mesa/windows
Michal Krol cc1591667d More GLSL code:
- uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos);
- fix bugs and optimize array size handling;
- 2D texture sampling (needs Enable(TEXTURE_2D) to work);
- decrease built-in library assembly size by 30%.
2006-02-21 12:35:06 +00:00
..
VC6 More GLSL code: 2006-02-21 12:35:06 +00:00
VC7 Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be 2005-12-14 03:04:58 +00:00