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CP DMA prefetches are implemented with a separate function. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38449>
388 lines
13 KiB
C
388 lines
13 KiB
C
/*
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* Copyright © 2016 Red Hat.
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* Copyright © 2016 Bas Nieuwenhuizen
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*
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* based on si_state.c
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* Copyright © 2015 Advanced Micro Devices, Inc.
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*
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* SPDX-License-Identifier: MIT
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*/
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#include "radv_cp_dma.h"
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#include "radv_buffer.h"
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#include "radv_cs.h"
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#include "radv_debug.h"
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#include "radv_shader.h"
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#include "radv_sqtt.h"
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#include "sid.h"
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/* Set this if you want the 3D engine to wait until CP DMA is done.
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* It should be set on the last CP DMA packet. */
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#define CP_DMA_SYNC (1 << 0)
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/* Set this if the source data was used as a destination in a previous CP DMA
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* packet. It's for preventing a read-after-write (RAW) hazard between two
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* CP DMA packets. */
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#define CP_DMA_RAW_WAIT (1 << 1)
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#define CP_DMA_USE_L2 (1 << 2)
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#define CP_DMA_CLEAR (1 << 3)
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/* Alignment for optimal performance. */
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#define SI_CPDMA_ALIGNMENT 32
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/* The max number of bytes that can be copied per packet. */
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static inline unsigned
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cp_dma_max_byte_count(enum amd_gfx_level gfx_level)
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{
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unsigned max = gfx_level >= GFX11 ? 32767
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: gfx_level >= GFX9 ? S_415_BYTE_COUNT_GFX9(~0u)
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: S_415_BYTE_COUNT_GFX6(~0u);
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/* make it aligned for optimal performance */
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return max & ~(SI_CPDMA_ALIGNMENT - 1);
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}
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/* Emit a CP DMA packet to do a copy from one buffer to another, or to clear
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* a buffer. The size must fit in bits [20:0]. If CP_DMA_CLEAR is set, src_va is a 32-bit
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* clear value.
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*/
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static void
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radv_cs_emit_cp_dma(struct radv_device *device, struct radv_cmd_stream *cs, bool predicating, uint64_t dst_va,
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uint64_t src_va, unsigned size, unsigned flags)
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{
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const struct radv_physical_device *pdev = radv_device_physical(device);
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const bool cp_dma_use_L2 = (flags & CP_DMA_USE_L2) && pdev->info.cp_dma_use_L2;
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const bool cp_dma_use_mall = pdev->info.gfx_level == GFX12;
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/* GFX12: TC_L2 means MALL, which should always be set. */
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const bool cp_dma_tc_l2_flag = cp_dma_use_L2 || cp_dma_use_mall;
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uint32_t header = 0, command = 0;
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assert(size <= cp_dma_max_byte_count(pdev->info.gfx_level));
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radeon_check_space(device->ws, cs->b, 9);
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if (pdev->info.gfx_level >= GFX9)
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command |= S_415_BYTE_COUNT_GFX9(size);
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else
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command |= S_415_BYTE_COUNT_GFX6(size);
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/* Sync flags. */
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if (flags & CP_DMA_SYNC)
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header |= S_411_CP_SYNC(1);
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if (flags & CP_DMA_RAW_WAIT)
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command |= S_415_RAW_WAIT(1);
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/* Src and dst flags. */
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if (cp_dma_tc_l2_flag)
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header |= S_411_DST_SEL(V_411_DST_ADDR_TC_L2);
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if (flags & CP_DMA_CLEAR)
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header |= S_411_SRC_SEL(V_411_DATA);
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else if (cp_dma_tc_l2_flag)
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header |= S_411_SRC_SEL(V_411_SRC_ADDR_TC_L2);
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radeon_begin(cs);
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if (pdev->info.gfx_level >= GFX7) {
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radeon_emit(PKT3(PKT3_DMA_DATA, 5, predicating));
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radeon_emit(header);
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radeon_emit(src_va); /* SRC_ADDR_LO [31:0] */
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radeon_emit(src_va >> 32); /* SRC_ADDR_HI [31:0] */
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radeon_emit(dst_va); /* DST_ADDR_LO [31:0] */
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radeon_emit(dst_va >> 32); /* DST_ADDR_HI [31:0] */
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radeon_emit(command);
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} else {
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assert(!cp_dma_tc_l2_flag);
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header |= S_411_SRC_ADDR_HI(src_va >> 32);
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radeon_emit(PKT3(PKT3_CP_DMA, 4, predicating));
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radeon_emit(src_va); /* SRC_ADDR_LO [31:0] */
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radeon_emit(header); /* SRC_ADDR_HI [15:0] + flags. */
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radeon_emit(dst_va); /* DST_ADDR_LO [31:0] */
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radeon_emit((dst_va >> 32) & 0xffff); /* DST_ADDR_HI [15:0] */
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radeon_emit(command);
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}
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radeon_end();
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}
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static void
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radv_emit_cp_dma(struct radv_cmd_buffer *cmd_buffer, uint64_t dst_va, uint64_t src_va, unsigned size, unsigned flags)
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{
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struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
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struct radv_cmd_stream *cs = cmd_buffer->cs;
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bool predicating = cmd_buffer->state.predicating;
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radv_cs_emit_cp_dma(device, cs, predicating, dst_va, src_va, size, flags);
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/* CP DMA is executed in ME, but index buffers are read by PFP.
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* This ensures that ME (CP DMA) is idle before PFP starts fetching
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* indices. If we wanted to execute CP DMA in PFP, this packet
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* should precede it.
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*/
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if (flags & CP_DMA_SYNC) {
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if (cmd_buffer->qf == RADV_QUEUE_GENERAL) {
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ac_emit_cp_pfp_sync_me(cs->b, cmd_buffer->state.predicating);
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}
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/* CP will see the sync flag and wait for all DMAs to complete. */
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cmd_buffer->state.dma_is_busy = false;
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}
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if (radv_device_fault_detection_enabled(device))
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radv_cmd_buffer_trace_emit(cmd_buffer);
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}
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/* Emit a CP DMA prefetch.
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* This is useful for warming up caches before draw commands,
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* for example we use it to load shader binaries and VBO descriptors into the cache.
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* Implemented by starting a CP DMA copy where the source and destination are the same.
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*
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* On GPUs where CP DMA uses L2, it loads binaries into L2.
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* On GPUs that have MALL (infinity cache), it loads binaries into MALL.
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*
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* More specifically:
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*
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* | GPU generation | CP DMA L2 | MALL | Prefetch location |
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* | --------------- | --------- | ---- | ----------------- |
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* | GFX6 | - | - | - |
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* | GFX7 - 10 | yes | - | L2 |
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* | GFX10.3 - 11.5 | yes | yes | L2, MALL |
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* | GFX12 | - | yes | MALL |
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*
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*/
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void
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radv_cs_cp_dma_prefetch(const struct radv_device *device, struct radv_cmd_stream *cs, uint64_t va, unsigned size,
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bool predicating)
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{
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const struct radv_physical_device *pdev = radv_device_physical(device);
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struct radeon_winsys *ws = device->ws;
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enum amd_gfx_level gfx_level = pdev->info.gfx_level;
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uint32_t header = 0, command = 0;
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if (gfx_level >= GFX11)
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size = MIN2(size, 32768 - SI_CPDMA_ALIGNMENT);
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assert(size <= cp_dma_max_byte_count(gfx_level));
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radeon_check_space(ws, cs->b, 9);
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uint64_t aligned_va = va & ~(SI_CPDMA_ALIGNMENT - 1);
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uint64_t aligned_size = ((va + size + SI_CPDMA_ALIGNMENT - 1) & ~(SI_CPDMA_ALIGNMENT - 1)) - aligned_va;
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if (gfx_level >= GFX9) {
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command |= S_415_BYTE_COUNT_GFX9(aligned_size) | S_415_DISABLE_WR_CONFIRM_GFX9(1);
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header |= S_411_DST_SEL(V_411_NOWHERE);
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} else {
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command |= S_415_BYTE_COUNT_GFX6(aligned_size) | S_415_DISABLE_WR_CONFIRM_GFX6(1);
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header |= S_411_DST_SEL(V_411_DST_ADDR_TC_L2);
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}
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header |= S_411_SRC_SEL(V_411_SRC_ADDR_TC_L2);
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radeon_begin(cs);
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radeon_emit(PKT3(PKT3_DMA_DATA, 5, predicating));
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radeon_emit(header);
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radeon_emit(aligned_va); /* SRC_ADDR_LO [31:0] */
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radeon_emit(aligned_va >> 32); /* SRC_ADDR_HI [31:0] */
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radeon_emit(aligned_va); /* DST_ADDR_LO [31:0] */
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radeon_emit(aligned_va >> 32); /* DST_ADDR_HI [31:0] */
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radeon_emit(command);
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radeon_end();
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}
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void
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radv_cp_dma_prefetch(struct radv_cmd_buffer *cmd_buffer, uint64_t va, unsigned size)
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{
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struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
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radv_cs_cp_dma_prefetch(device, cmd_buffer->cs, va, size, cmd_buffer->state.predicating);
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if (radv_device_fault_detection_enabled(device))
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radv_cmd_buffer_trace_emit(cmd_buffer);
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}
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static void
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radv_cp_dma_prepare(struct radv_cmd_buffer *cmd_buffer, uint64_t byte_count, uint64_t remaining_size, unsigned *flags)
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{
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/* Flush the caches for the first copy only.
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* Also wait for the previous CP DMA operations.
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*/
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if (cmd_buffer->state.flush_bits) {
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radv_emit_cache_flush(cmd_buffer);
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*flags |= CP_DMA_RAW_WAIT;
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}
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/* Do the synchronization after the last dma, so that all data
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* is written to memory.
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*/
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if (byte_count == remaining_size)
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*flags |= CP_DMA_SYNC;
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}
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static void
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radv_cp_dma_realign_engine(struct radv_cmd_buffer *cmd_buffer, unsigned size)
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{
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uint64_t va;
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uint32_t offset;
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unsigned dma_flags = 0;
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unsigned buf_size = SI_CPDMA_ALIGNMENT * 2;
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void *ptr;
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assert(size < SI_CPDMA_ALIGNMENT);
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radv_cmd_buffer_upload_alloc(cmd_buffer, buf_size, &offset, &ptr);
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va = radv_buffer_get_va(cmd_buffer->upload.upload_bo);
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va += offset;
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radv_cp_dma_prepare(cmd_buffer, size, size, &dma_flags);
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radv_emit_cp_dma(cmd_buffer, va, va + SI_CPDMA_ALIGNMENT, size, dma_flags);
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}
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void
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radv_cp_dma_copy_memory(struct radv_cmd_buffer *cmd_buffer, uint64_t src_va, uint64_t dest_va, uint64_t size)
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{
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struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
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const struct radv_physical_device *pdev = radv_device_physical(device);
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enum amd_gfx_level gfx_level = pdev->info.gfx_level;
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uint64_t main_src_va, main_dest_va;
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uint64_t skipped_size = 0, realign_size = 0;
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if (!(pdev->info.cp_dma_use_L2 && pdev->info.gfx_level >= GFX9)) {
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/* Invalidate L2 in case "src_va" or "dest_va" were previously written through L2. */
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cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_INV_L2;
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}
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/* Assume that we are not going to sync after the last DMA operation. */
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cmd_buffer->state.dma_is_busy = true;
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if (pdev->info.family <= CHIP_CARRIZO || pdev->info.family == CHIP_STONEY) {
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/* If the size is not aligned, we must add a dummy copy at the end
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* just to align the internal counter. Otherwise, the DMA engine
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* would slow down by an order of magnitude for following copies.
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*/
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if (size % SI_CPDMA_ALIGNMENT)
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realign_size = SI_CPDMA_ALIGNMENT - (size % SI_CPDMA_ALIGNMENT);
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/* If the copy begins unaligned, we must start copying from the next
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* aligned block and the skipped part should be copied after everything
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* else has been copied. Only the src alignment matters, not dst.
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*/
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if (src_va % SI_CPDMA_ALIGNMENT) {
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skipped_size = SI_CPDMA_ALIGNMENT - (src_va % SI_CPDMA_ALIGNMENT);
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/* The main part will be skipped if the size is too small. */
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skipped_size = MIN2(skipped_size, size);
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size -= skipped_size;
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}
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}
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main_src_va = src_va + skipped_size;
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main_dest_va = dest_va + skipped_size;
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while (size) {
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unsigned dma_flags = 0;
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unsigned byte_count = MIN2(size, cp_dma_max_byte_count(gfx_level));
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if (pdev->info.gfx_level >= GFX9) {
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/* DMA operations via L2 are coherent and faster.
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* TODO: GFX7-GFX8 should also support this but it
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* requires tests/benchmarks.
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*
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* Also enable on GFX9 so we can use L2 at rest on GFX9+. On Raven
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* this didn't seem to be worse.
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*
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* Note that we only use CP DMA for sizes < RADV_BUFFER_OPS_CS_THRESHOLD,
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* which is 4k at the moment, so this is really unlikely to cause
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* significant thrashing.
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*/
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dma_flags |= CP_DMA_USE_L2;
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}
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radv_cp_dma_prepare(cmd_buffer, byte_count, size + skipped_size + realign_size, &dma_flags);
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dma_flags &= ~CP_DMA_SYNC;
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radv_emit_cp_dma(cmd_buffer, main_dest_va, main_src_va, byte_count, dma_flags);
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size -= byte_count;
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main_src_va += byte_count;
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main_dest_va += byte_count;
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}
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if (skipped_size) {
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unsigned dma_flags = 0;
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radv_cp_dma_prepare(cmd_buffer, skipped_size, size + skipped_size + realign_size, &dma_flags);
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radv_emit_cp_dma(cmd_buffer, dest_va, src_va, skipped_size, dma_flags);
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}
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if (realign_size)
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radv_cp_dma_realign_engine(cmd_buffer, realign_size);
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}
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void
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radv_cp_dma_fill_memory(struct radv_cmd_buffer *cmd_buffer, uint64_t va, uint64_t size, unsigned value)
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{
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struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
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const struct radv_physical_device *pdev = radv_device_physical(device);
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if (!size)
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return;
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if (!(pdev->info.cp_dma_use_L2 && pdev->info.gfx_level >= GFX9)) {
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/* Invalidate L2 in case "va" was previously written through L2. */
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cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_INV_L2;
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}
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assert(va % 4 == 0 && size % 4 == 0);
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enum amd_gfx_level gfx_level = pdev->info.gfx_level;
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/* Assume that we are not going to sync after the last DMA operation. */
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cmd_buffer->state.dma_is_busy = true;
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while (size) {
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unsigned byte_count = MIN2(size, cp_dma_max_byte_count(gfx_level));
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unsigned dma_flags = CP_DMA_CLEAR;
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if (pdev->info.gfx_level >= GFX9) {
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/* DMA operations via L2 are coherent and faster.
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* TODO: GFX7-GFX8 should also support this but it
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* requires tests/benchmarks.
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*
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* Also enable on GFX9 so we can use L2 at rest on GFX9+.
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*/
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dma_flags |= CP_DMA_USE_L2;
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}
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radv_cp_dma_prepare(cmd_buffer, byte_count, size, &dma_flags);
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/* Emit the clear packet. */
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radv_emit_cp_dma(cmd_buffer, va, value, byte_count, dma_flags);
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size -= byte_count;
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va += byte_count;
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}
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}
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void
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radv_cp_dma_wait_for_idle(struct radv_cmd_buffer *cmd_buffer)
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{
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struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
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const struct radv_physical_device *pdev = radv_device_physical(device);
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if (pdev->info.gfx_level < GFX7)
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return;
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if (!cmd_buffer->state.dma_is_busy)
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return;
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/* Issue a dummy DMA that copies zero bytes.
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*
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* The DMA engine will see that there's no work to do and skip this
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* DMA request, however, the CP will see the sync flag and still wait
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* for all DMAs to complete.
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*/
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radv_emit_cp_dma(cmd_buffer, 0, 0, 0, CP_DMA_SYNC);
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cmd_buffer->state.dma_is_busy = false;
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}
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