mesa/src/amd/llvm
Dylan Baker a8e2d79e02 meson: use gnu_symbol_visibility argument
This uses a meson builtin to handle -fvisibility=hidden. This is nice
because we don't need to track which languages are used, if C++ is
suddenly added meson just does the right thing.

Acked-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4740>
2020-06-01 18:59:18 +00:00
..
ac_llvm_build.c ac/nir: implement nir_intrinsic_shader_clock with device scope 2020-05-24 20:37:58 +02:00
ac_llvm_build.h ac/nir: implement nir_intrinsic_shader_clock with device scope 2020-05-24 20:37:58 +02:00
ac_llvm_cull.c ac/cull: don't read Position.Z if it's not needed for culling 2020-01-15 15:06:20 -05:00
ac_llvm_cull.h
ac_llvm_helper.cpp Revert "ac: reassociate FP expressions for inexact instructions for radeonsi" 2020-05-04 11:51:37 -04:00
ac_llvm_util.c ac: force enable -structurizecfg-skip-uniform-regions for LLVM 11 2020-04-27 11:20:16 +00:00
ac_llvm_util.h Revert "ac,radeonsi: fix compilations issues with LLVM 11" 2020-05-19 07:19:35 +00:00
ac_nir_to_llvm.c ac/nir: add support for bias/lod with texture gather 2020-05-25 08:51:10 +02:00
ac_nir_to_llvm.h radeonsi/nir: don't run si_nir_opts again if there is no change 2019-11-25 16:48:27 -05:00
ac_shader_abi.h ac/nir: export some undef as zero 2020-05-05 12:26:26 +02:00
meson.build meson: use gnu_symbol_visibility argument 2020-06-01 18:59:18 +00:00