mesa/src
Brian Paul ca12aefdac Merge branch 'shader-file-reorg'
1. Move all GL entrypoint functions and files into src/mesa/main/
This includes the ARB vp/vp, NV vp/fp, ATI fragshader and GLSL bits
that were in src/mesa/shader/

2. Move src/mesa/shader/slang/ to src/mesa/slang/ to reduce the tree depth

3. Rename src/mesa/shader/ to src/mesa/program/ since all the
remaining files are concerned with GPU programs.

4. Misc code refactoring.  In particular, I got rid of most of the
GLSL-related ctx->Driver hook functions.  None of the drivers used
them.

Conflicts:
	src/mesa/drivers/dri/i965/brw_context.c
2010-06-23 22:30:26 -06:00
..
driclient
egl egl: Add support for EGL_MESA_drm_display. 2010-06-23 15:14:59 +08:00
gallium r300g: remove an XXX comment 2010-06-24 06:15:45 +02:00
glsl glsl: Recject rect samplers when GL_ARB_texture_rectangle is disabled 2010-06-04 09:06:34 -04:00
glu Grammar and spelling fixes 2010-03-12 08:55:05 -07:00
glut glut: Include X11 headers and libraries in SCons build. 2010-04-04 18:28:03 -07:00
glw
glx glx: fix indentation and remove extraneous break 2010-06-02 16:04:10 -06:00
mapi mapi: Add missing stdlib.h header for malloc declaration. 2010-06-20 01:03:00 -07:00
mesa Merge branch 'shader-file-reorg' 2010-06-23 22:30:26 -06:00
Makefile
SConscript SConscript: don't build mesa components if mesa not in state trackers 2010-06-08 17:38:56 +01:00