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No shader-db changes on any Intel platform. v2: Use negate(tmp) instead of creating a new temporary. Suggested by Ken. fossil-db: Meteor Lake, DG2, and Skylake had similar results. (Meteor Lake shown) Totals: Instrs: 152535897 -> 152535883 (-0.00%); split: -0.00%, +0.00% Cycle count: 17112329592 -> 17112406110 (+0.00%); split: -0.06%, +0.06% Totals from 40 (0.01% of 633223) affected shaders: Instrs: 458813 -> 458799 (-0.00%); split: -0.01%, +0.00% Cycle count: 4358016282 -> 4358092800 (+0.00%); split: -0.23%, +0.24% Tiger Lake and Ice Lake had similar results. (Tiger Lake shown) Totals: Instrs: 150560511 -> 150560465 (-0.00%); split: -0.00%, +0.00% Cycle count: 15484534441 -> 15482372893 (-0.01%); split: -0.12%, +0.11% Spill count: 59795 -> 59794 (-0.00%) Fill count: 103513 -> 103509 (-0.00%) Totals from 40 (0.01% of 632445) affected shaders: Instrs: 368877 -> 368831 (-0.01%); split: -0.01%, +0.00% Cycle count: 3918398264 -> 3916236716 (-0.06%); split: -0.49%, +0.43% Spill count: 16896 -> 16895 (-0.01%) Fill count: 27819 -> 27815 (-0.01%) Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30650> |
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| asahi | ||
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| egl | ||
| etnaviv | ||
| freedreno | ||
| gallium | ||
| gbm | ||
| getopt | ||
| glx | ||
| gtest | ||
| imagination | ||
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| intel | ||
| loader | ||
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| mapi | ||
| mesa | ||
| microsoft | ||
| nouveau | ||
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| util | ||
| virtio | ||
| vulkan | ||
| x11 | ||
| .clang-format | ||
| meson.build | ||