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It turned out that with recent changes that call into dri3 from glFinish(),
it appears like different thread end up waiting for X events simultaneously,
causing deadlocks since they steal events from eachoter and update the dri3
counters behind eachothers backs.
This patch intends to improve on that. It allows at most one thread at a
time to wait on events for a single drawable. If another thread intends to
do the same, it's put to sleep until the first thread finishes waiting, and
then it rechecks counters and optionally retries the waiting. Threads that
poll for X events never pulls X events off the event queue if there are
other threads waiting for events on that drawable. Counters in the
dri3 drawable structure are protected by a mutex. Finally, the mutex we
introduce is never held while waiting for the X server to avoid
unnecessary stalls.
This does not make dri3 drawables completely thread-safe but at least it's a
first step.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102358
Fixes: d5ba75f888 "st/dri2 Plumb the flush_swapbuffer functionality through to dri3"
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Acked-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
259 lines
8.2 KiB
C
259 lines
8.2 KiB
C
/*
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* Copyright © 2013 Keith Packard
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* Copyright © 2015 Boyan Ding
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that copyright
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* notice and this permission notice appear in supporting documentation, and
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* that the name of the copyright holders not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no representations
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* about the suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#ifndef LOADER_DRI3_HEADER_H
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#define LOADER_DRI3_HEADER_H
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#include <stdbool.h>
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#include <stdint.h>
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#include <xcb/xcb.h>
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#include <xcb/dri3.h>
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#include <xcb/present.h>
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#include <GL/gl.h>
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#include <GL/internal/dri_interface.h>
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#include <c11/threads.h>
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enum loader_dri3_buffer_type {
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loader_dri3_buffer_back = 0,
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loader_dri3_buffer_front = 1
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};
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struct loader_dri3_buffer {
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__DRIimage *image;
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__DRIimage *linear_buffer;
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uint32_t pixmap;
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/* Synchronization between the client and X server is done using an
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* xshmfence that is mapped into an X server SyncFence. This lets the
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* client check whether the X server is done using a buffer with a simple
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* xshmfence call, rather than going to read X events from the wire.
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*
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* However, we can only wait for one xshmfence to be triggered at a time,
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* so we need to know *which* buffer is going to be idle next. We do that
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* by waiting for a PresentIdleNotify event. When that event arrives, the
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* 'busy' flag gets cleared and the client knows that the fence has been
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* triggered, and that the wait call will not block.
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*/
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uint32_t sync_fence; /* XID of X SyncFence object */
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struct xshmfence *shm_fence; /* pointer to xshmfence object */
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bool busy; /* Set on swap, cleared on IdleNotify */
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bool own_pixmap; /* We allocated the pixmap ID, free on destroy */
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uint32_t size;
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uint32_t pitch;
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uint32_t cpp;
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uint32_t flags;
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uint32_t width, height;
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uint64_t last_swap;
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};
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#define LOADER_DRI3_MAX_BACK 4
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#define LOADER_DRI3_BACK_ID(i) (i)
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#define LOADER_DRI3_FRONT_ID (LOADER_DRI3_MAX_BACK)
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static inline int
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loader_dri3_pixmap_buf_id(enum loader_dri3_buffer_type buffer_type)
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{
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if (buffer_type == loader_dri3_buffer_back)
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return LOADER_DRI3_BACK_ID(0);
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else
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return LOADER_DRI3_FRONT_ID;
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}
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struct loader_dri3_extensions {
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const __DRIcoreExtension *core;
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const __DRIimageDriverExtension *image_driver;
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const __DRI2flushExtension *flush;
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const __DRI2configQueryExtension *config;
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const __DRItexBufferExtension *tex_buffer;
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const __DRIimageExtension *image;
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};
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struct loader_dri3_drawable;
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struct loader_dri3_vtable {
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void (*set_drawable_size)(struct loader_dri3_drawable *, int, int);
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bool (*in_current_context)(struct loader_dri3_drawable *);
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__DRIcontext *(*get_dri_context)(struct loader_dri3_drawable *);
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void (*flush_drawable)(struct loader_dri3_drawable *, unsigned);
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void (*show_fps)(struct loader_dri3_drawable *, uint64_t);
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};
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#define LOADER_DRI3_NUM_BUFFERS (1 + LOADER_DRI3_MAX_BACK)
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struct loader_dri3_drawable {
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xcb_connection_t *conn;
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__DRIdrawable *dri_drawable;
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xcb_drawable_t drawable;
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int width;
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int height;
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int depth;
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uint8_t have_back;
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uint8_t have_fake_front;
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uint8_t is_pixmap;
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uint8_t flipping;
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/* Information about the GPU owning the buffer */
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__DRIscreen *dri_screen;
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bool is_different_gpu;
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/* Present extension capabilities
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*/
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uint32_t present_capabilities;
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/* SBC numbers are tracked by using the serial numbers
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* in the present request and complete events
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*/
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uint64_t send_sbc;
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uint64_t recv_sbc;
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/* Last received UST/MSC values for pixmap present complete */
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uint64_t ust, msc;
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/* Last received UST/MSC values from present notify msc event */
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uint64_t notify_ust, notify_msc;
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/* Serial numbers for tracking wait_for_msc events */
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uint32_t send_msc_serial;
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uint32_t recv_msc_serial;
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struct loader_dri3_buffer *buffers[LOADER_DRI3_NUM_BUFFERS];
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int cur_back;
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int num_back;
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int cur_blit_source;
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uint32_t *stamp;
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xcb_present_event_t eid;
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xcb_gcontext_t gc;
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xcb_special_event_t *special_event;
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bool first_init;
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int swap_interval;
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struct loader_dri3_extensions *ext;
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const struct loader_dri3_vtable *vtable;
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unsigned int swap_method;
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unsigned int back_format;
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/* Currently protects the following fields:
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* event_cnd, has_event_waiter,
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* recv_sbc, ust, msc, recv_msc_serial,
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* notify_ust, notify_msc
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*/
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mtx_t mtx;
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cnd_t event_cnd;
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bool has_event_waiter;
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};
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void
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loader_dri3_set_swap_interval(struct loader_dri3_drawable *draw,
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int interval);
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void
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loader_dri3_drawable_fini(struct loader_dri3_drawable *draw);
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int
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loader_dri3_drawable_init(xcb_connection_t *conn,
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xcb_drawable_t drawable,
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__DRIscreen *dri_screen,
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bool is_different_gpu,
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const __DRIconfig *dri_config,
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struct loader_dri3_extensions *ext,
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const struct loader_dri3_vtable *vtable,
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struct loader_dri3_drawable*);
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bool loader_dri3_wait_for_msc(struct loader_dri3_drawable *draw,
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int64_t target_msc,
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int64_t divisor, int64_t remainder,
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int64_t *ust, int64_t *msc, int64_t *sbc);
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int64_t
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loader_dri3_swap_buffers_msc(struct loader_dri3_drawable *draw,
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int64_t target_msc, int64_t divisor,
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int64_t remainder, unsigned flush_flags,
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bool force_copy);
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int
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loader_dri3_wait_for_sbc(struct loader_dri3_drawable *draw,
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int64_t target_sbc, int64_t *ust,
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int64_t *msc, int64_t *sbc);
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int loader_dri3_query_buffer_age(struct loader_dri3_drawable *draw);
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void
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loader_dri3_flush(struct loader_dri3_drawable *draw,
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unsigned flags,
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enum __DRI2throttleReason throttle_reason);
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void
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loader_dri3_copy_sub_buffer(struct loader_dri3_drawable *draw,
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int x, int y,
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int width, int height,
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bool flush);
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void
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loader_dri3_copy_drawable(struct loader_dri3_drawable *draw,
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xcb_drawable_t dest,
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xcb_drawable_t src);
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void
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loader_dri3_wait_x(struct loader_dri3_drawable *draw);
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void
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loader_dri3_wait_gl(struct loader_dri3_drawable *draw);
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int loader_dri3_open(xcb_connection_t *conn,
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xcb_window_t root,
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uint32_t provider);
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__DRIimage *
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loader_dri3_create_image(xcb_connection_t *c,
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xcb_dri3_buffer_from_pixmap_reply_t *bp_reply,
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unsigned int format,
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__DRIscreen *dri_screen,
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const __DRIimageExtension *image,
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void *loaderPrivate);
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int
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loader_dri3_get_buffers(__DRIdrawable *driDrawable,
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unsigned int format,
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uint32_t *stamp,
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void *loaderPrivate,
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uint32_t buffer_mask,
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struct __DRIimageList *buffers);
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void
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loader_dri3_update_drawable_geometry(struct loader_dri3_drawable *draw);
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void
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loader_dri3_swapbuffer_barrier(struct loader_dri3_drawable *draw);
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void
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loader_dri3_close_screen(__DRIscreen *dri_screen);
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#endif
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