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anv, brw: Use previous shader VUE map for FS input layout when available
The FS compilation needs the VUE map from the previous stage when the FS
has more inputs than SBE_SWIZ can remap.  Recomputing a VUE map just
from FS inputs loses certain slots like multiview slots and extra
position slots (for primitive replication), so high-numbered attributes
can read the wrong source.

When available, pass the previous stage VUE map to the FS compilation
and use it.  Make sure that the payload is sized based on what is read,
in case the previous stage has more outputs than FS reads.

Bugs did not surface when there were just 16 or fewer varying inputs,
because the driver can program SBE_SWIZ to translate the positions in
the previous shader VUE into what the FS wants.  For more inputs, this
mapping is not used, and the FS must use the exact same slots.

Note this is not a problem for pipeline libraries because they use
a different fixed layout.  This is also not an issue with
EXT_shader_object because multiview draws are not allowed with that
extension.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41747>
2026-05-23 05:17:37 +00:00
.ci-farms Revert "ci: vmware farm is offline, stop using it" 2026-05-18 22:24:39 +00:00
.ci-farms-disabled Revert "ci: vmware farm is offline, stop using it" 2026-05-18 22:24:39 +00:00
.github/workflows meson: remove unused osmesa option 2025-06-23 06:42:50 +00:00
.gitlab radv: introduce RADV_EXPERIMENTAL envvar for experimental features 2026-03-30 07:27:01 +00:00
.gitlab-ci ci/android: Add arm64 support for Android CTS 2026-05-21 06:21:02 +00:00
.marge/hooks marge/pipeline_message: print details for any pipeline that hasn't succeeded 2026-02-13 14:44:30 +00:00
android android: fix building rules for i915, r300 2025-10-08 23:43:33 +02:00
bin bin/gen_release_notes: add paragraph on OpenCL support 2026-05-13 15:21:40 +00:00
build-support meson: move tsan-blacklist.txt to build-support with the other build support files 2024-05-01 07:05:12 +00:00
docs docs/zink: add maint5 to the list of required extensions 2026-05-21 16:08:52 +00:00
include vulkan,spirv: Update spec to 1.4.352 2026-05-20 15:36:39 +00:00
licenses licenses: add missing licenses 2025-01-08 20:37:51 +00:00
src anv, brw: Use previous shader VUE map for FS input layout when available 2026-05-23 05:17:37 +00:00
subprojects meson: update libdrm wrap 2026-05-12 13:02:24 +00:00
.clang-format meson: Restore .clang-format for ninja clang-format target 2026-02-02 13:30:55 +00:00
.clang-format-ignore ethosu: Switch to the weight encoder from Regor 2026-03-23 07:45:55 +00:00
.clang-format-include ethos: Initial commit of a driver for the Arm Ethos-U65 NPU. 2025-10-15 20:10:15 +00:00
.dir-locals.el
.editorconfig editorconfig: Set for glsl files 2025-11-14 19:31:17 +00:00
.git-blame-ignore-revs radv: Add re-format commit to .git-blame-ignore-revs 2025-11-12 07:55:36 +00:00
.gitattributes
.gitignore Revert "add VK CTS validation report for a0 interpolation fix" 2026-02-10 18:07:18 +00:00
.gitlab-ci.yml ci: changing .gitlab-ci.yml itself also means the container jobs must exist 2026-03-18 14:19:02 +00:00
.graphqlrc.yml
.mailmap mailmap: Update my email 2026-03-12 23:36:00 +00:00
.mr-label-maker.yml mr-label-maker: Add rule for new trace replay config files 2026-05-11 08:02:05 +00:00
.shellcheckrc ci: move shellcheck options to .shellcheckrc 2024-10-24 22:43:03 +00:00
clippy.toml ci: read the MSRV from clippy.toml to avoid having too many copies to keep in sync 2025-12-20 00:13:19 +01:00
CODEOWNERS CODEOWNERS: update broadcom maintainers 2026-05-20 12:09:54 +00:00
meson.build meson: Add Soong compatibility compiler flags to Vulkan drivers 2026-05-22 07:09:49 +00:00
meson.options amd: make ac_ib_parser an amd tool build option 2026-04-17 09:40:13 +00:00
README.rst docs: Match README installation guide with meson.rst 2024-07-27 11:53:53 +00:00
rustfmt.toml mesa: Add rustfmt.toml 2024-11-18 22:29:14 +00:00
VERSION VERSION: bump to 26.2 2026-04-15 13:15:35 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.