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For example, this should let us avoid needing one pattern with is_a_number and one with nnan. Foz-DB Navi48: Totals from 3564 (3.11% of 114655) affected shaders: Instrs: 8256755 -> 8255042 (-0.02%); split: -0.02%, +0.00% CodeSize: 43143184 -> 43123192 (-0.05%); split: -0.05%, +0.00% VGPRs: 268252 -> 268240 (-0.00%) Latency: 218890225 -> 218881157 (-0.00%); split: -0.00%, +0.00% InvThroughput: 31044516 -> 31042297 (-0.01%); split: -0.01%, +0.00% VClause: 96074 -> 96067 (-0.01%); split: -0.01%, +0.00% SClause: 218042 -> 218037 (-0.00%); split: -0.00%, +0.00% Copies: 508677 -> 508661 (-0.00%); split: -0.01%, +0.01% Branches: 148570 -> 148569 (-0.00%) PreSGPRs: 228110 -> 228082 (-0.01%); split: -0.01%, +0.00% PreVGPRs: 231996 -> 231982 (-0.01%) VALU: 4516327 -> 4515321 (-0.02%); split: -0.02%, +0.00% SALU: 1353696 -> 1353590 (-0.01%); split: -0.01%, +0.00% VMEM: 182189 -> 182179 (-0.01%) SMEM: 344771 -> 344756 (-0.00%) VOPD: 29463 -> 29438 (-0.08%) Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40291> |
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| clc | ||
| glsl | ||
| isaspec | ||
| libcl | ||
| nir | ||
| rust | ||
| spirv | ||
| builtin_types.py | ||
| builtin_types_c.py | ||
| builtin_types_h.py | ||
| glsl_types.c | ||
| glsl_types.h | ||
| list.h | ||
| meson.build | ||
| shader_enums.c | ||
| shader_enums.h | ||
| shader_info.h | ||