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Faith Ekstrand cbd0c9eb3b panvk: Add a panvk_common_sysvals struct
For geometry shaders, we're going to need to compile various graphics
shaders down to compute shaders.  This means that they'll look like
compute shaders to much of the compile pipeline but ultimately get
executed as graphics shaders.  Most of the time, the compiler will just
happily take whatever offset you give and try to load the sysval from
there so you can load a graphics sysval from a compute shader just fine.
However, for the common ones, we switch on the shader stage and load
from a different offset for 3D vs. compute.  This breaks the moment you
have a compute shader that's going to actually load from a 3D sysval
space.

The solution here is to ensure that any common sysvals (currently just
the push uniforms address and the printf buffer) are at exactly the same
offset in both.  This is done by adding a panvk_common_sysvals struct,
some static asserts, and a bit of macro magic to keep things eurgonamic.
This also changes push uniform upload to just swap in the push uniform
address instead of writing it to the command buffer on every iteration.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38508>
2025-11-19 23:10:41 +00:00
.ci-farms Revert "ci: disable Collabora's farm due to maintenance" 2025-11-10 14:24:01 +00:00
.ci-farms-disabled Revert "ci: disable Collabora's farm due to maintenance" 2025-11-10 14:24:01 +00:00
.github/workflows meson: remove unused osmesa option 2025-06-23 06:42:50 +00:00
.gitlab docs: update gitlab docs urls 2025-02-23 00:31:59 +01:00
.gitlab-ci ci: build drm-shim for RADV tests in debian-vulkan 2025-11-19 07:11:05 +00:00
.marge/hooks ci: pipeline_message: reset empty errors 2025-01-07 05:08:10 +00:00
android android: fix building rules for i915, r300 2025-10-08 23:43:33 +02:00
bin bin/gen_release_notes: Remove duplicate bug entires 2025-11-17 22:45:13 +00:00
build-support meson: move tsan-blacklist.txt to build-support with the other build support files 2024-05-01 07:05:12 +00:00
docs docs/release-calendar: add 26.0 branchpoint and release candidates 2025-11-19 23:04:46 +00:00
include vulkan: update spec to 1.4.333 2025-11-14 19:06:28 +01:00
licenses licenses: add missing licenses 2025-01-08 20:37:51 +00:00
src panvk: Add a panvk_common_sysvals struct 2025-11-19 23:10:41 +00:00
subprojects Update the Vulkan-profiles wrap to 1.4.330 and re-enable zink_check_requirements 2025-10-27 10:04:48 -04:00
.clang-format meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.clang-format-ignore ci: enforce formatting for RADV & ACO 2023-06-16 19:59:52 +00:00
.clang-format-include ethos: Initial commit of a driver for the Arm Ethos-U65 NPU. 2025-10-15 20:10:15 +00:00
.dir-locals.el
.editorconfig editorconfig: Set for glsl files 2025-11-14 19:31:17 +00:00
.git-blame-ignore-revs radv: Add re-format commit to .git-blame-ignore-revs 2025-11-12 07:55:36 +00:00
.gitattributes gitlab: Highlight .cl as C 2023-11-02 11:37:46 +00:00
.gitignore intel/mda: Add code to produce mesa debug archives 2025-09-24 23:08:45 -07:00
.gitlab-ci.yml ci: Disable broken MR check in sanity job 2025-10-09 09:05:56 +00:00
.graphqlrc.yml
.mailmap mailmap: update my name and email 2025-11-03 22:08:48 +00:00
.mr-label-maker.yml mr-label-maker: Add KosmicKrisp 2025-10-21 02:28:09 +00:00
.shellcheckrc ci: move shellcheck options to .shellcheckrc 2024-10-24 22:43:03 +00:00
CODEOWNERS CODEOWNERS: Add KosmicKrisp owners 2025-10-21 02:28:09 +00:00
meson.build meson: Add asahi to aarch64's auto-generated drivers 2025-11-19 11:16:53 +00:00
meson.options kk: Add KosmicKrisp 2025-10-20 17:46:38 +00:00
README.rst docs: Match README installation guide with meson.rst 2024-07-27 11:53:53 +00:00
rustfmt.toml mesa: Add rustfmt.toml 2024-11-18 22:29:14 +00:00
VERSION Version: Bump to 26.0 2025-10-16 03:31:58 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.