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Lionel Landwerlin ca2a1340a2 nir/lower_shader_calls: avoid respilling values
Currently we do something like this :

  ssa_0 = ...
  ssa_1 = ...
  * spill ssa_0, ssa_1
  call1()
  * fill ssa_0, ssa_1
  ssa_2 = ...
  ssa_3 = ...
  * spill ssa_0, ssa_1, ssa_2, ssa_3
  call2()
  * fill ssa_0, ssa_1, ssa_2, ssa_3

If we assign the same possition to ssa_0 & ssa_1 in the spilling
stack, then on call2(), we know that those values are already present
in memory at the right location and we can avoid respilling them.

The result would be something like this :

  ssa_0 = ...
  ssa_1 = ...
  * spill ssa_0, ssa_1
  call1()
  * fill ssa_0, ssa_1
  ssa_2 = ...
  ssa_3 = ...
  * spill ssa_2, ssa_3
  call2()
  * fill ssa_0, ssa_1, ssa_2, ssa_3

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16556>
2022-10-26 12:53:25 +00:00
.github/workflows ci/macOS: Getting the installed binary to be artifacts 2022-10-26 02:16:35 +00:00
.gitlab/issue_templates gitlab: ask that reporters don't include long logs in descriptions 2022-06-08 15:06:51 +00:00
.gitlab-ci ci: Getting debian-clang-release to building with glx=xlib 2022-10-26 02:16:35 +00:00
android Android: Use libgbm_mesa name for SDK30+ 2022-09-12 07:37:27 +00:00
bin bin/perf-annotate-jit.py: Update to Python 3. 2022-08-21 22:14:43 -07:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: vmware -> VMware 2022-10-25 10:06:45 +00:00
include EGL: sync headers with Khronos 2022-10-12 19:26:01 +00:00
src nir/lower_shader_calls: avoid respilling values 2022-10-26 12:53:25 +00:00
subprojects meson: upgrade zlib wrap 2022-10-20 22:52:06 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig rusticl: added 2022-09-12 05:58:12 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: Qualify the path for the ignored build directory. 2022-06-09 22:53:37 +00:00
.gitlab-ci.yml Revert "CI: Igalia farm is down" 2022-10-17 02:02:01 +02:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap .mailmap: change spelling for Constantine Kharlamov 2022-08-12 13:11:03 +00:00
CODEOWNERS CODEOWNERS: evelikov renamed to xexaxo 2022-06-24 12:28:59 +00:00
meson.build meson: with_glx never assigned to 'gallium-xlib', remove 'gallium-xlib' 2022-10-22 01:34:53 +00:00
meson_options.txt remove xvmc 2022-10-01 03:17:33 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump 22.3.0-devel 2022-08-03 17:16:14 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.