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The problem was we set VRAM|GTT for relocations of STATIC resources. Setting just VRAM increases the framerate 4 times on my machine. I rewrote the switch statement and adjusted the domains for window framebuffers too. NOTE: This is a candidate for the stable branches. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Jerome Glisse <jglisse@redhat.com>
1165 lines
34 KiB
C
1165 lines
34 KiB
C
/*
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* Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Jerome Glisse
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* Corbin Simpson
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*/
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#include "r600_formats.h"
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#include "r600d.h"
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#include <errno.h>
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#include "util/u_format_s3tc.h"
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#include "util/u_memory.h"
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/* Copy from a full GPU texture to a transfer's staging one. */
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static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
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{
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struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
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struct pipe_resource *texture = transfer->resource;
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ctx->resource_copy_region(ctx, &rtransfer->staging->b.b,
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0, 0, 0, 0, texture, transfer->level,
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&transfer->box);
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}
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/* Copy from a transfer's staging texture to a full GPU one. */
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static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
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{
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struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
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struct pipe_resource *texture = transfer->resource;
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struct pipe_box sbox;
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u_box_origin_2d(transfer->box.width, transfer->box.height, &sbox);
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ctx->resource_copy_region(ctx, texture, transfer->level,
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transfer->box.x, transfer->box.y, transfer->box.z,
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&rtransfer->staging->b.b,
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0, &sbox);
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}
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unsigned r600_texture_get_offset(struct r600_texture *rtex,
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unsigned level, unsigned layer)
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{
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return rtex->surface.level[level].offset +
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layer * rtex->surface.level[level].slice_size;
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}
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static int r600_init_surface(struct r600_screen *rscreen,
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struct radeon_surface *surface,
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const struct pipe_resource *ptex,
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unsigned array_mode,
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bool is_transfer, bool is_flushed_depth)
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{
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const struct util_format_description *desc =
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util_format_description(ptex->format);
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bool is_depth, is_stencil;
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is_depth = util_format_has_depth(desc);
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is_stencil = util_format_has_stencil(desc);
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surface->npix_x = ptex->width0;
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surface->npix_y = ptex->height0;
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surface->npix_z = ptex->depth0;
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surface->blk_w = util_format_get_blockwidth(ptex->format);
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surface->blk_h = util_format_get_blockheight(ptex->format);
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surface->blk_d = 1;
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surface->array_size = 1;
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surface->last_level = ptex->last_level;
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if (rscreen->chip_class >= EVERGREEN &&
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!is_transfer && !is_flushed_depth &&
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ptex->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) {
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surface->bpe = 4; /* stencil is allocated separately on evergreen */
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} else {
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surface->bpe = util_format_get_blocksize(ptex->format);
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/* align byte per element on dword */
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if (surface->bpe == 3) {
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surface->bpe = 4;
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}
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}
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surface->nsamples = ptex->nr_samples ? ptex->nr_samples : 1;
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surface->flags = 0;
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switch (array_mode) {
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case V_038000_ARRAY_1D_TILED_THIN1:
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surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_1D, MODE);
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break;
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case V_038000_ARRAY_2D_TILED_THIN1:
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surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_2D, MODE);
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break;
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case V_038000_ARRAY_LINEAR_ALIGNED:
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surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR_ALIGNED, MODE);
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break;
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case V_038000_ARRAY_LINEAR_GENERAL:
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default:
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surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR, MODE);
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break;
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}
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switch (ptex->target) {
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case PIPE_TEXTURE_1D:
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surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D, TYPE);
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break;
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case PIPE_TEXTURE_RECT:
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case PIPE_TEXTURE_2D:
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surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D, TYPE);
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break;
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case PIPE_TEXTURE_3D:
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surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_3D, TYPE);
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break;
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case PIPE_TEXTURE_1D_ARRAY:
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surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY, TYPE);
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surface->array_size = ptex->array_size;
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break;
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case PIPE_TEXTURE_2D_ARRAY:
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surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY, TYPE);
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surface->array_size = ptex->array_size;
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break;
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case PIPE_TEXTURE_CUBE:
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surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP, TYPE);
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break;
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case PIPE_BUFFER:
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default:
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return -EINVAL;
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}
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if (ptex->bind & PIPE_BIND_SCANOUT) {
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surface->flags |= RADEON_SURF_SCANOUT;
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}
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if (!is_transfer && !is_flushed_depth && is_depth) {
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surface->flags |= RADEON_SURF_ZBUFFER;
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if (is_stencil) {
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surface->flags |= RADEON_SURF_SBUFFER;
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}
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}
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return 0;
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}
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static int r600_setup_surface(struct pipe_screen *screen,
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struct r600_texture *rtex,
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unsigned pitch_in_bytes_override)
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{
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struct pipe_resource *ptex = &rtex->resource.b.b;
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struct r600_screen *rscreen = (struct r600_screen*)screen;
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unsigned i;
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int r;
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r = rscreen->ws->surface_init(rscreen->ws, &rtex->surface);
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if (r) {
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return r;
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}
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rtex->size = rtex->surface.bo_size;
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if (pitch_in_bytes_override && pitch_in_bytes_override != rtex->surface.level[0].pitch_bytes) {
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/* old ddx on evergreen over estimate alignment for 1d, only 1 level
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* for those
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*/
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rtex->surface.level[0].nblk_x = pitch_in_bytes_override / rtex->surface.bpe;
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rtex->surface.level[0].pitch_bytes = pitch_in_bytes_override;
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rtex->surface.level[0].slice_size = pitch_in_bytes_override * rtex->surface.level[0].nblk_y;
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if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
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rtex->surface.stencil_offset = rtex->surface.level[0].slice_size;
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}
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}
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for (i = 0; i <= ptex->last_level; i++) {
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switch (rtex->surface.level[i].mode) {
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case RADEON_SURF_MODE_LINEAR_ALIGNED:
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rtex->array_mode[i] = V_038000_ARRAY_LINEAR_ALIGNED;
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break;
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case RADEON_SURF_MODE_1D:
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rtex->array_mode[i] = V_038000_ARRAY_1D_TILED_THIN1;
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break;
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case RADEON_SURF_MODE_2D:
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rtex->array_mode[i] = V_038000_ARRAY_2D_TILED_THIN1;
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break;
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default:
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case RADEON_SURF_MODE_LINEAR:
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rtex->array_mode[i] = 0;
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break;
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}
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}
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return 0;
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}
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static boolean r600_texture_get_handle(struct pipe_screen* screen,
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struct pipe_resource *ptex,
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struct winsys_handle *whandle)
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{
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struct r600_texture *rtex = (struct r600_texture*)ptex;
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struct r600_resource *resource = &rtex->resource;
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struct radeon_surface *surface = &rtex->surface;
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struct r600_screen *rscreen = (struct r600_screen*)screen;
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rscreen->ws->buffer_set_tiling(resource->buf,
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NULL,
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surface->level[0].mode >= RADEON_SURF_MODE_1D ?
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RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR,
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surface->level[0].mode >= RADEON_SURF_MODE_2D ?
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RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR,
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surface->bankw, surface->bankh,
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surface->tile_split,
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surface->stencil_tile_split,
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surface->mtilea,
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rtex->surface.level[0].pitch_bytes);
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return rscreen->ws->buffer_get_handle(resource->buf,
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rtex->surface.level[0].pitch_bytes, whandle);
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}
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static void r600_texture_destroy(struct pipe_screen *screen,
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struct pipe_resource *ptex)
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{
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struct r600_texture *rtex = (struct r600_texture*)ptex;
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struct r600_resource *resource = &rtex->resource;
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if (rtex->flushed_depth_texture)
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pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
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pb_reference(&resource->buf, NULL);
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FREE(rtex);
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}
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static const struct u_resource_vtbl r600_texture_vtbl;
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/* The number of samples can be specified independently of the texture. */
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void r600_texture_get_fmask_info(struct r600_screen *rscreen,
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struct r600_texture *rtex,
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unsigned nr_samples,
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struct r600_fmask_info *out)
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{
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/* FMASK is allocated pretty much like an ordinary texture.
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* Here we use bpe in the units of bits, not bytes. */
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struct radeon_surface fmask = rtex->surface;
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switch (nr_samples) {
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case 2:
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/* This should be 8,1, but we should set nsamples > 1
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* for the allocator to treat it as a multisample surface.
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* Let's set 4,2 then. */
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case 4:
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fmask.bpe = 4;
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fmask.nsamples = 2;
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break;
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case 8:
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fmask.bpe = 8;
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fmask.nsamples = 4;
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break;
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case 16:
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fmask.bpe = 16;
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fmask.nsamples = 4;
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break;
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default:
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R600_ERR("Invalid sample count for FMASK allocation.\n");
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return;
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}
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/* R600-R700 errata? Anyway, this fixes colorbuffer corruption. */
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if (rscreen->chip_class <= R700) {
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fmask.bpe *= 2;
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}
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if (rscreen->chip_class >= EVERGREEN) {
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fmask.bankh = nr_samples <= 4 ? 4 : 1;
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}
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if (rscreen->ws->surface_init(rscreen->ws, &fmask)) {
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R600_ERR("Got error in surface_init while allocating FMASK.\n");
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return;
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}
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assert(fmask.level[0].mode == RADEON_SURF_MODE_2D);
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out->bank_height = fmask.bankh;
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out->alignment = MAX2(256, fmask.bo_alignment);
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out->size = (fmask.bo_size + 7) / 8;
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}
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static void r600_texture_allocate_fmask(struct r600_screen *rscreen,
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struct r600_texture *rtex)
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{
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struct r600_fmask_info fmask;
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r600_texture_get_fmask_info(rscreen, rtex,
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rtex->resource.b.b.nr_samples, &fmask);
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/* Reserve space for FMASK while converting bits back to bytes. */
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rtex->fmask_bank_height = fmask.bank_height;
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rtex->fmask_offset = align(rtex->size, fmask.alignment);
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rtex->fmask_size = fmask.size;
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rtex->size = rtex->fmask_offset + rtex->fmask_size;
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#if 0
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printf("FMASK width=%u, height=%i, bits=%u, size=%u\n",
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fmask.npix_x, fmask.npix_y, fmask.bpe * fmask.nsamples, rtex->fmask_size);
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#endif
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}
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void r600_texture_get_cmask_info(struct r600_screen *rscreen,
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struct r600_texture *rtex,
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struct r600_cmask_info *out)
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{
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unsigned cmask_tile_width = 8;
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unsigned cmask_tile_height = 8;
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unsigned cmask_tile_elements = cmask_tile_width * cmask_tile_height;
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unsigned element_bits = 4;
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unsigned cmask_cache_bits = 1024;
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unsigned num_pipes = rscreen->tiling_info.num_channels;
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unsigned pipe_interleave_bytes = rscreen->tiling_info.group_bytes;
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unsigned elements_per_macro_tile = (cmask_cache_bits / element_bits) * num_pipes;
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unsigned pixels_per_macro_tile = elements_per_macro_tile * cmask_tile_elements;
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unsigned sqrt_pixels_per_macro_tile = sqrt(pixels_per_macro_tile);
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unsigned macro_tile_width = util_next_power_of_two(sqrt_pixels_per_macro_tile);
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unsigned macro_tile_height = pixels_per_macro_tile / macro_tile_width;
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unsigned pitch_elements = align(rtex->surface.npix_x, macro_tile_width);
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unsigned height = align(rtex->surface.npix_y, macro_tile_height);
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unsigned base_align = num_pipes * pipe_interleave_bytes;
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unsigned slice_bytes =
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((pitch_elements * height * element_bits + 7) / 8) / cmask_tile_elements;
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assert(macro_tile_width % 128 == 0);
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assert(macro_tile_height % 128 == 0);
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out->slice_tile_max = ((pitch_elements * height) / (128*128)) - 1;
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out->alignment = MAX2(256, base_align);
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out->size = rtex->surface.array_size * align(slice_bytes, base_align);
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}
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static void r600_texture_allocate_cmask(struct r600_screen *rscreen,
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struct r600_texture *rtex)
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{
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struct r600_cmask_info cmask;
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r600_texture_get_cmask_info(rscreen, rtex, &cmask);
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rtex->cmask_slice_tile_max = cmask.slice_tile_max;
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rtex->cmask_offset = align(rtex->size, cmask.alignment);
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rtex->cmask_size = cmask.size;
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rtex->size = rtex->cmask_offset + rtex->cmask_size;
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#if 0
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printf("CMASK: macro tile width = %u, macro tile height = %u, "
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"pitch elements = %u, height = %u, slice tile max = %u\n",
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macro_tile_width, macro_tile_height, pitch_elements, height,
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rtex->cmask_slice_tile_max);
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#endif
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}
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static struct r600_texture *
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r600_texture_create_object(struct pipe_screen *screen,
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const struct pipe_resource *base,
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unsigned pitch_in_bytes_override,
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struct pb_buffer *buf,
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boolean alloc_bo,
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struct radeon_surface *surface)
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{
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struct r600_texture *rtex;
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struct r600_resource *resource;
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struct r600_screen *rscreen = (struct r600_screen*)screen;
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int r;
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rtex = CALLOC_STRUCT(r600_texture);
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if (rtex == NULL)
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return NULL;
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resource = &rtex->resource;
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resource->b.b = *base;
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resource->b.vtbl = &r600_texture_vtbl;
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pipe_reference_init(&resource->b.b.reference, 1);
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resource->b.b.screen = screen;
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rtex->pitch_override = pitch_in_bytes_override;
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/* don't include stencil-only formats which we don't support for rendering */
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rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format));
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rtex->surface = *surface;
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r = r600_setup_surface(screen, rtex,
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pitch_in_bytes_override);
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if (r) {
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FREE(rtex);
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return NULL;
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}
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if (base->nr_samples > 1 && !rtex->is_depth && alloc_bo) {
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r600_texture_allocate_cmask(rscreen, rtex);
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r600_texture_allocate_fmask(rscreen, rtex);
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}
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if (!rtex->is_depth && base->nr_samples > 1 &&
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(!rtex->fmask_size || !rtex->cmask_size)) {
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FREE(rtex);
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return NULL;
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}
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/* Now create the backing buffer. */
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if (!buf && alloc_bo) {
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unsigned base_align = rtex->surface.bo_alignment;
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unsigned usage = R600_TEX_IS_TILED(rtex, 0) ? PIPE_USAGE_STATIC : base->usage;
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if (!r600_init_resource(rscreen, resource, rtex->size, base_align, base->bind, usage)) {
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FREE(rtex);
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return NULL;
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}
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} else if (buf) {
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/* This is usually the window framebuffer. We want it in VRAM, always. */
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resource->buf = buf;
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resource->cs_buf = rscreen->ws->buffer_get_cs_handle(buf);
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resource->domains = RADEON_DOMAIN_VRAM;
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}
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if (rtex->cmask_size) {
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/* Initialize the cmask to 0xCC (= compressed state). */
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char *ptr = rscreen->ws->buffer_map(resource->cs_buf, NULL, PIPE_TRANSFER_WRITE);
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memset(ptr + rtex->cmask_offset, 0xCC, rtex->cmask_size);
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rscreen->ws->buffer_unmap(resource->cs_buf);
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}
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return rtex;
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}
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struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
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const struct pipe_resource *templ)
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{
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struct r600_screen *rscreen = (struct r600_screen*)screen;
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struct radeon_surface surface;
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unsigned array_mode = 0;
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int r;
|
|
|
|
if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER)) {
|
|
if (!(templ->bind & PIPE_BIND_SCANOUT) &&
|
|
templ->usage != PIPE_USAGE_STAGING &&
|
|
templ->usage != PIPE_USAGE_STREAM) {
|
|
array_mode = V_038000_ARRAY_2D_TILED_THIN1;
|
|
} else if (util_format_is_compressed(templ->format)) {
|
|
array_mode = V_038000_ARRAY_1D_TILED_THIN1;
|
|
}
|
|
}
|
|
|
|
/* XXX tiling is broken for the 422 formats */
|
|
if (util_format_description(templ->format)->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED)
|
|
array_mode = V_038000_ARRAY_LINEAR_ALIGNED;
|
|
|
|
r = r600_init_surface(rscreen, &surface, templ, array_mode,
|
|
templ->flags & R600_RESOURCE_FLAG_TRANSFER,
|
|
templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH);
|
|
if (r) {
|
|
return NULL;
|
|
}
|
|
r = rscreen->ws->surface_best(rscreen->ws, &surface);
|
|
if (r) {
|
|
return NULL;
|
|
}
|
|
return (struct pipe_resource *)r600_texture_create_object(screen, templ,
|
|
0, NULL, TRUE, &surface);
|
|
}
|
|
|
|
struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
|
|
struct pipe_resource *texture,
|
|
const struct pipe_surface *templ,
|
|
unsigned width, unsigned height)
|
|
{
|
|
struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
|
|
|
|
assert(templ->u.tex.first_layer == templ->u.tex.last_layer);
|
|
if (surface == NULL)
|
|
return NULL;
|
|
pipe_reference_init(&surface->base.reference, 1);
|
|
pipe_resource_reference(&surface->base.texture, texture);
|
|
surface->base.context = pipe;
|
|
surface->base.format = templ->format;
|
|
surface->base.width = width;
|
|
surface->base.height = height;
|
|
surface->base.usage = templ->usage;
|
|
surface->base.u = templ->u;
|
|
return &surface->base;
|
|
}
|
|
|
|
static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
|
|
struct pipe_resource *texture,
|
|
const struct pipe_surface *templ)
|
|
{
|
|
struct r600_texture *rtex = (struct r600_texture*)texture;
|
|
unsigned level = templ->u.tex.level;
|
|
|
|
return r600_create_surface_custom(pipe, texture, templ,
|
|
rtex->surface.level[level].npix_x,
|
|
rtex->surface.level[level].npix_y);
|
|
}
|
|
|
|
static void r600_surface_destroy(struct pipe_context *pipe,
|
|
struct pipe_surface *surface)
|
|
{
|
|
struct r600_surface *surf = (struct r600_surface*)surface;
|
|
pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_fmask, NULL);
|
|
pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_cmask, NULL);
|
|
pipe_resource_reference(&surface->texture, NULL);
|
|
FREE(surface);
|
|
}
|
|
|
|
struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
|
|
const struct pipe_resource *templ,
|
|
struct winsys_handle *whandle)
|
|
{
|
|
struct r600_screen *rscreen = (struct r600_screen*)screen;
|
|
struct pb_buffer *buf = NULL;
|
|
unsigned stride = 0;
|
|
unsigned array_mode = 0;
|
|
enum radeon_bo_layout micro, macro;
|
|
struct radeon_surface surface;
|
|
int r;
|
|
|
|
/* Support only 2D textures without mipmaps */
|
|
if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
|
|
templ->depth0 != 1 || templ->last_level != 0)
|
|
return NULL;
|
|
|
|
buf = rscreen->ws->buffer_from_handle(rscreen->ws, whandle, &stride);
|
|
if (!buf)
|
|
return NULL;
|
|
|
|
rscreen->ws->buffer_get_tiling(buf, µ, ¯o,
|
|
&surface.bankw, &surface.bankh,
|
|
&surface.tile_split,
|
|
&surface.stencil_tile_split,
|
|
&surface.mtilea);
|
|
|
|
if (macro == RADEON_LAYOUT_TILED)
|
|
array_mode = V_0280A0_ARRAY_2D_TILED_THIN1;
|
|
else if (micro == RADEON_LAYOUT_TILED)
|
|
array_mode = V_0280A0_ARRAY_1D_TILED_THIN1;
|
|
else
|
|
array_mode = 0;
|
|
|
|
r = r600_init_surface(rscreen, &surface, templ, array_mode, false, false);
|
|
if (r) {
|
|
return NULL;
|
|
}
|
|
return (struct pipe_resource *)r600_texture_create_object(screen, templ,
|
|
stride, buf, FALSE, &surface);
|
|
}
|
|
|
|
bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
|
|
struct pipe_resource *texture,
|
|
struct r600_texture **staging)
|
|
{
|
|
struct r600_texture *rtex = (struct r600_texture*)texture;
|
|
struct pipe_resource resource;
|
|
struct r600_texture **flushed_depth_texture = staging ?
|
|
staging : &rtex->flushed_depth_texture;
|
|
|
|
if (!staging && rtex->flushed_depth_texture)
|
|
return true; /* it's ready */
|
|
|
|
resource.target = texture->target;
|
|
resource.format = texture->format;
|
|
resource.width0 = texture->width0;
|
|
resource.height0 = texture->height0;
|
|
resource.depth0 = texture->depth0;
|
|
resource.array_size = texture->array_size;
|
|
resource.last_level = texture->last_level;
|
|
resource.nr_samples = texture->nr_samples;
|
|
resource.usage = staging ? PIPE_USAGE_STAGING : PIPE_USAGE_STATIC;
|
|
resource.bind = texture->bind & ~PIPE_BIND_DEPTH_STENCIL;
|
|
resource.flags = texture->flags | R600_RESOURCE_FLAG_FLUSHED_DEPTH;
|
|
|
|
if (staging)
|
|
resource.flags |= R600_RESOURCE_FLAG_TRANSFER;
|
|
|
|
*flushed_depth_texture = (struct r600_texture *)ctx->screen->resource_create(ctx->screen, &resource);
|
|
if (*flushed_depth_texture == NULL) {
|
|
R600_ERR("failed to create temporary texture to hold flushed depth\n");
|
|
return false;
|
|
}
|
|
|
|
(*flushed_depth_texture)->is_flushing_texture = TRUE;
|
|
return true;
|
|
}
|
|
|
|
static void *r600_texture_transfer_map(struct pipe_context *ctx,
|
|
struct pipe_resource *texture,
|
|
unsigned level,
|
|
unsigned usage,
|
|
const struct pipe_box *box,
|
|
struct pipe_transfer **ptransfer)
|
|
{
|
|
struct r600_context *rctx = (struct r600_context*)ctx;
|
|
struct r600_texture *rtex = (struct r600_texture*)texture;
|
|
struct pipe_resource resource;
|
|
struct r600_transfer *trans;
|
|
boolean use_staging_texture = FALSE;
|
|
enum pipe_format format = texture->format;
|
|
struct radeon_winsys_cs_handle *buf;
|
|
unsigned offset = 0;
|
|
char *map;
|
|
|
|
if ((texture->bind & PIPE_BIND_GLOBAL) && texture->target == PIPE_BUFFER) {
|
|
return r600_compute_global_transfer_map(ctx, texture, level, usage, box, ptransfer);
|
|
}
|
|
|
|
/* We cannot map a tiled texture directly because the data is
|
|
* in a different order, therefore we do detiling using a blit.
|
|
*
|
|
* Also, use a temporary in GTT memory for read transfers, as
|
|
* the CPU is much happier reading out of cached system memory
|
|
* than uncached VRAM.
|
|
*/
|
|
if (R600_TEX_IS_TILED(rtex, level)) {
|
|
use_staging_texture = TRUE;
|
|
}
|
|
|
|
/* Use a staging texture for uploads if the underlying BO is busy. */
|
|
if (!(usage & PIPE_TRANSFER_READ) &&
|
|
(rctx->ws->cs_is_buffer_referenced(rctx->cs, rtex->resource.cs_buf, RADEON_USAGE_READWRITE) ||
|
|
rctx->ws->buffer_is_busy(rtex->resource.buf, RADEON_USAGE_READWRITE))) {
|
|
use_staging_texture = TRUE;
|
|
}
|
|
|
|
if (texture->flags & R600_RESOURCE_FLAG_TRANSFER) {
|
|
use_staging_texture = FALSE;
|
|
}
|
|
|
|
if (use_staging_texture && (usage & PIPE_TRANSFER_MAP_DIRECTLY)) {
|
|
return NULL;
|
|
}
|
|
|
|
trans = CALLOC_STRUCT(r600_transfer);
|
|
if (trans == NULL)
|
|
return NULL;
|
|
trans->transfer.resource = texture;
|
|
trans->transfer.level = level;
|
|
trans->transfer.usage = usage;
|
|
trans->transfer.box = *box;
|
|
if (rtex->is_depth) {
|
|
/* XXX: only readback the rectangle which is being mapped?
|
|
*/
|
|
/* XXX: when discard is true, no need to read back from depth texture
|
|
*/
|
|
struct r600_texture *staging_depth;
|
|
|
|
if (!r600_init_flushed_depth_texture(ctx, texture, &staging_depth)) {
|
|
R600_ERR("failed to create temporary texture to hold untiled copy\n");
|
|
FREE(trans);
|
|
return NULL;
|
|
}
|
|
|
|
r600_blit_decompress_depth(ctx, rtex, staging_depth,
|
|
level, level,
|
|
box->z, box->z + box->depth - 1,
|
|
0, 0);
|
|
|
|
trans->transfer.stride = staging_depth->surface.level[level].pitch_bytes;
|
|
trans->offset = r600_texture_get_offset(staging_depth, level, box->z);
|
|
trans->staging = (struct r600_resource*)staging_depth;
|
|
} else if (use_staging_texture) {
|
|
resource.target = PIPE_TEXTURE_2D;
|
|
resource.format = texture->format;
|
|
resource.width0 = box->width;
|
|
resource.height0 = box->height;
|
|
resource.depth0 = 1;
|
|
resource.array_size = 1;
|
|
resource.last_level = 0;
|
|
resource.nr_samples = 0;
|
|
resource.usage = PIPE_USAGE_STAGING;
|
|
resource.bind = 0;
|
|
resource.flags = R600_RESOURCE_FLAG_TRANSFER;
|
|
/* For texture reading, the temporary (detiled) texture is used as
|
|
* a render target when blitting from a tiled texture. */
|
|
if (usage & PIPE_TRANSFER_READ) {
|
|
resource.bind |= PIPE_BIND_RENDER_TARGET;
|
|
}
|
|
/* For texture writing, the temporary texture is used as a sampler
|
|
* when blitting into a tiled texture. */
|
|
if (usage & PIPE_TRANSFER_WRITE) {
|
|
resource.bind |= PIPE_BIND_SAMPLER_VIEW;
|
|
}
|
|
/* Create the temporary texture. */
|
|
trans->staging = (struct r600_resource*)ctx->screen->resource_create(ctx->screen, &resource);
|
|
if (trans->staging == NULL) {
|
|
R600_ERR("failed to create temporary texture to hold untiled copy\n");
|
|
FREE(trans);
|
|
return NULL;
|
|
}
|
|
|
|
trans->transfer.stride =
|
|
((struct r600_texture *)trans->staging)->surface.level[0].pitch_bytes;
|
|
if (usage & PIPE_TRANSFER_READ) {
|
|
r600_copy_to_staging_texture(ctx, trans);
|
|
/* Always referenced in the blit. */
|
|
r600_flush(ctx, NULL, 0);
|
|
}
|
|
} else {
|
|
trans->transfer.stride = rtex->surface.level[level].pitch_bytes;
|
|
trans->transfer.layer_stride = rtex->surface.level[level].slice_size;
|
|
trans->offset = r600_texture_get_offset(rtex, level, box->z);
|
|
}
|
|
|
|
if (trans->staging) {
|
|
buf = ((struct r600_resource *)trans->staging)->cs_buf;
|
|
} else {
|
|
buf = ((struct r600_resource *)texture)->cs_buf;
|
|
}
|
|
|
|
if (rtex->is_depth || !trans->staging)
|
|
offset = trans->offset +
|
|
box->y / util_format_get_blockheight(format) * trans->transfer.stride +
|
|
box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
|
|
|
|
if (!(map = rctx->ws->buffer_map(buf, rctx->cs, usage))) {
|
|
pipe_resource_reference((struct pipe_resource**)&trans->staging, NULL);
|
|
FREE(trans);
|
|
return NULL;
|
|
}
|
|
|
|
*ptransfer = &trans->transfer;
|
|
return map + offset;
|
|
}
|
|
|
|
static void r600_texture_transfer_unmap(struct pipe_context *ctx,
|
|
struct pipe_transfer* transfer)
|
|
{
|
|
struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
|
|
struct r600_context *rctx = (struct r600_context*)ctx;
|
|
struct radeon_winsys_cs_handle *buf;
|
|
struct pipe_resource *texture = transfer->resource;
|
|
struct r600_texture *rtex = (struct r600_texture*)texture;
|
|
|
|
if ((transfer->resource->bind & PIPE_BIND_GLOBAL) && transfer->resource->target == PIPE_BUFFER) {
|
|
return r600_compute_global_transfer_unmap(ctx, transfer);
|
|
}
|
|
|
|
if (rtransfer->staging) {
|
|
buf = ((struct r600_resource *)rtransfer->staging)->cs_buf;
|
|
} else {
|
|
buf = ((struct r600_resource *)transfer->resource)->cs_buf;
|
|
}
|
|
rctx->ws->buffer_unmap(buf);
|
|
|
|
if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtransfer->staging) {
|
|
if (rtex->is_depth) {
|
|
ctx->resource_copy_region(ctx, texture, transfer->level,
|
|
transfer->box.x, transfer->box.y, transfer->box.z,
|
|
&rtransfer->staging->b.b, transfer->level,
|
|
&transfer->box);
|
|
} else {
|
|
r600_copy_from_staging_texture(ctx, rtransfer);
|
|
}
|
|
}
|
|
|
|
if (rtransfer->staging)
|
|
pipe_resource_reference((struct pipe_resource**)&rtransfer->staging, NULL);
|
|
|
|
FREE(transfer);
|
|
}
|
|
|
|
void r600_init_surface_functions(struct r600_context *r600)
|
|
{
|
|
r600->context.create_surface = r600_create_surface;
|
|
r600->context.surface_destroy = r600_surface_destroy;
|
|
}
|
|
|
|
static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
|
|
const unsigned char *swizzle_view)
|
|
{
|
|
unsigned i;
|
|
unsigned char swizzle[4];
|
|
unsigned result = 0;
|
|
const uint32_t swizzle_shift[4] = {
|
|
16, 19, 22, 25,
|
|
};
|
|
const uint32_t swizzle_bit[4] = {
|
|
0, 1, 2, 3,
|
|
};
|
|
|
|
if (swizzle_view) {
|
|
util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
|
|
} else {
|
|
memcpy(swizzle, swizzle_format, 4);
|
|
}
|
|
|
|
/* Get swizzle. */
|
|
for (i = 0; i < 4; i++) {
|
|
switch (swizzle[i]) {
|
|
case UTIL_FORMAT_SWIZZLE_Y:
|
|
result |= swizzle_bit[1] << swizzle_shift[i];
|
|
break;
|
|
case UTIL_FORMAT_SWIZZLE_Z:
|
|
result |= swizzle_bit[2] << swizzle_shift[i];
|
|
break;
|
|
case UTIL_FORMAT_SWIZZLE_W:
|
|
result |= swizzle_bit[3] << swizzle_shift[i];
|
|
break;
|
|
case UTIL_FORMAT_SWIZZLE_0:
|
|
result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
|
|
break;
|
|
case UTIL_FORMAT_SWIZZLE_1:
|
|
result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
|
|
break;
|
|
default: /* UTIL_FORMAT_SWIZZLE_X */
|
|
result |= swizzle_bit[0] << swizzle_shift[i];
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
/* texture format translate */
|
|
uint32_t r600_translate_texformat(struct pipe_screen *screen,
|
|
enum pipe_format format,
|
|
const unsigned char *swizzle_view,
|
|
uint32_t *word4_p, uint32_t *yuv_format_p)
|
|
{
|
|
uint32_t result = 0, word4 = 0, yuv_format = 0;
|
|
const struct util_format_description *desc;
|
|
boolean uniform = TRUE;
|
|
static int r600_enable_s3tc = -1;
|
|
bool is_srgb_valid = FALSE;
|
|
|
|
int i;
|
|
const uint32_t sign_bit[4] = {
|
|
S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
|
|
S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
|
|
S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
|
|
S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
|
|
};
|
|
desc = util_format_description(format);
|
|
|
|
word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view);
|
|
|
|
/* Colorspace (return non-RGB formats directly). */
|
|
switch (desc->colorspace) {
|
|
/* Depth stencil formats */
|
|
case UTIL_FORMAT_COLORSPACE_ZS:
|
|
switch (format) {
|
|
case PIPE_FORMAT_Z16_UNORM:
|
|
result = FMT_16;
|
|
goto out_word4;
|
|
case PIPE_FORMAT_X24S8_UINT:
|
|
word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
|
|
case PIPE_FORMAT_Z24X8_UNORM:
|
|
case PIPE_FORMAT_Z24_UNORM_S8_UINT:
|
|
result = FMT_8_24;
|
|
goto out_word4;
|
|
case PIPE_FORMAT_S8X24_UINT:
|
|
word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
|
|
case PIPE_FORMAT_X8Z24_UNORM:
|
|
case PIPE_FORMAT_S8_UINT_Z24_UNORM:
|
|
result = FMT_24_8;
|
|
goto out_word4;
|
|
case PIPE_FORMAT_S8_UINT:
|
|
result = FMT_8;
|
|
word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
|
|
goto out_word4;
|
|
case PIPE_FORMAT_Z32_FLOAT:
|
|
result = FMT_32_FLOAT;
|
|
goto out_word4;
|
|
case PIPE_FORMAT_X32_S8X24_UINT:
|
|
word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
|
|
case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
|
|
result = FMT_X24_8_32_FLOAT;
|
|
goto out_word4;
|
|
default:
|
|
goto out_unknown;
|
|
}
|
|
|
|
case UTIL_FORMAT_COLORSPACE_YUV:
|
|
yuv_format |= (1 << 30);
|
|
switch (format) {
|
|
case PIPE_FORMAT_UYVY:
|
|
case PIPE_FORMAT_YUYV:
|
|
default:
|
|
break;
|
|
}
|
|
goto out_unknown; /* XXX */
|
|
|
|
case UTIL_FORMAT_COLORSPACE_SRGB:
|
|
word4 |= S_038010_FORCE_DEGAMMA(1);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (r600_enable_s3tc == -1) {
|
|
struct r600_screen *rscreen = (struct r600_screen *)screen;
|
|
if (rscreen->info.drm_minor >= 9)
|
|
r600_enable_s3tc = 1;
|
|
else
|
|
r600_enable_s3tc = debug_get_bool_option("R600_ENABLE_S3TC", FALSE);
|
|
}
|
|
|
|
if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
|
|
if (!r600_enable_s3tc)
|
|
goto out_unknown;
|
|
|
|
switch (format) {
|
|
case PIPE_FORMAT_RGTC1_SNORM:
|
|
case PIPE_FORMAT_LATC1_SNORM:
|
|
word4 |= sign_bit[0];
|
|
case PIPE_FORMAT_RGTC1_UNORM:
|
|
case PIPE_FORMAT_LATC1_UNORM:
|
|
result = FMT_BC4;
|
|
goto out_word4;
|
|
case PIPE_FORMAT_RGTC2_SNORM:
|
|
case PIPE_FORMAT_LATC2_SNORM:
|
|
word4 |= sign_bit[0] | sign_bit[1];
|
|
case PIPE_FORMAT_RGTC2_UNORM:
|
|
case PIPE_FORMAT_LATC2_UNORM:
|
|
result = FMT_BC5;
|
|
goto out_word4;
|
|
default:
|
|
goto out_unknown;
|
|
}
|
|
}
|
|
|
|
if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
|
|
|
|
if (!r600_enable_s3tc)
|
|
goto out_unknown;
|
|
|
|
if (!util_format_s3tc_enabled) {
|
|
goto out_unknown;
|
|
}
|
|
|
|
switch (format) {
|
|
case PIPE_FORMAT_DXT1_RGB:
|
|
case PIPE_FORMAT_DXT1_RGBA:
|
|
case PIPE_FORMAT_DXT1_SRGB:
|
|
case PIPE_FORMAT_DXT1_SRGBA:
|
|
result = FMT_BC1;
|
|
is_srgb_valid = TRUE;
|
|
goto out_word4;
|
|
case PIPE_FORMAT_DXT3_RGBA:
|
|
case PIPE_FORMAT_DXT3_SRGBA:
|
|
result = FMT_BC2;
|
|
is_srgb_valid = TRUE;
|
|
goto out_word4;
|
|
case PIPE_FORMAT_DXT5_RGBA:
|
|
case PIPE_FORMAT_DXT5_SRGBA:
|
|
result = FMT_BC3;
|
|
is_srgb_valid = TRUE;
|
|
goto out_word4;
|
|
default:
|
|
goto out_unknown;
|
|
}
|
|
}
|
|
|
|
if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
|
|
switch (format) {
|
|
case PIPE_FORMAT_R8G8_B8G8_UNORM:
|
|
case PIPE_FORMAT_G8R8_B8R8_UNORM:
|
|
result = FMT_GB_GR;
|
|
goto out_word4;
|
|
case PIPE_FORMAT_G8R8_G8B8_UNORM:
|
|
case PIPE_FORMAT_R8G8_R8B8_UNORM:
|
|
result = FMT_BG_RG;
|
|
goto out_word4;
|
|
default:
|
|
goto out_unknown;
|
|
}
|
|
}
|
|
|
|
if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
|
|
result = FMT_5_9_9_9_SHAREDEXP;
|
|
goto out_word4;
|
|
} else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
|
|
result = FMT_10_11_11_FLOAT;
|
|
goto out_word4;
|
|
}
|
|
|
|
|
|
for (i = 0; i < desc->nr_channels; i++) {
|
|
if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
|
|
word4 |= sign_bit[i];
|
|
}
|
|
}
|
|
|
|
/* R8G8Bx_SNORM - XXX CxV8U8 */
|
|
|
|
/* See whether the components are of the same size. */
|
|
for (i = 1; i < desc->nr_channels; i++) {
|
|
uniform = uniform && desc->channel[0].size == desc->channel[i].size;
|
|
}
|
|
|
|
/* Non-uniform formats. */
|
|
if (!uniform) {
|
|
if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
|
|
desc->channel[0].pure_integer)
|
|
word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
|
|
switch(desc->nr_channels) {
|
|
case 3:
|
|
if (desc->channel[0].size == 5 &&
|
|
desc->channel[1].size == 6 &&
|
|
desc->channel[2].size == 5) {
|
|
result = FMT_5_6_5;
|
|
goto out_word4;
|
|
}
|
|
goto out_unknown;
|
|
case 4:
|
|
if (desc->channel[0].size == 5 &&
|
|
desc->channel[1].size == 5 &&
|
|
desc->channel[2].size == 5 &&
|
|
desc->channel[3].size == 1) {
|
|
result = FMT_1_5_5_5;
|
|
goto out_word4;
|
|
}
|
|
if (desc->channel[0].size == 10 &&
|
|
desc->channel[1].size == 10 &&
|
|
desc->channel[2].size == 10 &&
|
|
desc->channel[3].size == 2) {
|
|
result = FMT_2_10_10_10;
|
|
goto out_word4;
|
|
}
|
|
goto out_unknown;
|
|
}
|
|
goto out_unknown;
|
|
}
|
|
|
|
/* Find the first non-VOID channel. */
|
|
for (i = 0; i < 4; i++) {
|
|
if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (i == 4)
|
|
goto out_unknown;
|
|
|
|
/* uniform formats */
|
|
switch (desc->channel[i].type) {
|
|
case UTIL_FORMAT_TYPE_UNSIGNED:
|
|
case UTIL_FORMAT_TYPE_SIGNED:
|
|
#if 0
|
|
if (!desc->channel[i].normalized &&
|
|
desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
|
|
goto out_unknown;
|
|
}
|
|
#endif
|
|
if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
|
|
desc->channel[i].pure_integer)
|
|
word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
|
|
|
|
switch (desc->channel[i].size) {
|
|
case 4:
|
|
switch (desc->nr_channels) {
|
|
case 2:
|
|
result = FMT_4_4;
|
|
goto out_word4;
|
|
case 4:
|
|
result = FMT_4_4_4_4;
|
|
goto out_word4;
|
|
}
|
|
goto out_unknown;
|
|
case 8:
|
|
switch (desc->nr_channels) {
|
|
case 1:
|
|
result = FMT_8;
|
|
goto out_word4;
|
|
case 2:
|
|
result = FMT_8_8;
|
|
goto out_word4;
|
|
case 4:
|
|
result = FMT_8_8_8_8;
|
|
is_srgb_valid = TRUE;
|
|
goto out_word4;
|
|
}
|
|
goto out_unknown;
|
|
case 16:
|
|
switch (desc->nr_channels) {
|
|
case 1:
|
|
result = FMT_16;
|
|
goto out_word4;
|
|
case 2:
|
|
result = FMT_16_16;
|
|
goto out_word4;
|
|
case 4:
|
|
result = FMT_16_16_16_16;
|
|
goto out_word4;
|
|
}
|
|
goto out_unknown;
|
|
case 32:
|
|
switch (desc->nr_channels) {
|
|
case 1:
|
|
result = FMT_32;
|
|
goto out_word4;
|
|
case 2:
|
|
result = FMT_32_32;
|
|
goto out_word4;
|
|
case 4:
|
|
result = FMT_32_32_32_32;
|
|
goto out_word4;
|
|
}
|
|
}
|
|
goto out_unknown;
|
|
|
|
case UTIL_FORMAT_TYPE_FLOAT:
|
|
switch (desc->channel[i].size) {
|
|
case 16:
|
|
switch (desc->nr_channels) {
|
|
case 1:
|
|
result = FMT_16_FLOAT;
|
|
goto out_word4;
|
|
case 2:
|
|
result = FMT_16_16_FLOAT;
|
|
goto out_word4;
|
|
case 4:
|
|
result = FMT_16_16_16_16_FLOAT;
|
|
goto out_word4;
|
|
}
|
|
goto out_unknown;
|
|
case 32:
|
|
switch (desc->nr_channels) {
|
|
case 1:
|
|
result = FMT_32_FLOAT;
|
|
goto out_word4;
|
|
case 2:
|
|
result = FMT_32_32_FLOAT;
|
|
goto out_word4;
|
|
case 4:
|
|
result = FMT_32_32_32_32_FLOAT;
|
|
goto out_word4;
|
|
}
|
|
}
|
|
goto out_unknown;
|
|
}
|
|
|
|
out_word4:
|
|
|
|
if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
|
|
return ~0;
|
|
if (word4_p)
|
|
*word4_p = word4;
|
|
if (yuv_format_p)
|
|
*yuv_format_p = yuv_format;
|
|
return result;
|
|
out_unknown:
|
|
/* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
|
|
return ~0;
|
|
}
|
|
|
|
static const struct u_resource_vtbl r600_texture_vtbl =
|
|
{
|
|
r600_texture_get_handle, /* get_handle */
|
|
r600_texture_destroy, /* resource_destroy */
|
|
r600_texture_transfer_map, /* transfer_map */
|
|
NULL, /* transfer_flush_region */
|
|
r600_texture_transfer_unmap, /* transfer_unmap */
|
|
NULL /* transfer_inline_write */
|
|
};
|