mesa/include
Danylo Piliaiev 480ec5b1d4 freedreno/replay: Add WSL backend for Windows
d3dkmthk.h contains only non driver specific structs, private
data structs are not defined anywhere public but contain
important information for memory allocation and submissions.
Luckily only small parts of these structs are relevant for what
we want to do and most of them are not changed between calls.

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26101>
2024-01-15 13:12:58 +00:00
..
android_stub android_stub: update platform headers to include atrace 2021-10-09 00:42:32 +00:00
CL include: Update the OpenCL headers 2022-11-18 22:22:58 +00:00
D3D9 st/nine: Change a few advertised caps 2019-03-09 13:57:49 +01:00
d3dadapter st/nine: skip position checks in SetCursorPosition() 2019-04-20 13:06:29 +02:00
drm-uapi freedreno/replay: Add WSL backend for Windows 2024-01-15 13:12:58 +00:00
EGL EGL: sync files with Khronos 2024-01-09 17:21:44 +00:00
GL osmesa: Make osmesa.h compatible with Windows SDK's GL.h 2023-12-08 09:55:54 +00:00
GLES Update OpenGL headers 2023-06-07 20:47:03 +00:00
GLES2 Update OpenGL headers 2023-06-07 20:47:03 +00:00
GLES3 Update OpenGL headers 2023-06-07 20:47:03 +00:00
KHR EGL: sync headers with Khronos 2022-10-12 19:26:01 +00:00
pci_ids intel/dev: Rename mtl-p to mtl-h 2023-11-07 06:37:00 +00:00
vk_video vulkan: update video headers 2023-11-03 22:59:36 +00:00
vulkan vulkan: bump headers/registry to 1.3.274 2023-12-19 14:44:07 +00:00
winddk d3d10umd,d3d10sw: Initial import. 2021-05-19 13:50:07 +00:00
c99_alloca.h c99_alloca.h: Also use <alloca.h> for cygwin 2015-03-07 18:18:32 +00:00
c99_compat.h c99_compat.h: assume c99 support 2022-06-14 15:08:37 +00:00
kopper_interface.h kopper: pass modifier availability to drawable creation 2023-07-27 19:18:21 +00:00
meson.build meson/win32: There is no need install OpenGL headers on win32 2023-12-07 00:58:25 +00:00
no_extern_c.h no_extern_c.h: fix typo in comment 2020-05-21 14:23:41 +00:00