mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-29 16:18:20 +02:00
this can be used for expert-mode optimizations in the frontend when textures are explicitly created for this usage Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36634>
1402 lines
43 KiB
C
1402 lines
43 KiB
C
/**************************************************************************
|
|
*
|
|
* Copyright 2007 VMware, Inc.
|
|
* All Rights Reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, sub license, and/or sell copies of the Software, and to
|
|
* permit persons to whom the Software is furnished to do so, subject to
|
|
* the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice (including the
|
|
* next paragraph) shall be included in all copies or substantial portions
|
|
* of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
|
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
|
|
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
|
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
|
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
*
|
|
**************************************************************************/
|
|
|
|
#ifndef PIPE_DEFINES_H
|
|
#define PIPE_DEFINES_H
|
|
|
|
/* For pipe_blend* and pipe_logicop enums */
|
|
#include "util/blend.h"
|
|
|
|
#include "util/compiler.h"
|
|
|
|
#include "compiler/shader_enums.h"
|
|
#include "util/os_time.h"
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
/**
|
|
* Gallium error codes.
|
|
*
|
|
* - A zero value always means success.
|
|
* - A negative value always means failure.
|
|
* - The meaning of a positive value is function dependent.
|
|
*/
|
|
enum pipe_error
|
|
{
|
|
PIPE_OK = 0,
|
|
PIPE_ERROR = -1, /**< Generic error */
|
|
PIPE_ERROR_BAD_INPUT = -2,
|
|
PIPE_ERROR_OUT_OF_MEMORY = -3,
|
|
PIPE_ERROR_RETRY = -4
|
|
/* TODO */
|
|
};
|
|
|
|
/**
|
|
* Inequality functions. Used for depth test, stencil compare, alpha
|
|
* test, shadow compare, etc.
|
|
*/
|
|
enum pipe_compare_func {
|
|
PIPE_FUNC_NEVER,
|
|
PIPE_FUNC_LESS,
|
|
PIPE_FUNC_EQUAL,
|
|
PIPE_FUNC_LEQUAL,
|
|
PIPE_FUNC_GREATER,
|
|
PIPE_FUNC_NOTEQUAL,
|
|
PIPE_FUNC_GEQUAL,
|
|
PIPE_FUNC_ALWAYS,
|
|
};
|
|
|
|
/** Polygon fill mode */
|
|
enum {
|
|
PIPE_POLYGON_MODE_FILL,
|
|
PIPE_POLYGON_MODE_LINE,
|
|
PIPE_POLYGON_MODE_POINT,
|
|
PIPE_POLYGON_MODE_FILL_RECTANGLE,
|
|
};
|
|
|
|
/** Polygon face specification, eg for culling */
|
|
#define PIPE_FACE_NONE 0
|
|
#define PIPE_FACE_FRONT 1
|
|
#define PIPE_FACE_BACK 2
|
|
#define PIPE_FACE_FRONT_AND_BACK (PIPE_FACE_FRONT | PIPE_FACE_BACK)
|
|
|
|
/** Stencil ops */
|
|
enum pipe_stencil_op {
|
|
PIPE_STENCIL_OP_KEEP,
|
|
PIPE_STENCIL_OP_ZERO,
|
|
PIPE_STENCIL_OP_REPLACE,
|
|
PIPE_STENCIL_OP_INCR,
|
|
PIPE_STENCIL_OP_DECR,
|
|
PIPE_STENCIL_OP_INCR_WRAP,
|
|
PIPE_STENCIL_OP_DECR_WRAP,
|
|
PIPE_STENCIL_OP_INVERT,
|
|
};
|
|
|
|
/** Texture types.
|
|
* See the documentation for info on PIPE_TEXTURE_RECT vs PIPE_TEXTURE_2D
|
|
*/
|
|
enum pipe_texture_target
|
|
{
|
|
PIPE_BUFFER,
|
|
PIPE_TEXTURE_1D,
|
|
PIPE_TEXTURE_2D,
|
|
PIPE_TEXTURE_3D,
|
|
PIPE_TEXTURE_CUBE,
|
|
PIPE_TEXTURE_RECT,
|
|
PIPE_TEXTURE_1D_ARRAY,
|
|
PIPE_TEXTURE_2D_ARRAY,
|
|
PIPE_TEXTURE_CUBE_ARRAY,
|
|
PIPE_MAX_TEXTURE_TYPES,
|
|
};
|
|
|
|
enum pipe_tex_face {
|
|
PIPE_TEX_FACE_POS_X,
|
|
PIPE_TEX_FACE_NEG_X,
|
|
PIPE_TEX_FACE_POS_Y,
|
|
PIPE_TEX_FACE_NEG_Y,
|
|
PIPE_TEX_FACE_POS_Z,
|
|
PIPE_TEX_FACE_NEG_Z,
|
|
PIPE_TEX_FACE_MAX,
|
|
};
|
|
|
|
enum pipe_tex_wrap {
|
|
PIPE_TEX_WRAP_REPEAT,
|
|
PIPE_TEX_WRAP_CLAMP,
|
|
PIPE_TEX_WRAP_CLAMP_TO_EDGE,
|
|
PIPE_TEX_WRAP_CLAMP_TO_BORDER,
|
|
PIPE_TEX_WRAP_MIRROR_REPEAT,
|
|
PIPE_TEX_WRAP_MIRROR_CLAMP,
|
|
PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE,
|
|
PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER,
|
|
};
|
|
|
|
/** Between mipmaps, ie mipfilter */
|
|
enum pipe_tex_mipfilter {
|
|
PIPE_TEX_MIPFILTER_NEAREST,
|
|
PIPE_TEX_MIPFILTER_LINEAR,
|
|
PIPE_TEX_MIPFILTER_NONE,
|
|
};
|
|
|
|
/** Within a mipmap, ie min/mag filter */
|
|
enum pipe_tex_filter {
|
|
PIPE_TEX_FILTER_NEAREST,
|
|
PIPE_TEX_FILTER_LINEAR,
|
|
};
|
|
|
|
enum pipe_tex_compare {
|
|
PIPE_TEX_COMPARE_NONE,
|
|
PIPE_TEX_COMPARE_R_TO_TEXTURE,
|
|
};
|
|
|
|
enum pipe_tex_reduction_mode {
|
|
PIPE_TEX_REDUCTION_WEIGHTED_AVERAGE,
|
|
PIPE_TEX_REDUCTION_MIN,
|
|
PIPE_TEX_REDUCTION_MAX,
|
|
};
|
|
|
|
/**
|
|
* Clear buffer bits
|
|
*/
|
|
#define PIPE_CLEAR_DEPTH (1 << 0)
|
|
#define PIPE_CLEAR_STENCIL (1 << 1)
|
|
#define PIPE_CLEAR_COLOR0 (1 << 2)
|
|
#define PIPE_CLEAR_COLOR1 (1 << 3)
|
|
#define PIPE_CLEAR_COLOR2 (1 << 4)
|
|
#define PIPE_CLEAR_COLOR3 (1 << 5)
|
|
#define PIPE_CLEAR_COLOR4 (1 << 6)
|
|
#define PIPE_CLEAR_COLOR5 (1 << 7)
|
|
#define PIPE_CLEAR_COLOR6 (1 << 8)
|
|
#define PIPE_CLEAR_COLOR7 (1 << 9)
|
|
/** Combined flags */
|
|
/** All color buffers currently bound */
|
|
#define PIPE_CLEAR_COLOR (PIPE_CLEAR_COLOR0 | PIPE_CLEAR_COLOR1 | \
|
|
PIPE_CLEAR_COLOR2 | PIPE_CLEAR_COLOR3 | \
|
|
PIPE_CLEAR_COLOR4 | PIPE_CLEAR_COLOR5 | \
|
|
PIPE_CLEAR_COLOR6 | PIPE_CLEAR_COLOR7)
|
|
#define PIPE_CLEAR_DEPTHSTENCIL (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL)
|
|
|
|
/**
|
|
* CPU access map flags
|
|
*/
|
|
enum pipe_map_flags
|
|
{
|
|
PIPE_MAP_NONE = 0,
|
|
/**
|
|
* Resource contents read back (or accessed directly) at transfer
|
|
* create time.
|
|
*/
|
|
PIPE_MAP_READ = 1 << 0,
|
|
|
|
/**
|
|
* Resource contents will be written back at buffer/texture_unmap
|
|
* time (or modified as a result of being accessed directly).
|
|
*/
|
|
PIPE_MAP_WRITE = 1 << 1,
|
|
|
|
/**
|
|
* Read/modify/write
|
|
*/
|
|
PIPE_MAP_READ_WRITE = PIPE_MAP_READ | PIPE_MAP_WRITE,
|
|
|
|
/**
|
|
* The transfer should map the texture storage directly. The driver may
|
|
* return NULL if that isn't possible, and the gallium frontend needs to cope
|
|
* with that and use an alternative path without this flag.
|
|
*
|
|
* E.g. the gallium frontend could have a simpler path which maps textures and
|
|
* does read/modify/write cycles on them directly, and a more complicated
|
|
* path which uses minimal read and write transfers.
|
|
*
|
|
* This flag supresses implicit "DISCARD" for buffer_subdata.
|
|
*/
|
|
PIPE_MAP_DIRECTLY = 1 << 2,
|
|
|
|
/**
|
|
* Discards the memory within the mapped region.
|
|
*
|
|
* It should not be used with PIPE_MAP_READ.
|
|
*
|
|
* See also:
|
|
* - OpenGL's ARB_map_buffer_range extension, MAP_INVALIDATE_RANGE_BIT flag.
|
|
*/
|
|
PIPE_MAP_DISCARD_RANGE = 1 << 3,
|
|
|
|
/**
|
|
* Fail if the resource cannot be mapped immediately.
|
|
*
|
|
* See also:
|
|
* - Direct3D's D3DLOCK_DONOTWAIT flag.
|
|
* - Mesa's MESA_MAP_NOWAIT_BIT flag.
|
|
* - WDDM's D3DDDICB_LOCKFLAGS.DonotWait flag.
|
|
*/
|
|
PIPE_MAP_DONTBLOCK = 1 << 4,
|
|
|
|
/**
|
|
* Do not attempt to synchronize pending operations on the resource when mapping.
|
|
*
|
|
* It should not be used with PIPE_MAP_READ.
|
|
*
|
|
* See also:
|
|
* - OpenGL's ARB_map_buffer_range extension, MAP_UNSYNCHRONIZED_BIT flag.
|
|
* - Direct3D's D3DLOCK_NOOVERWRITE flag.
|
|
* - WDDM's D3DDDICB_LOCKFLAGS.IgnoreSync flag.
|
|
*/
|
|
PIPE_MAP_UNSYNCHRONIZED = 1 << 5,
|
|
|
|
/**
|
|
* Written ranges will be notified later with
|
|
* pipe_context::transfer_flush_region.
|
|
*
|
|
* It should not be used with PIPE_MAP_READ.
|
|
*
|
|
* See also:
|
|
* - pipe_context::transfer_flush_region
|
|
* - OpenGL's ARB_map_buffer_range extension, MAP_FLUSH_EXPLICIT_BIT flag.
|
|
*/
|
|
PIPE_MAP_FLUSH_EXPLICIT = 1 << 6,
|
|
|
|
/**
|
|
* Discards all memory backing the resource.
|
|
*
|
|
* It should not be used with PIPE_MAP_READ.
|
|
*
|
|
* This is equivalent to:
|
|
* - OpenGL's ARB_map_buffer_range extension, MAP_INVALIDATE_BUFFER_BIT
|
|
* - BufferData(NULL) on a GL buffer
|
|
* - Direct3D's D3DLOCK_DISCARD flag.
|
|
* - WDDM's D3DDDICB_LOCKFLAGS.Discard flag.
|
|
* - D3D10 DDI's D3D10_DDI_MAP_WRITE_DISCARD flag
|
|
* - D3D10's D3D10_MAP_WRITE_DISCARD flag.
|
|
*/
|
|
PIPE_MAP_DISCARD_WHOLE_RESOURCE = 1 << 7,
|
|
|
|
/**
|
|
* Allows the resource to be used for rendering while mapped.
|
|
*
|
|
* PIPE_RESOURCE_FLAG_MAP_PERSISTENT must be set when creating
|
|
* the resource.
|
|
*
|
|
* If COHERENT is not set, memory_barrier(PIPE_BARRIER_MAPPED_BUFFER)
|
|
* must be called to ensure the device can see what the CPU has written.
|
|
*/
|
|
PIPE_MAP_PERSISTENT = 1 << 8,
|
|
|
|
/**
|
|
* If PERSISTENT is set, this ensures any writes done by the device are
|
|
* immediately visible to the CPU and vice versa.
|
|
*
|
|
* PIPE_RESOURCE_FLAG_MAP_COHERENT must be set when creating
|
|
* the resource.
|
|
*/
|
|
PIPE_MAP_COHERENT = 1 << 9,
|
|
|
|
/**
|
|
* Map a resource in a thread-safe manner, because the calling thread can
|
|
* be any thread. It can only be used if both WRITE and UNSYNCHRONIZED are
|
|
* set.
|
|
*/
|
|
PIPE_MAP_THREAD_SAFE = 1 << 10,
|
|
|
|
/**
|
|
* Map only the depth aspect of a resource
|
|
*/
|
|
PIPE_MAP_DEPTH_ONLY = 1 << 11,
|
|
|
|
/**
|
|
* Map only the stencil aspect of a resource
|
|
*/
|
|
PIPE_MAP_STENCIL_ONLY = 1 << 12,
|
|
|
|
/**
|
|
* Mapping will be used only once (never remapped).
|
|
*/
|
|
PIPE_MAP_ONCE = 1 << 13,
|
|
|
|
/**
|
|
* This and higher bits are reserved for private use by drivers. Drivers
|
|
* should use this as (PIPE_MAP_DRV_PRV << i).
|
|
*/
|
|
PIPE_MAP_DRV_PRV = 1 << 14,
|
|
};
|
|
|
|
/**
|
|
* Flags for the flush function.
|
|
*/
|
|
enum pipe_flush_flags
|
|
{
|
|
PIPE_FLUSH_END_OF_FRAME = (1 << 0),
|
|
PIPE_FLUSH_DEFERRED = (1 << 1),
|
|
PIPE_FLUSH_FENCE_FD = (1 << 2),
|
|
PIPE_FLUSH_ASYNC = (1 << 3),
|
|
PIPE_FLUSH_HINT_FINISH = (1 << 4),
|
|
PIPE_FLUSH_TOP_OF_PIPE = (1 << 5),
|
|
PIPE_FLUSH_BOTTOM_OF_PIPE = (1 << 6),
|
|
};
|
|
|
|
/**
|
|
* Flags for pipe_context::dump_debug_state.
|
|
*/
|
|
#define PIPE_DUMP_DEVICE_STATUS_REGISTERS (1 << 0)
|
|
|
|
/**
|
|
* Create a compute-only context. Use in pipe_screen::context_create.
|
|
* This disables draw, blit, and clear*, render_condition, and other graphics
|
|
* functions. Interop with other graphics contexts is still allowed.
|
|
* This allows scheduling jobs on a compute-only hardware command queue that
|
|
* can run in parallel with graphics without stalling it.
|
|
*/
|
|
#define PIPE_CONTEXT_COMPUTE_ONLY (1 << 0)
|
|
|
|
/**
|
|
* Gather debug information and expect that pipe_context::dump_debug_state
|
|
* will be called. Use in pipe_screen::context_create.
|
|
*/
|
|
#define PIPE_CONTEXT_DEBUG (1 << 1)
|
|
|
|
/**
|
|
* Whether out-of-bounds shader loads must return zero and out-of-bounds
|
|
* shader stores must be dropped.
|
|
*/
|
|
#define PIPE_CONTEXT_ROBUST_BUFFER_ACCESS (1 << 2)
|
|
|
|
/**
|
|
* Prefer threaded pipe_context. It also implies that video codec functions
|
|
* will not be used. (they will be either no-ops or NULL when threading is
|
|
* enabled)
|
|
*/
|
|
#define PIPE_CONTEXT_PREFER_THREADED (1 << 3)
|
|
|
|
/**
|
|
* Create a high priority context.
|
|
*/
|
|
#define PIPE_CONTEXT_HIGH_PRIORITY (1 << 4)
|
|
|
|
/**
|
|
* Create a low priority context.
|
|
*/
|
|
#define PIPE_CONTEXT_LOW_PRIORITY (1 << 5)
|
|
|
|
/** Stop execution if the device is reset. */
|
|
#define PIPE_CONTEXT_LOSE_CONTEXT_ON_RESET (1 << 6)
|
|
|
|
/**
|
|
* Create a protected context to access protected content (surfaces,
|
|
* textures, ...)
|
|
*
|
|
* This is required to access protected images and surfaces if
|
|
* EGL_EXT_protected_surface is not supported.
|
|
*/
|
|
#define PIPE_CONTEXT_PROTECTED (1 << 7)
|
|
|
|
/**
|
|
* Create a context that does not use sampler LOD bias. If this is set, the
|
|
* frontend MUST set pipe_sampler_state::lod_bias to 0.0f for all samplers used
|
|
* with the context. Drivers MAY ignore lod_bias for such contexts.
|
|
*
|
|
* This may allow driver fast paths for GLES, which lacks sampler LOD bias.
|
|
*/
|
|
#define PIPE_CONTEXT_NO_LOD_BIAS (1 << 8)
|
|
|
|
/**
|
|
* Create a media-only context. Use in pipe_screen::context_create.
|
|
* This disables draw, blit, and clear*, render_condition, and other graphics.
|
|
* This also disabled all compute related functions
|
|
* functions. Interop with other media contexts is still allowed.
|
|
* This allows scheduling jobs on a media-only hardware command queue that
|
|
* can run in parallel with media without stalling it.
|
|
*/
|
|
#define PIPE_CONTEXT_MEDIA_ONLY (1 << 9)
|
|
|
|
/**
|
|
* Create a realtime priority context.
|
|
*
|
|
* The context must run at the highest possible priority and be capable of
|
|
* preempting the current executing context when commands are flushed
|
|
* by such a realtime context.
|
|
*/
|
|
#define PIPE_CONTEXT_REALTIME_PRIORITY (1 << 10)
|
|
|
|
/**
|
|
* Flags for pipe_context::memory_barrier.
|
|
*/
|
|
#define PIPE_BARRIER_MAPPED_BUFFER (1 << 0)
|
|
#define PIPE_BARRIER_SHADER_BUFFER (1 << 1)
|
|
#define PIPE_BARRIER_QUERY_BUFFER (1 << 2)
|
|
#define PIPE_BARRIER_VERTEX_BUFFER (1 << 3)
|
|
#define PIPE_BARRIER_INDEX_BUFFER (1 << 4)
|
|
#define PIPE_BARRIER_CONSTANT_BUFFER (1 << 5)
|
|
#define PIPE_BARRIER_INDIRECT_BUFFER (1 << 6)
|
|
#define PIPE_BARRIER_TEXTURE (1 << 7)
|
|
#define PIPE_BARRIER_IMAGE (1 << 8)
|
|
#define PIPE_BARRIER_FRAMEBUFFER (1 << 9)
|
|
#define PIPE_BARRIER_STREAMOUT_BUFFER (1 << 10)
|
|
#define PIPE_BARRIER_GLOBAL_BUFFER (1 << 11)
|
|
#define PIPE_BARRIER_UPDATE_BUFFER (1 << 12)
|
|
#define PIPE_BARRIER_UPDATE_TEXTURE (1 << 13)
|
|
#define PIPE_BARRIER_ALL ((1 << 14) - 1)
|
|
|
|
#define PIPE_BARRIER_UPDATE \
|
|
(PIPE_BARRIER_UPDATE_BUFFER | PIPE_BARRIER_UPDATE_TEXTURE)
|
|
|
|
/**
|
|
* Flags for pipe_context::texture_barrier.
|
|
*/
|
|
#define PIPE_TEXTURE_BARRIER_SAMPLER (1 << 0)
|
|
#define PIPE_TEXTURE_BARRIER_FRAMEBUFFER (1 << 1)
|
|
|
|
/**
|
|
* Resource binding flags -- gallium frontends must specify in advance all
|
|
* the ways a resource might be used.
|
|
*/
|
|
#define PIPE_BIND_DEPTH_STENCIL (1 << 0) /* create_surface */
|
|
#define PIPE_BIND_RENDER_TARGET (1 << 1) /* create_surface */
|
|
#define PIPE_BIND_BLENDABLE (1 << 2) /* create_surface */
|
|
#define PIPE_BIND_SAMPLER_VIEW (1 << 3) /* create_sampler_view */
|
|
#define PIPE_BIND_VERTEX_BUFFER (1 << 4) /* set_vertex_buffers */
|
|
#define PIPE_BIND_INDEX_BUFFER (1 << 5) /* draw_elements */
|
|
#define PIPE_BIND_CONSTANT_BUFFER (1 << 6) /* set_constant_buffer */
|
|
#define PIPE_BIND_DISPLAY_TARGET (1 << 7) /* flush_front_buffer */
|
|
#define PIPE_BIND_VERTEX_STATE (1 << 8) /* create_vertex_state */
|
|
#define PIPE_BIND_SAMPLER_VIEW_SUBOPTIMAL (1 << 9) /* create_sampler_view */
|
|
#define PIPE_BIND_STREAM_OUTPUT (1 << 10) /* set_stream_output_buffers */
|
|
#define PIPE_BIND_CURSOR (1 << 11) /* mouse cursor */
|
|
#define PIPE_BIND_CUSTOM (1 << 12) /* gallium frontend/winsys usages */
|
|
#define PIPE_BIND_GLOBAL (1 << 13) /* set_global_binding */
|
|
#define PIPE_BIND_SHADER_BUFFER (1 << 14) /* set_shader_buffers */
|
|
#define PIPE_BIND_SHADER_IMAGE (1 << 15) /* set_shader_images */
|
|
/* gap */
|
|
#define PIPE_BIND_COMMAND_ARGS_BUFFER (1 << 17) /* pipe_draw_info.indirect */
|
|
#define PIPE_BIND_QUERY_BUFFER (1 << 18) /* get_query_result_resource */
|
|
|
|
/**
|
|
* The first two flags above were previously part of the amorphous
|
|
* TEXTURE_USAGE, most of which are now descriptions of the ways a
|
|
* particular texture can be bound to the gallium pipeline. The two flags
|
|
* below do not fit within that and probably need to be migrated to some
|
|
* other place.
|
|
*
|
|
* Scanout is used to ask for a texture suitable for actual scanout (hence
|
|
* the name), which implies extra layout constraints on some hardware.
|
|
* It may also have some special meaning regarding mouse cursor images.
|
|
*
|
|
* The shared flag is quite underspecified, but certainly isn't a
|
|
* binding flag - it seems more like a message to the winsys to create
|
|
* a shareable allocation.
|
|
*
|
|
* The third flag has been added to be able to force textures to be created
|
|
* in linear mode (no tiling).
|
|
*/
|
|
#define PIPE_BIND_SCANOUT (1 << 19) /* */
|
|
#define PIPE_BIND_SHARED (1 << 20) /* get_texture_handle ??? */
|
|
#define PIPE_BIND_LINEAR (1 << 21)
|
|
#define PIPE_BIND_PROTECTED (1 << 22) /* Resource will be protected/encrypted */
|
|
#define PIPE_BIND_SAMPLER_REDUCTION_MINMAX (1 << 23) /* pipe_caps.sampler_reduction_minmax */
|
|
/* Resource is the DRI_PRIME blit destination. Only set on on the render GPU. */
|
|
#define PIPE_BIND_PRIME_BLIT_DST (1 << 24)
|
|
#define PIPE_BIND_USE_FRONT_RENDERING (1 << 25) /* Resource may be used for frontbuffer rendering */
|
|
#define PIPE_BIND_CONST_BW (1 << 26) /* Avoid using a data dependent layout (AFBC, UBWC, etc) */
|
|
#define PIPE_BIND_VIDEO_DECODE_DPB (1 << 27) /* video engine DPB decode reconstructed picture */
|
|
#define PIPE_BIND_VIDEO_ENCODE_DPB (1 << 28) /* video engine DPB encode reconstructed picture */
|
|
|
|
/**
|
|
* Flags for the driver about resource behaviour:
|
|
*/
|
|
#define PIPE_RESOURCE_FLAG_MAP_PERSISTENT (1 << 0)
|
|
#define PIPE_RESOURCE_FLAG_MAP_COHERENT (1 << 1)
|
|
#define PIPE_RESOURCE_FLAG_TEXTURING_MORE_LIKELY (1 << 2)
|
|
#define PIPE_RESOURCE_FLAG_SPARSE (1 << 3)
|
|
#define PIPE_RESOURCE_FLAG_SINGLE_THREAD_USE (1 << 4)
|
|
#define PIPE_RESOURCE_FLAG_ENCRYPTED (1 << 5)
|
|
#define PIPE_RESOURCE_FLAG_DONT_OVER_ALLOCATE (1 << 6)
|
|
#define PIPE_RESOURCE_FLAG_DONT_MAP_DIRECTLY (1 << 7) /* for small visible VRAM */
|
|
#define PIPE_RESOURCE_FLAG_UNMAPPABLE (1 << 8) /* implies staging transfers due to VK interop */
|
|
#define PIPE_RESOURCE_FLAG_FIXED_ADDRESS (1 << 9) /* virtual memory address never changes */
|
|
#define PIPE_RESOURCE_FLAG_FRONTEND_VM (1 << 10) /* the frontend assigns addresses */
|
|
#define PIPE_RESOURCE_FLAG_MAP_UNSYNCHRONIZED (1 << 11) /* the texture can be mapped UNSYNCHRONIZED */
|
|
#define PIPE_RESOURCE_FLAG_DRV_PRIV (1 << 12) /* driver/winsys private */
|
|
#define PIPE_RESOURCE_FLAG_FRONTEND_PRIV (1 << 24) /* gallium frontend private */
|
|
|
|
/**
|
|
* Fixed-rate compression
|
|
*/
|
|
#define PIPE_COMPRESSION_FIXED_RATE_NONE 0x0
|
|
#define PIPE_COMPRESSION_FIXED_RATE_DEFAULT 0xF
|
|
|
|
/**
|
|
* Hint about the expected lifecycle of a resource.
|
|
* Sorted according to GPU vs CPU access.
|
|
*/
|
|
enum pipe_resource_usage {
|
|
PIPE_USAGE_DEFAULT, /* fast GPU access */
|
|
PIPE_USAGE_IMMUTABLE, /* fast GPU access, immutable */
|
|
PIPE_USAGE_DYNAMIC, /* uploaded data is used multiple times */
|
|
PIPE_USAGE_STREAM, /* uploaded data is used once */
|
|
PIPE_USAGE_STAGING, /* fast CPU access */
|
|
};
|
|
|
|
/**
|
|
* Tessellator spacing types
|
|
*/
|
|
enum pipe_tess_spacing {
|
|
PIPE_TESS_SPACING_FRACTIONAL_ODD,
|
|
PIPE_TESS_SPACING_FRACTIONAL_EVEN,
|
|
PIPE_TESS_SPACING_EQUAL,
|
|
};
|
|
|
|
/**
|
|
* Query object types
|
|
*/
|
|
enum pipe_query_type {
|
|
PIPE_QUERY_OCCLUSION_COUNTER,
|
|
PIPE_QUERY_OCCLUSION_PREDICATE,
|
|
PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE,
|
|
PIPE_QUERY_TIMESTAMP,
|
|
PIPE_QUERY_TIMESTAMP_DISJOINT,
|
|
PIPE_QUERY_TIME_ELAPSED,
|
|
PIPE_QUERY_PRIMITIVES_GENERATED,
|
|
PIPE_QUERY_PRIMITIVES_EMITTED,
|
|
PIPE_QUERY_SO_STATISTICS,
|
|
PIPE_QUERY_SO_OVERFLOW_PREDICATE,
|
|
PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE,
|
|
PIPE_QUERY_GPU_FINISHED,
|
|
PIPE_QUERY_PIPELINE_STATISTICS,
|
|
PIPE_QUERY_PIPELINE_STATISTICS_SINGLE,
|
|
PIPE_QUERY_TYPES,
|
|
/* start of driver queries, see pipe_screen::get_driver_query_info */
|
|
PIPE_QUERY_DRIVER_SPECIFIC = 256,
|
|
};
|
|
|
|
/**
|
|
* Index for PIPE_QUERY_PIPELINE_STATISTICS subqueries.
|
|
*/
|
|
enum pipe_statistics_query_index {
|
|
PIPE_STAT_QUERY_IA_VERTICES,
|
|
PIPE_STAT_QUERY_IA_PRIMITIVES,
|
|
PIPE_STAT_QUERY_VS_INVOCATIONS,
|
|
PIPE_STAT_QUERY_GS_INVOCATIONS,
|
|
PIPE_STAT_QUERY_GS_PRIMITIVES,
|
|
PIPE_STAT_QUERY_C_INVOCATIONS,
|
|
PIPE_STAT_QUERY_C_PRIMITIVES,
|
|
PIPE_STAT_QUERY_PS_INVOCATIONS,
|
|
PIPE_STAT_QUERY_HS_INVOCATIONS,
|
|
PIPE_STAT_QUERY_DS_INVOCATIONS,
|
|
PIPE_STAT_QUERY_CS_INVOCATIONS,
|
|
PIPE_STAT_QUERY_TS_INVOCATIONS,
|
|
PIPE_STAT_QUERY_MS_INVOCATIONS,
|
|
PIPE_STAT_QUERY_MS_PRIMITIVES,
|
|
PIPE_STAT_QUERY_COUNT,
|
|
};
|
|
|
|
/**
|
|
* Conditional rendering modes
|
|
*/
|
|
enum pipe_render_cond_flag {
|
|
PIPE_RENDER_COND_WAIT,
|
|
PIPE_RENDER_COND_NO_WAIT,
|
|
PIPE_RENDER_COND_BY_REGION_WAIT,
|
|
PIPE_RENDER_COND_BY_REGION_NO_WAIT,
|
|
};
|
|
|
|
/**
|
|
* Point sprite coord modes
|
|
*/
|
|
enum pipe_sprite_coord_mode {
|
|
PIPE_SPRITE_COORD_UPPER_LEFT,
|
|
PIPE_SPRITE_COORD_LOWER_LEFT,
|
|
};
|
|
|
|
/**
|
|
* Viewport swizzles
|
|
*/
|
|
enum pipe_viewport_swizzle {
|
|
PIPE_VIEWPORT_SWIZZLE_POSITIVE_X,
|
|
PIPE_VIEWPORT_SWIZZLE_NEGATIVE_X,
|
|
PIPE_VIEWPORT_SWIZZLE_POSITIVE_Y,
|
|
PIPE_VIEWPORT_SWIZZLE_NEGATIVE_Y,
|
|
PIPE_VIEWPORT_SWIZZLE_POSITIVE_Z,
|
|
PIPE_VIEWPORT_SWIZZLE_NEGATIVE_Z,
|
|
PIPE_VIEWPORT_SWIZZLE_POSITIVE_W,
|
|
PIPE_VIEWPORT_SWIZZLE_NEGATIVE_W,
|
|
};
|
|
|
|
/**
|
|
* Device reset status.
|
|
*/
|
|
enum pipe_reset_status
|
|
{
|
|
PIPE_NO_RESET,
|
|
PIPE_GUILTY_CONTEXT_RESET,
|
|
PIPE_INNOCENT_CONTEXT_RESET,
|
|
PIPE_UNKNOWN_CONTEXT_RESET,
|
|
};
|
|
|
|
enum pipe_vertex_input_alignment {
|
|
PIPE_VERTEX_INPUT_ALIGNMENT_NONE,
|
|
PIPE_VERTEX_INPUT_ALIGNMENT_4BYTE,
|
|
PIPE_VERTEX_INPUT_ALIGNMENT_ELEMENT,
|
|
};
|
|
|
|
|
|
/**
|
|
* Conservative rasterization modes.
|
|
*/
|
|
enum pipe_conservative_raster_mode
|
|
{
|
|
PIPE_CONSERVATIVE_RASTER_OFF,
|
|
|
|
/**
|
|
* The post-snap mode means the conservative rasterization occurs after
|
|
* the conversion from floating-point to fixed-point coordinates
|
|
* on the subpixel grid.
|
|
*/
|
|
PIPE_CONSERVATIVE_RASTER_POST_SNAP,
|
|
|
|
/**
|
|
* The pre-snap mode means the conservative rasterization occurs before
|
|
* the conversion from floating-point to fixed-point coordinates.
|
|
*/
|
|
PIPE_CONSERVATIVE_RASTER_PRE_SNAP,
|
|
};
|
|
|
|
|
|
/**
|
|
* resource_get_handle flags.
|
|
*/
|
|
/* Requires pipe_context::flush_resource before external use. */
|
|
#define PIPE_HANDLE_USAGE_EXPLICIT_FLUSH (1 << 0)
|
|
/* Expected external use of the resource: */
|
|
#define PIPE_HANDLE_USAGE_FRAMEBUFFER_WRITE (1 << 1)
|
|
#define PIPE_HANDLE_USAGE_SHADER_WRITE (1 << 2)
|
|
|
|
/**
|
|
* pipe_image_view access flags.
|
|
*/
|
|
#define PIPE_IMAGE_ACCESS_READ (1 << 0)
|
|
#define PIPE_IMAGE_ACCESS_WRITE (1 << 1)
|
|
#define PIPE_IMAGE_ACCESS_READ_WRITE (PIPE_IMAGE_ACCESS_READ | \
|
|
PIPE_IMAGE_ACCESS_WRITE)
|
|
#define PIPE_IMAGE_ACCESS_COHERENT (1 << 2)
|
|
#define PIPE_IMAGE_ACCESS_VOLATILE (1 << 3)
|
|
#define PIPE_IMAGE_ACCESS_TEX2D_FROM_BUFFER (1 << 4)
|
|
#define PIPE_IMAGE_ACCESS_DRIVER_INTERNAL (1 << 5)
|
|
|
|
/**
|
|
* Shader subgroup feature flags aligned with GL_KHR_shader_subgroup.
|
|
*/
|
|
#define PIPE_SHADER_SUBGROUP_FEATURE_BASIC (1 << 0)
|
|
#define PIPE_SHADER_SUBGROUP_FEATURE_VOTE (1 << 1)
|
|
#define PIPE_SHADER_SUBGROUP_FEATURE_ARITHMETIC (1 << 2)
|
|
#define PIPE_SHADER_SUBGROUP_FEATURE_BALLOT (1 << 3)
|
|
#define PIPE_SHADER_SUBGROUP_FEATURE_SHUFFLE (1 << 4)
|
|
#define PIPE_SHADER_SUBGROUP_FEATURE_SHUFFLE_RELATIVE (1 << 5)
|
|
#define PIPE_SHADER_SUBGROUP_FEATURE_CLUSTERED (1 << 6)
|
|
#define PIPE_SHADER_SUBGROUP_FEATURE_QUAD (1 << 7)
|
|
#define PIPE_SHADER_SUBGROUP_NUM_FEATURES 8
|
|
|
|
enum pipe_point_size_lower_mode {
|
|
PIPE_POINT_SIZE_LOWER_ALWAYS,
|
|
PIPE_POINT_SIZE_LOWER_NEVER,
|
|
PIPE_POINT_SIZE_LOWER_USER_ONLY,
|
|
};
|
|
|
|
enum pipe_texture_transfer_mode {
|
|
PIPE_TEXTURE_TRANSFER_DEFAULT = 0,
|
|
PIPE_TEXTURE_TRANSFER_BLIT = (1 << 0),
|
|
PIPE_TEXTURE_TRANSFER_COMPUTE = (1 << 1),
|
|
};
|
|
|
|
/**
|
|
* Possible bits for pipe_caps.context_priority_mask param, which should
|
|
* return a bitmask of the supported priorities. If the driver does not
|
|
* support prioritized contexts, it can return 0.
|
|
*
|
|
* Note that these match __EGL_CONTEXT_PRIORITY_*_BIT.
|
|
*/
|
|
#define PIPE_CONTEXT_PRIORITY_LOW (1 << 0)
|
|
#define PIPE_CONTEXT_PRIORITY_MEDIUM (1 << 1)
|
|
#define PIPE_CONTEXT_PRIORITY_HIGH (1 << 2)
|
|
#define PIPE_CONTEXT_PRIORITY_REALTIME (1 << 3)
|
|
|
|
enum pipe_quirk_texture_border_color_swizzle {
|
|
PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50 = (1 << 0),
|
|
PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600 = (1 << 1),
|
|
PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_FREEDRENO = (1 << 2),
|
|
PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_ALPHA_NOT_W = (1 << 3),
|
|
};
|
|
|
|
enum pipe_endian
|
|
{
|
|
PIPE_ENDIAN_LITTLE = 0,
|
|
PIPE_ENDIAN_BIG = 1,
|
|
#if UTIL_ARCH_LITTLE_ENDIAN
|
|
PIPE_ENDIAN_NATIVE = PIPE_ENDIAN_LITTLE
|
|
#elif UTIL_ARCH_BIG_ENDIAN
|
|
PIPE_ENDIAN_NATIVE = PIPE_ENDIAN_BIG
|
|
#endif
|
|
};
|
|
|
|
/**
|
|
* Shader intermediate representation.
|
|
*
|
|
* Note that if the driver requests something other than TGSI, it must
|
|
* always be prepared to receive TGSI in addition to its preferred IR.
|
|
* If the driver requests TGSI as its preferred IR, it will *always*
|
|
* get TGSI.
|
|
*
|
|
* Note that PIPE_SHADER_IR_TGSI should be zero for backwards compat with
|
|
* gallium frontends that only understand TGSI.
|
|
*/
|
|
enum pipe_shader_ir
|
|
{
|
|
PIPE_SHADER_IR_TGSI = 0,
|
|
PIPE_SHADER_IR_NIR,
|
|
};
|
|
|
|
/** Shader caps not specific to any single stage */
|
|
struct pipe_shader_caps {
|
|
unsigned max_instructions; /* if 0, it means the stage is unsupported */
|
|
unsigned max_alu_instructions;
|
|
unsigned max_tex_instructions;
|
|
unsigned max_tex_indirections;
|
|
unsigned max_control_flow_depth;
|
|
unsigned max_inputs;
|
|
unsigned max_outputs;
|
|
unsigned max_const_buffer0_size;
|
|
unsigned max_const_buffers;
|
|
unsigned max_temps;
|
|
unsigned max_texture_samplers;
|
|
unsigned max_sampler_views;
|
|
unsigned max_shader_buffers;
|
|
unsigned max_shader_images;
|
|
unsigned max_hw_atomic_counters;
|
|
unsigned max_hw_atomic_counter_buffers;
|
|
unsigned supported_irs;
|
|
|
|
bool cont_supported;
|
|
bool indirect_temp_addr;
|
|
bool indirect_const_addr;
|
|
bool subroutines; /* BGNSUB, ENDSUB, CAL, RET */
|
|
bool integers;
|
|
bool int64_atomics;
|
|
bool fp16;
|
|
bool fp16_derivatives;
|
|
bool fp16_const_buffers;
|
|
bool int16;
|
|
bool glsl_16bit_consts;
|
|
bool glsl_16bit_load_dst; /* fp16 or int16 is AND'ed with this */
|
|
bool tgsi_sqrt_supported;
|
|
bool tgsi_any_inout_decl_range;
|
|
};
|
|
|
|
/** Compute-specific implementation capability. */
|
|
struct pipe_compute_caps {
|
|
unsigned address_bits;
|
|
unsigned grid_dimension;
|
|
unsigned max_grid_size[3];
|
|
unsigned max_block_size[3];
|
|
unsigned max_threads_per_block;
|
|
unsigned max_local_size;
|
|
unsigned max_clock_frequency;
|
|
unsigned max_compute_units;
|
|
unsigned max_subgroups;
|
|
unsigned subgroup_sizes;
|
|
unsigned max_variable_threads_per_block;
|
|
uint64_t max_mem_alloc_size;
|
|
uint64_t max_global_size;
|
|
};
|
|
|
|
struct pipe_mesh_caps {
|
|
unsigned max_task_work_group_total_count;
|
|
unsigned max_mesh_work_group_total_count;
|
|
unsigned max_mesh_work_group_invocations;
|
|
unsigned max_task_work_group_invocations;
|
|
unsigned max_task_payload_size;
|
|
unsigned max_task_shared_memory_size;
|
|
unsigned max_mesh_shared_memory_size;
|
|
unsigned max_task_payload_and_shared_memory_size;
|
|
unsigned max_mesh_payload_and_shared_memory_size;
|
|
unsigned max_mesh_output_memory_size;
|
|
unsigned max_mesh_payload_and_output_memory_size;
|
|
unsigned max_mesh_output_vertices;
|
|
unsigned max_mesh_output_primitives;
|
|
unsigned max_mesh_output_components;
|
|
unsigned max_mesh_output_layers;
|
|
unsigned max_mesh_multiview_view_count;
|
|
unsigned mesh_output_per_vertex_granularity;
|
|
unsigned mesh_output_per_primitive_granularity;
|
|
unsigned max_preferred_task_work_group_invocations;
|
|
unsigned max_preferred_mesh_work_group_invocations;
|
|
bool mesh_prefers_local_invocation_vertex_output;
|
|
bool mesh_prefers_local_invocation_primitive_output;
|
|
bool mesh_prefers_compact_vertex_output;
|
|
bool mesh_prefers_compact_primitive_output;
|
|
unsigned max_task_work_group_count[3];
|
|
unsigned max_mesh_work_group_count[3];
|
|
unsigned max_task_work_group_size[3];
|
|
unsigned max_mesh_work_group_size[3];
|
|
bool pipeline_statistic_queries;
|
|
};
|
|
|
|
struct pipe_caps {
|
|
bool graphics;
|
|
bool npot_textures;
|
|
bool anisotropic_filter;
|
|
bool occlusion_query;
|
|
bool query_time_elapsed;
|
|
bool texture_shadow_map;
|
|
bool texture_swizzle;
|
|
bool texture_mirror_clamp;
|
|
bool blend_equation_separate;
|
|
bool primitive_restart;
|
|
bool primitive_restart_fixed_index;
|
|
bool indep_blend_enable;
|
|
bool indep_blend_func;
|
|
bool fs_coord_origin_upper_left;
|
|
bool fs_coord_origin_lower_left;
|
|
bool fs_coord_pixel_center_half_integer;
|
|
bool fs_coord_pixel_center_integer;
|
|
bool depth_clip_disable;
|
|
bool depth_clip_disable_separate;
|
|
bool depth_clamp_enable;
|
|
bool shader_stencil_export;
|
|
bool vs_instanceid;
|
|
bool vertex_element_instance_divisor;
|
|
bool fragment_color_clamped;
|
|
bool mixed_colorbuffer_formats;
|
|
bool seamless_cube_map;
|
|
bool seamless_cube_map_per_texture;
|
|
bool conditional_render;
|
|
bool texture_barrier;
|
|
bool stream_output_pause_resume;
|
|
bool tgsi_can_compact_constants;
|
|
bool vertex_color_unclamped;
|
|
bool vertex_color_clamped;
|
|
bool quads_follow_provoking_vertex_convention;
|
|
bool user_vertex_buffers;
|
|
bool compute;
|
|
bool start_instance;
|
|
bool query_timestamp;
|
|
bool texture_multisample;
|
|
bool cube_map_array;
|
|
bool texture_buffer_objects;
|
|
bool buffer_sampler_view_rgba_only;
|
|
bool tgsi_texcoord;
|
|
bool query_pipeline_statistics;
|
|
bool mixed_framebuffer_sizes;
|
|
bool vs_layer_viewport;
|
|
bool texture_gather_sm5;
|
|
bool buffer_map_persistent_coherent;
|
|
bool fake_sw_msaa;
|
|
bool texture_query_lod;
|
|
bool sample_shading;
|
|
bool texture_gather_offsets;
|
|
bool vs_window_space_position;
|
|
bool draw_indirect;
|
|
bool fs_fine_derivative;
|
|
bool uma;
|
|
bool conditional_render_inverted;
|
|
bool sampler_view_target;
|
|
bool clip_halfz;
|
|
bool polygon_offset_clamp;
|
|
bool multisample_z_resolve;
|
|
bool resource_from_user_memory;
|
|
bool resource_from_user_memory_compute_only;
|
|
bool device_reset_status_query;
|
|
bool texture_float_linear;
|
|
bool texture_half_float_linear;
|
|
bool depth_bounds_test;
|
|
bool texture_query_samples;
|
|
bool force_persample_interp;
|
|
bool shareable_shaders;
|
|
bool copy_between_compressed_and_plain_formats;
|
|
bool clear_scissored;
|
|
bool draw_parameters;
|
|
bool shader_pack_half_float;
|
|
bool multi_draw_indirect;
|
|
bool multi_draw_indirect_params;
|
|
bool multi_draw_indirect_partial_stride;
|
|
bool fs_position_is_sysval;
|
|
bool fs_point_is_sysval;
|
|
bool fs_face_is_integer_sysval;
|
|
bool invalidate_buffer;
|
|
bool generate_mipmap;
|
|
bool string_marker;
|
|
bool surface_no_compress;
|
|
bool surface_reinterpret_blocks;
|
|
bool compressed_surface_reinterpret_blocks_layered;
|
|
bool query_buffer_object;
|
|
bool query_memory_info;
|
|
bool framebuffer_no_attachment;
|
|
bool robust_buffer_access_behavior;
|
|
bool cull_distance;
|
|
bool shader_group_vote;
|
|
bool shader_array_components;
|
|
bool stream_output_interleave_buffers;
|
|
bool native_fence_fd;
|
|
bool glsl_tess_levels_as_inputs;
|
|
bool legacy_math_rules;
|
|
bool fp16;
|
|
bool doubles;
|
|
bool int64;
|
|
bool tgsi_tex_txf_lz;
|
|
bool shader_clock;
|
|
bool shader_realtime_clock;
|
|
bool polygon_mode_fill_rectangle;
|
|
bool shader_ballot;
|
|
bool tes_layer_viewport;
|
|
bool can_bind_const_buffer_as_vertex;
|
|
bool allow_mapped_buffers_during_execution;
|
|
bool post_depth_coverage;
|
|
bool bindless_texture;
|
|
bool nir_samplers_as_deref;
|
|
bool query_so_overflow;
|
|
bool memobj;
|
|
bool load_constbuf;
|
|
bool tile_raster_order;
|
|
bool signed_vertex_buffer_offset;
|
|
bool fence_signal;
|
|
bool packed_uniforms;
|
|
bool conservative_raster_post_snap_triangles;
|
|
bool conservative_raster_post_snap_points_lines;
|
|
bool conservative_raster_pre_snap_triangles;
|
|
bool conservative_raster_pre_snap_points_lines;
|
|
bool conservative_raster_post_depth_coverage;
|
|
bool conservative_raster_inner_coverage;
|
|
bool programmable_sample_locations;
|
|
bool texture_mirror_clamp_to_edge;
|
|
bool surface_sample_count;
|
|
bool image_atomic_float_add;
|
|
bool query_pipeline_statistics_single;
|
|
bool dest_surface_srgb_control;
|
|
bool compute_grid_info_last_block;
|
|
bool compute_shader_derivatives;
|
|
bool image_load_formatted;
|
|
bool image_store_formatted;
|
|
bool throttle;
|
|
bool cl_gl_sharing;
|
|
bool prefer_compute_for_multimedia;
|
|
bool fragment_shader_interlock;
|
|
bool fbfetch_coherent;
|
|
bool atomic_float_minmax;
|
|
bool fragment_shader_texture_lod;
|
|
bool fragment_shader_derivatives;
|
|
bool texture_shadow_lod;
|
|
bool shader_samples_identical;
|
|
bool image_atomic_inc_wrap;
|
|
bool prefer_imm_arrays_as_constbuf;
|
|
bool gl_spirv;
|
|
bool gl_spirv_variable_pointers;
|
|
bool demote_to_helper_invocation;
|
|
bool tgsi_tg4_component_in_swizzle;
|
|
bool flatshade;
|
|
bool alpha_test;
|
|
bool two_sided_color;
|
|
bool opencl_integer_functions;
|
|
bool integer_multiply_32x16;
|
|
bool frontend_noop;
|
|
bool nir_images_as_deref;
|
|
bool packed_stream_output;
|
|
bool viewport_transform_lowered;
|
|
bool psiz_clamped;
|
|
bool viewport_swizzle;
|
|
bool system_svm;
|
|
bool viewport_mask;
|
|
bool alpha_to_coverage_dither_control;
|
|
bool map_unsynchronized_thread_safe;
|
|
bool blend_equation_advanced;
|
|
bool nir_atomics_as_deref;
|
|
bool no_clip_on_copy_tex;
|
|
bool shader_atomic_int64;
|
|
bool device_protected_surface;
|
|
bool prefer_real_buffer_in_constbuf0;
|
|
bool gl_clamp;
|
|
bool texrect;
|
|
bool sampler_reduction_minmax;
|
|
bool sampler_reduction_minmax_arb;
|
|
bool allow_dynamic_vao_fastpath;
|
|
bool emulate_nonfixed_primitive_restart;
|
|
bool prefer_back_buffer_reuse;
|
|
bool draw_vertex_state;
|
|
bool prefer_pot_aligned_varyings;
|
|
bool sparse_texture_full_array_cube_mipmaps;
|
|
bool query_sparse_texture_residency;
|
|
bool clamp_sparse_texture_lod;
|
|
bool allow_draw_out_of_order;
|
|
bool hardware_gl_select;
|
|
bool dithering;
|
|
bool fbfetch_zs;
|
|
bool timeline_semaphore_import;
|
|
bool device_protected_context;
|
|
bool allow_glthread_buffer_subdata_opt;
|
|
bool null_textures;
|
|
bool astc_void_extents_need_denorm_flush;
|
|
bool validate_all_dirty_states;
|
|
bool has_const_bw;
|
|
bool performance_monitor;
|
|
bool texture_sampler_independent;
|
|
bool astc_decode_mode;
|
|
bool shader_subgroup_quad_all_stages;
|
|
bool call_finalize_nir_in_linker;
|
|
bool mesh_shader;
|
|
bool representative_fragment_test;
|
|
|
|
int accelerated;
|
|
int min_texel_offset;
|
|
int max_texel_offset;
|
|
int min_texture_gather_offset;
|
|
int max_texture_gather_offset;
|
|
|
|
unsigned max_dual_source_render_targets;
|
|
unsigned max_render_targets;
|
|
unsigned max_texture_2d_size;
|
|
unsigned max_texture_3d_levels;
|
|
unsigned max_texture_cube_levels;
|
|
unsigned max_stream_output_buffers;
|
|
unsigned max_texture_array_layers;
|
|
unsigned max_stream_output_separate_components;
|
|
unsigned max_stream_output_interleaved_components;
|
|
unsigned glsl_feature_level;
|
|
unsigned glsl_feature_level_compatibility;
|
|
unsigned essl_feature_level;
|
|
unsigned constant_buffer_offset_alignment;
|
|
unsigned timer_resolution;
|
|
unsigned min_map_buffer_alignment;
|
|
unsigned texture_buffer_offset_alignment;
|
|
unsigned linear_image_pitch_alignment;
|
|
unsigned linear_image_base_address_alignment;
|
|
/* pipe_texture_transfer_mode */
|
|
unsigned texture_transfer_modes;
|
|
/* pipe_quirk_texture_border_color_swizzle */
|
|
unsigned texture_border_color_quirk;
|
|
unsigned max_texel_buffer_elements;
|
|
unsigned max_viewports;
|
|
unsigned max_geometry_output_vertices;
|
|
unsigned max_geometry_total_output_components;
|
|
unsigned max_texture_gather_components;
|
|
unsigned max_vertex_streams;
|
|
unsigned vendor_id;
|
|
unsigned device_id;
|
|
unsigned video_memory;
|
|
unsigned max_vertex_attrib_stride;
|
|
unsigned max_shader_patch_varyings;
|
|
unsigned shader_buffer_offset_alignment;
|
|
unsigned pci_group;
|
|
unsigned pci_bus;
|
|
unsigned pci_device;
|
|
unsigned pci_function;
|
|
unsigned max_window_rectangles;
|
|
unsigned viewport_subpixel_bits;
|
|
unsigned rasterizer_subpixel_bits;
|
|
unsigned mixed_color_depth_bits;
|
|
unsigned fbfetch;
|
|
unsigned sparse_buffer_page_size;
|
|
unsigned max_combined_shader_output_resources;
|
|
unsigned framebuffer_msaa_constraints;
|
|
unsigned context_priority_mask;
|
|
unsigned constbuf0_flags;
|
|
unsigned max_conservative_raster_subpixel_precision_bias;
|
|
unsigned max_gs_invocations;
|
|
unsigned max_shader_buffer_size;
|
|
unsigned max_combined_shader_buffers;
|
|
unsigned max_combined_hw_atomic_counters;
|
|
unsigned max_combined_hw_atomic_counter_buffers;
|
|
unsigned max_texture_upload_memory_budget;
|
|
unsigned max_vertex_element_src_offset;
|
|
unsigned max_varyings;
|
|
unsigned dmabuf;
|
|
unsigned clip_planes;
|
|
unsigned max_vertex_buffers;
|
|
unsigned gl_begin_end_buffer_size;
|
|
unsigned glsl_zero_init;
|
|
unsigned max_texture_mb;
|
|
unsigned supported_prim_modes;
|
|
unsigned supported_prim_modes_with_restart;
|
|
unsigned max_sparse_texture_size;
|
|
unsigned max_sparse_3d_texture_size;
|
|
unsigned max_sparse_array_texture_layers;
|
|
unsigned max_constant_buffer_size;
|
|
unsigned query_timestamp_bits;
|
|
unsigned shader_subgroup_size;
|
|
unsigned shader_subgroup_supported_stages;
|
|
unsigned shader_subgroup_supported_features;
|
|
unsigned multiview;
|
|
uint64_t max_timeline_semaphore_difference;
|
|
|
|
/** for CL SVM */
|
|
uint64_t min_vma;
|
|
uint64_t max_vma;
|
|
|
|
enum pipe_vertex_input_alignment vertex_input_alignment;
|
|
enum pipe_endian endianness;
|
|
enum pipe_point_size_lower_mode point_size_fixed;
|
|
|
|
float min_line_width;
|
|
float min_line_width_aa;
|
|
float max_line_width;
|
|
float max_line_width_aa;
|
|
float line_width_granularity;
|
|
float min_point_size;
|
|
float min_point_size_aa;
|
|
float max_point_size;
|
|
float max_point_size_aa;
|
|
float point_size_granularity;
|
|
float max_texture_anisotropy;
|
|
float max_texture_lod_bias;
|
|
float min_conservative_raster_dilate;
|
|
float max_conservative_raster_dilate;
|
|
float conservative_raster_dilate_granularity;
|
|
|
|
struct pipe_mesh_caps mesh;
|
|
};
|
|
|
|
/**
|
|
* Resource parameters. They can be queried using
|
|
* pipe_screen::get_resource_param.
|
|
*/
|
|
enum pipe_resource_param
|
|
{
|
|
PIPE_RESOURCE_PARAM_NPLANES,
|
|
PIPE_RESOURCE_PARAM_STRIDE,
|
|
PIPE_RESOURCE_PARAM_OFFSET,
|
|
PIPE_RESOURCE_PARAM_MODIFIER,
|
|
PIPE_RESOURCE_PARAM_HANDLE_TYPE_SHARED,
|
|
PIPE_RESOURCE_PARAM_HANDLE_TYPE_KMS,
|
|
PIPE_RESOURCE_PARAM_HANDLE_TYPE_FD,
|
|
PIPE_RESOURCE_PARAM_LAYER_STRIDE,
|
|
/* If texture/image has separate plane buffers. */
|
|
PIPE_RESOURCE_PARAM_DISJOINT_PLANES,
|
|
};
|
|
|
|
/**
|
|
* Types of parameters for pipe_context::set_context_param.
|
|
*/
|
|
enum pipe_context_param
|
|
{
|
|
/* Call util_thread_sched_apply_policy() for each driver thread that
|
|
* benefits from it.
|
|
*/
|
|
PIPE_CONTEXT_PARAM_UPDATE_THREAD_SCHEDULING,
|
|
};
|
|
|
|
/**
|
|
* Composite query types
|
|
*/
|
|
|
|
/**
|
|
* Query result for PIPE_QUERY_SO_STATISTICS.
|
|
*/
|
|
struct pipe_query_data_so_statistics
|
|
{
|
|
uint64_t num_primitives_written;
|
|
uint64_t primitives_storage_needed;
|
|
};
|
|
|
|
/**
|
|
* Query result for PIPE_QUERY_TIMESTAMP_DISJOINT.
|
|
*/
|
|
struct pipe_query_data_timestamp_disjoint
|
|
{
|
|
uint64_t frequency;
|
|
bool disjoint;
|
|
};
|
|
|
|
/**
|
|
* Query result for PIPE_QUERY_PIPELINE_STATISTICS.
|
|
*/
|
|
struct pipe_query_data_pipeline_statistics
|
|
{
|
|
union {
|
|
struct {
|
|
uint64_t ia_vertices; /**< Num vertices read by the vertex fetcher. */
|
|
uint64_t ia_primitives; /**< Num primitives read by the vertex fetcher. */
|
|
uint64_t vs_invocations; /**< Num vertex shader invocations. */
|
|
uint64_t gs_invocations; /**< Num geometry shader invocations. */
|
|
uint64_t gs_primitives; /**< Num primitives output by a geometry shader. */
|
|
uint64_t c_invocations; /**< Num primitives sent to the rasterizer. */
|
|
uint64_t c_primitives; /**< Num primitives that were rendered. */
|
|
uint64_t ps_invocations; /**< Num pixel shader invocations. */
|
|
uint64_t hs_invocations; /**< Num hull shader invocations. */
|
|
uint64_t ds_invocations; /**< Num domain shader invocations. */
|
|
uint64_t cs_invocations; /**< Num compute shader invocations. */
|
|
uint64_t ts_invocations; /**< Num task shader invocations. */
|
|
uint64_t ms_invocations; /**< Num mesh shader invocations. */
|
|
uint64_t ms_primitives; /**< Num primitives sent to rasterizer by mesh shader */
|
|
};
|
|
uint64_t counters[PIPE_STAT_QUERY_COUNT];
|
|
};
|
|
};
|
|
|
|
/**
|
|
* For batch queries.
|
|
*/
|
|
union pipe_numeric_type_union
|
|
{
|
|
uint64_t u64;
|
|
uint32_t u32;
|
|
float f;
|
|
};
|
|
|
|
/**
|
|
* Query result (returned by pipe_context::get_query_result).
|
|
*/
|
|
union pipe_query_result
|
|
{
|
|
/* PIPE_QUERY_OCCLUSION_PREDICATE */
|
|
/* PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE */
|
|
/* PIPE_QUERY_SO_OVERFLOW_PREDICATE */
|
|
/* PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE */
|
|
/* PIPE_QUERY_GPU_FINISHED */
|
|
bool b;
|
|
|
|
/* PIPE_QUERY_OCCLUSION_COUNTER */
|
|
/* PIPE_QUERY_TIMESTAMP */
|
|
/* PIPE_QUERY_TIME_ELAPSED */
|
|
/* PIPE_QUERY_PRIMITIVES_GENERATED */
|
|
/* PIPE_QUERY_PRIMITIVES_EMITTED */
|
|
/* PIPE_DRIVER_QUERY_TYPE_UINT64 */
|
|
/* PIPE_DRIVER_QUERY_TYPE_BYTES */
|
|
/* PIPE_DRIVER_QUERY_TYPE_MICROSECONDS */
|
|
/* PIPE_DRIVER_QUERY_TYPE_HZ */
|
|
uint64_t u64;
|
|
|
|
/* PIPE_DRIVER_QUERY_TYPE_UINT */
|
|
uint32_t u32;
|
|
|
|
/* PIPE_DRIVER_QUERY_TYPE_FLOAT */
|
|
/* PIPE_DRIVER_QUERY_TYPE_PERCENTAGE */
|
|
float f;
|
|
|
|
/* PIPE_QUERY_SO_STATISTICS */
|
|
struct pipe_query_data_so_statistics so_statistics;
|
|
|
|
/* PIPE_QUERY_TIMESTAMP_DISJOINT */
|
|
struct pipe_query_data_timestamp_disjoint timestamp_disjoint;
|
|
|
|
/* PIPE_QUERY_PIPELINE_STATISTICS */
|
|
struct pipe_query_data_pipeline_statistics pipeline_statistics;
|
|
|
|
/* batch queries (variable length) */
|
|
union pipe_numeric_type_union batch[1];
|
|
};
|
|
|
|
enum pipe_query_value_type
|
|
{
|
|
PIPE_QUERY_TYPE_I32,
|
|
PIPE_QUERY_TYPE_U32,
|
|
PIPE_QUERY_TYPE_I64,
|
|
PIPE_QUERY_TYPE_U64,
|
|
};
|
|
|
|
enum pipe_query_flags
|
|
{
|
|
PIPE_QUERY_WAIT = (1 << 0),
|
|
PIPE_QUERY_PARTIAL = (1 << 1),
|
|
};
|
|
|
|
enum pipe_driver_query_type
|
|
{
|
|
PIPE_DRIVER_QUERY_TYPE_UINT64,
|
|
PIPE_DRIVER_QUERY_TYPE_UINT,
|
|
PIPE_DRIVER_QUERY_TYPE_FLOAT,
|
|
PIPE_DRIVER_QUERY_TYPE_PERCENTAGE,
|
|
PIPE_DRIVER_QUERY_TYPE_BYTES,
|
|
PIPE_DRIVER_QUERY_TYPE_MICROSECONDS,
|
|
PIPE_DRIVER_QUERY_TYPE_HZ,
|
|
PIPE_DRIVER_QUERY_TYPE_DBM,
|
|
PIPE_DRIVER_QUERY_TYPE_TEMPERATURE,
|
|
PIPE_DRIVER_QUERY_TYPE_VOLTS,
|
|
PIPE_DRIVER_QUERY_TYPE_AMPS,
|
|
PIPE_DRIVER_QUERY_TYPE_WATTS,
|
|
};
|
|
|
|
/* Whether an average value per frame or a cumulative value should be
|
|
* displayed.
|
|
*/
|
|
enum pipe_driver_query_result_type
|
|
{
|
|
PIPE_DRIVER_QUERY_RESULT_TYPE_AVERAGE,
|
|
PIPE_DRIVER_QUERY_RESULT_TYPE_CUMULATIVE,
|
|
};
|
|
|
|
/**
|
|
* Some hardware requires some hardware-specific queries to be submitted
|
|
* as batched queries. The corresponding query objects are created using
|
|
* create_batch_query, and at most one such query may be active at
|
|
* any time.
|
|
*/
|
|
#define PIPE_DRIVER_QUERY_FLAG_BATCH (1 << 0)
|
|
|
|
/* Do not list this query in the HUD. */
|
|
#define PIPE_DRIVER_QUERY_FLAG_DONT_LIST (1 << 1)
|
|
|
|
struct pipe_driver_query_info
|
|
{
|
|
const char *name;
|
|
unsigned query_type; /* PIPE_QUERY_DRIVER_SPECIFIC + i */
|
|
union pipe_numeric_type_union max_value; /* max value that can be returned */
|
|
enum pipe_driver_query_type type;
|
|
enum pipe_driver_query_result_type result_type;
|
|
unsigned group_id;
|
|
unsigned flags;
|
|
};
|
|
|
|
struct pipe_driver_query_group_info
|
|
{
|
|
const char *name;
|
|
unsigned max_active_queries;
|
|
unsigned num_queries;
|
|
};
|
|
|
|
enum pipe_fd_type
|
|
{
|
|
PIPE_FD_TYPE_NATIVE_SYNC,
|
|
PIPE_FD_TYPE_SYNCOBJ,
|
|
PIPE_FD_TYPE_TIMELINE_SEMAPHORE_D3D12,
|
|
PIPE_FD_TYPE_TIMELINE_SEMAPHORE_VK,
|
|
};
|
|
|
|
/**
|
|
* counter type and counter data type enums used by INTEL_performance_query
|
|
* APIs in gallium drivers.
|
|
*/
|
|
enum pipe_perf_counter_type
|
|
{
|
|
PIPE_PERF_COUNTER_TYPE_EVENT,
|
|
PIPE_PERF_COUNTER_TYPE_DURATION_NORM,
|
|
PIPE_PERF_COUNTER_TYPE_DURATION_RAW,
|
|
PIPE_PERF_COUNTER_TYPE_THROUGHPUT,
|
|
PIPE_PERF_COUNTER_TYPE_RAW,
|
|
PIPE_PERF_COUNTER_TYPE_TIMESTAMP,
|
|
};
|
|
|
|
enum pipe_perf_counter_data_type
|
|
{
|
|
PIPE_PERF_COUNTER_DATA_TYPE_BOOL32,
|
|
PIPE_PERF_COUNTER_DATA_TYPE_UINT32,
|
|
PIPE_PERF_COUNTER_DATA_TYPE_UINT64,
|
|
PIPE_PERF_COUNTER_DATA_TYPE_FLOAT,
|
|
PIPE_PERF_COUNTER_DATA_TYPE_DOUBLE,
|
|
};
|
|
|
|
#define PIPE_ASTC_DECODE_FORMAT_FLOAT16 0
|
|
#define PIPE_ASTC_DECODE_FORMAT_UNORM8 1
|
|
#define PIPE_ASTC_DECODE_FORMAT_RGB9E5 2
|
|
|
|
#define PIPE_UUID_SIZE 16
|
|
#define PIPE_LUID_SIZE 8
|
|
|
|
#if DETECT_OS_POSIX
|
|
#define PIPE_MEMORY_FD
|
|
#endif
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|