Find a file
Juan A. Suarez Romero c98ddc778a broadcom/compiler: force a last thrsw for spilling
As we don't know if we are going to have spilling or not, emit always a
last thrsw at the end of the shader.

If later we don't have spillings and we don't need that last thrsw, we
remove it and switch back to the previous one.

This way we ensure all the spilling happens always before the last
thrsw.

v2 (Juan):
 - Rework the code to force a last thrsw and remove later if no spilling

v3:
 - Merge functionality inside vir_emit_last_thrsw (Iago)
 - Add vir_restore_last_thrsw (Juan)

v4 (Iago):
 - Fix/add new comments
 - Rename variables/parameters

v5 (Iago):
 - Fix comments
 - Add assertion

Cc: mesa-stable
Fixes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4760
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12322>
2021-09-10 09:18:05 +00:00
.gitlab/issue_templates issue_templates/Bug Report: Rename master branch to main 2021-05-05 12:20:11 -07:00
.gitlab-ci mesa: fix default texture buffer format 2021-09-09 15:23:43 +00:00
android AOSP: Add panfrost vulkan library suffix 2021-08-16 09:18:46 +00:00
bin python: drop python2 support 2021-08-14 21:44:32 +00:00
build-support
docs gallium: add rasterizer depth_clamp enable bit 2021-09-09 18:29:26 +00:00
include egl/dri2: seperate EGLImage validate and lookup 2021-09-09 01:42:39 +00:00
src broadcom/compiler: force a last thrsw for spilling 2021-09-10 09:18:05 +00:00
subprojects util: Perfetto SDK v15.0 2021-05-07 13:41:38 +00:00
.dir-locals.el
.editorconfig editorconfig: Use 3-space tabs for .rst 2021-06-22 17:37:55 +00:00
.gitignore
.gitlab-ci.yml ci: Use FDO_DISTRIBUTION_TAG where possible 2021-09-09 11:49:42 +02:00
.mailmap mailmap: Add two more lines for Alyssa Rosenzweig 2021-07-12 23:45:34 +00:00
.travis.yml travis: Download XQuartz from GitHub. 2021-05-29 10:25:16 +00:00
meson.build meson: add crocus to default group of drivers for x86/x86_64 2021-08-31 11:13:09 +00:00
meson_options.txt meson: allow egl_native_platform to be specified 2021-07-21 23:12:58 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
REVIEWERS Fix up leftover "state_trackers" references to "frontends" 2021-07-02 07:35:05 +00:00
VERSION VERSION: bump version for 21.3 development cycle 2021-07-14 10:22:12 -07:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.