mesa/src/gallium/drivers/softpipe
Tomeu Vizoso d324748e92 ci: Uprev piglit to 99be1b06ff36
Brings in these changes:

99be1b06ff36 framework/replay: Display the image differences if any
3074b9c72b3d glsl-predication-on-large-array: Test predication on values from large array
c97da22d35b4 cmake: Fix gbm test compiling
0cbccd68c3c1 piglit: Find our data directory when we're invoked through a symlink
4eb71fc10bbe arb_sso: add test that has explicit locations and array fields in ifc
fa9c82380273 glsl-1.30: test shadow var in a switch
aa7f042b0417 glsl-1.30: add tests for incorrect "compare to 0" optimizations
60138ef32ec1 add explicit tests for GetFragDataLocation/Index(gl_Frag*)
4a8806696b90 egl: add test for EGL_KHR_display_reference
d6b7053b4e52 glsl-1.30: test that switch expression is evaluated once
8023a3c945c3 arb_shader_storage_buffer_object: Require extension on the new test
8820cac60827 pbobench: Fix sometimes-uninitialized warning.

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12675>
2021-09-10 18:15:45 +00:00
..
ci ci: Uprev piglit to 99be1b06ff36 2021-09-10 18:15:45 +00:00
meson.build softpipe: Switch to using NIR as the shader format from mesa/st. 2020-10-20 08:54:06 -07:00
sp_buffer.c softpipe: Sanity check that the SSBO view offset is within the BO. 2020-12-31 06:13:18 +00:00
sp_buffer.h
sp_clear.c softpipe: Convert to comma-separated SOFTPIPE_DEBUG for debug options. 2020-07-23 00:24:26 +00:00
sp_clear.h gallium: add pipe cap for scissored clears and pass scissor state to clear() hook 2020-04-29 18:05:06 +00:00
sp_compute.c softpipe: count CS invocations for pipeline stats queries. 2020-12-23 19:55:49 +00:00
sp_context.c softpipe: Fix typos. 2021-01-02 16:39:22 -08:00
sp_context.h softpipe: Add support for reporting shader-db output. 2020-07-23 00:24:26 +00:00
sp_draw_arrays.c gallium: remove vertices_per_patch, add pipe_context::set_patch_vertices 2021-08-21 00:08:11 +00:00
sp_fence.c
sp_fence.h
sp_flush.c
sp_flush.h
sp_fs.h
sp_fs_exec.c
sp_image.c softpipe: Fix typos. 2021-01-02 16:39:22 -08:00
sp_image.h
sp_limits.h
sp_prim_vbuf.c
sp_prim_vbuf.h
sp_public.h
sp_quad.h
sp_quad_blend.c Convert most remaining free-form fall-through comments to FALLTHROUGH 2021-04-15 16:01:22 +00:00
sp_quad_depth_test.c softpipe: Implement GL_EXT_depth_bounds_test 2021-02-26 19:05:34 +00:00
sp_quad_depth_test_tmp.h
sp_quad_fs.c
sp_quad_pipe.c gallium: inline pipe_depth_state to decrease DSA state size by 4 bytes 2020-12-22 12:01:38 +00:00
sp_quad_pipe.h
sp_quad_stipple.c
sp_query.c softpipe: fix streamout queries 2021-04-23 01:08:43 +00:00
sp_query.h
sp_screen.c softpipe: add missing sentinel to debug option array 2021-07-07 23:27:34 +00:00
sp_screen.h softpipe: Switch to using NIR as the shader format from mesa/st. 2020-10-20 08:54:06 -07:00
sp_setup.c softpipe: rip out cylindrical wrap support 2021-08-25 19:37:16 +00:00
sp_setup.h
sp_state.h gallium: add take_ownership into set_sampler_views to skip reference counting 2021-08-20 15:04:20 +00:00
sp_state_blend.c gallium: pass pipe_stencil_ref by value (it has only 2 bytes) 2020-12-22 12:01:38 +00:00
sp_state_clip.c
sp_state_derived.c gallium: add take_ownership into set_sampler_views to skip reference counting 2021-08-20 15:04:20 +00:00
sp_state_image.c gallium: add unbind_num_trailing_slots to set_shader_images 2021-01-27 23:53:34 +00:00
sp_state_rasterizer.c
sp_state_sampler.c gallium: add take_ownership into set_sampler_views to skip reference counting 2021-08-20 15:04:20 +00:00
sp_state_shader.c gallium: add take_ownership param into set_constant_buffer to eliminate atomics 2021-01-27 23:53:34 +00:00
sp_state_so.c
sp_state_surface.c
sp_state_vertex.c gallium: add take_ownership param into set_vertex_buffers to eliminate atomics 2021-01-27 23:53:35 +00:00
sp_surface.c
sp_surface.h
sp_tex_sample.c softpipe/aniso: move DDQ calculation to after scaling. 2021-07-18 16:16:26 +10:00
sp_tex_sample.h softpipe: Fix swizzled texture gather of int textures. 2020-12-09 22:08:34 +00:00
sp_tex_tile_cache.c gallium: split transfer_(un)map into buffer_(un)map and texture_(un)map 2021-05-21 17:38:04 +00:00
sp_tex_tile_cache.h
sp_texture.c gallium: split transfer_(un)map into buffer_(un)map and texture_(un)map 2021-05-21 17:38:04 +00:00
sp_texture.h
sp_tile_cache.c gallium: split transfer_(un)map into buffer_(un)map and texture_(un)map 2021-05-21 17:38:04 +00:00
sp_tile_cache.h