesa indention definition. 2007-09-18 10:02:51 -04:00
.gitattributes Allow CRLF automatic conversion on MSVC project files. 2008-06-24 22:25:52 +09:00
.gitignore Ignore all shared objects 2011-10-04 07:48:45 -06:00
acinclude.m4 autoconf: Attempt to figure out the PIC flags for the platform 2008-05-09 07:05:16 -07:00
Android.common.mk android: build libGLES_mesa 2011-08-21 02:01:48 +08:00
Android.mk android: reorder nouveau pipe drivers 2011-11-06 14:38:23 -07:00
autogen.sh autogen.sh: Honor NOCONFIGURE environment variable 2011-09-19 19:53:49 +01:00
common.py swrast: initial multi-threaded span rendering 2011-08-11 08:33:59 -06:00
configure.ac configure.ac: gbm_gallium requires DRI_LIB_DEPS to link 2011-11-05 15:15:21 +08:00
Makefile mesa: Remove support for BeOS 2011-08-26 23:31:23 -07:00
SConstruct scons: Disable saving options automatically. 2011-07-01 19:04:57 +01:00

File: docs/README.WIN32

Last updated: 23 April 2011


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.


General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.