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Found by inspection. This seems particularly likely to cause problems with instructions dependent on the current execution mask like SHADER_OPCODE_FIND_LIVE_CHANNEL or the FS_OPCODE_LOAD_LIVE_CHANNELS instruction I'm about to introduce, but one could imagine it leading to data corruption if CSE ever managed to combine two instructions before and after the FS_OPCODE_PLACEHOLDER_HALT, since the one before may not be executed for some channels. Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com> Cc: 20.0 <mesa-stable@lists.freedesktop.org> |
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| blorp | ||
| common | ||
| compiler | ||
| dev | ||
| genxml | ||
| isl | ||
| perf | ||
| tools | ||
| vulkan | ||
| Android.blorp.mk | ||
| Android.common.mk | ||
| Android.compiler.mk | ||
| Android.dev.mk | ||
| Android.genxml.mk | ||
| Android.isl.mk | ||
| Android.mk | ||
| Android.perf.mk | ||
| Android.vulkan.mk | ||
| Makefile.perf.am | ||
| Makefile.sources | ||
| meson.build | ||