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There are a pair of flags controlling the stencil test. One enables stencil testing in general, the other enables two-sided stencil. Compare the identical "twosided" flag in src/imagination/csbgen/rogue_ppp.xml's STATE_ISPCTL structure, at the samebit offset even. Evidently this word of the "Rasterizer" is, in fact, a derivative of STATE_ISPCTL. Fixes dEQP-GLES2.functional.fragment_ops.depth_stencil.* dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.* dEQP-GLES2.functional.fragment_ops.random.* Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18380> |
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