mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-31 22:50:08 +01:00
excluding: aco, radv, addrlib Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Acked-by: David Heidelberg <david.heidelberg@collabora.com> Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23113>
148 lines
5 KiB
C
148 lines
5 KiB
C
/*
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* Copyright 2014 Advanced Micro Devices, Inc.
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*
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* SPDX-License-Identifier: MIT
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*/
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#include "ac_binary.h"
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#include "ac_gpu_info.h"
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#include "util/u_math.h"
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#include "util/u_memory.h"
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#include <sid.h>
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#include <stdio.h>
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#define SPILLED_SGPRS 0x4
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#define SPILLED_VGPRS 0x8
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/* Parse configuration data in .AMDGPU.config section format. */
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void ac_parse_shader_binary_config(const char *data, size_t nbytes, unsigned wave_size,
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const struct radeon_info *info, struct ac_shader_config *conf)
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{
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for (size_t i = 0; i < nbytes; i += 8) {
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unsigned reg = util_le32_to_cpu(*(uint32_t *)(data + i));
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unsigned value = util_le32_to_cpu(*(uint32_t *)(data + i + 4));
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switch (reg) {
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case R_00B028_SPI_SHADER_PGM_RSRC1_PS:
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case R_00B128_SPI_SHADER_PGM_RSRC1_VS:
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case R_00B228_SPI_SHADER_PGM_RSRC1_GS:
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case R_00B848_COMPUTE_PGM_RSRC1:
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case R_00B428_SPI_SHADER_PGM_RSRC1_HS:
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if (wave_size == 32 || info->wave64_vgpr_alloc_granularity == 8)
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conf->num_vgprs = MAX2(conf->num_vgprs, (G_00B028_VGPRS(value) + 1) * 8);
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else
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conf->num_vgprs = MAX2(conf->num_vgprs, (G_00B028_VGPRS(value) + 1) * 4);
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conf->num_sgprs = MAX2(conf->num_sgprs, (G_00B028_SGPRS(value) + 1) * 8);
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/* TODO: LLVM doesn't set FLOAT_MODE for non-compute shaders */
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conf->float_mode = G_00B028_FLOAT_MODE(value);
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conf->rsrc1 = value;
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break;
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case R_00B02C_SPI_SHADER_PGM_RSRC2_PS:
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conf->lds_size = MAX2(conf->lds_size, G_00B02C_EXTRA_LDS_SIZE(value));
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/* TODO: LLVM doesn't set SHARED_VGPR_CNT for all shader types */
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conf->num_shared_vgprs = G_00B02C_SHARED_VGPR_CNT(value);
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conf->rsrc2 = value;
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break;
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case R_00B12C_SPI_SHADER_PGM_RSRC2_VS:
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conf->num_shared_vgprs = G_00B12C_SHARED_VGPR_CNT(value);
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conf->rsrc2 = value;
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break;
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case R_00B22C_SPI_SHADER_PGM_RSRC2_GS:
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conf->num_shared_vgprs = G_00B22C_SHARED_VGPR_CNT(value);
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conf->rsrc2 = value;
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break;
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case R_00B42C_SPI_SHADER_PGM_RSRC2_HS:
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conf->num_shared_vgprs = G_00B42C_SHARED_VGPR_CNT(value);
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conf->rsrc2 = value;
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break;
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case R_00B84C_COMPUTE_PGM_RSRC2:
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conf->lds_size = MAX2(conf->lds_size, G_00B84C_LDS_SIZE(value));
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conf->rsrc2 = value;
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break;
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case R_00B8A0_COMPUTE_PGM_RSRC3:
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conf->num_shared_vgprs = G_00B8A0_SHARED_VGPR_CNT(value);
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conf->rsrc3 = value;
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break;
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case R_0286CC_SPI_PS_INPUT_ENA:
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conf->spi_ps_input_ena = value;
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break;
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case R_0286D0_SPI_PS_INPUT_ADDR:
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conf->spi_ps_input_addr = value;
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break;
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case R_0286E8_SPI_TMPRING_SIZE:
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case R_00B860_COMPUTE_TMPRING_SIZE:
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if (info->gfx_level >= GFX11)
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conf->scratch_bytes_per_wave = G_00B860_WAVESIZE(value) * 256;
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else
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conf->scratch_bytes_per_wave = G_00B860_WAVESIZE(value) * 1024;
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break;
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case SPILLED_SGPRS:
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conf->spilled_sgprs = value;
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break;
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case SPILLED_VGPRS:
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conf->spilled_vgprs = value;
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break;
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default: {
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static bool printed;
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if (!printed) {
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fprintf(stderr,
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"Warning: LLVM emitted unknown "
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"config register: 0x%x\n",
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reg);
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printed = true;
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}
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} break;
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}
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}
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if (!conf->spi_ps_input_addr)
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conf->spi_ps_input_addr = conf->spi_ps_input_ena;
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/* Enable 64-bit and 16-bit denormals, because there is no performance
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* cost.
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*
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* Don't enable denormals for 32-bit floats, because:
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* - denormals disable output modifiers
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* - denormals break v_mad_f32
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* - GFX6 & GFX7 would be very slow
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*/
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conf->float_mode &= ~V_00B028_FP_32_DENORMS;
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conf->float_mode |= V_00B028_FP_16_64_DENORMS;
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}
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unsigned ac_align_shader_binary_for_prefetch(const struct radeon_info *info, unsigned size)
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{
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/* The SQ fetches up to N cache lines of 16 dwords
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* ahead of the PC, configurable by SH_MEM_CONFIG and
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* S_INST_PREFETCH. This can cause two issues:
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*
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* (1) Crossing a page boundary to an unmapped page. The logic
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* does not distinguish between a required fetch and a "mere"
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* prefetch and will fault.
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*
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* (2) Prefetching instructions that will be changed for a
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* different shader.
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*
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* (2) is not currently an issue because we flush the I$ at IB
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* boundaries, but (1) needs to be addressed. Due to buffer
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* suballocation, we just play it safe.
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*/
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unsigned prefetch_distance = 0;
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if (!info->has_graphics && info->family >= CHIP_MI200)
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prefetch_distance = 16;
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else if (info->gfx_level >= GFX10)
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prefetch_distance = 3;
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if (prefetch_distance) {
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if (info->gfx_level >= GFX11)
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size = align(size + prefetch_distance * 64, 128);
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else
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size = align(size + prefetch_distance * 64, 64);
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}
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return size;
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}
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