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glsl
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compiler: add INTERP_MODE_COLOR for radeonsi
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2020-09-02 23:03:00 -04:00 |
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nir
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nir: Allow uniform in nir_lower_vars_to_explicit_types
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2020-09-03 18:02:50 +00:00 |
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spirv
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spirv: Drop the OpenCL type layout code
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2020-09-03 18:02:50 +00:00 |
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Android.glsl.gen.mk
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Android: Fixes for Q and R
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2020-07-15 20:49:24 +00:00 |
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Android.glsl.mk
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android: glsl: build shader cache sources
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2017-02-20 16:30:37 +00:00 |
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Android.mk
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Android.nir.gen.mk
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nir: Add missing dependency in Android.nir.gen.mk
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2019-08-19 09:53:18 +03:00 |
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Android.nir.mk
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android: fix libmesa_nir build
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2017-07-21 08:47:56 +03:00 |
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builtin_type_macros.h
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nir/vtn: Add support for kernel images to SPIRV-to-NIR.
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2020-08-31 21:17:39 +00:00 |
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glsl_types.cpp
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nir/glsl: Add an explicit_alignment field to glsl_type
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2020-09-03 18:02:50 +00:00 |
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glsl_types.h
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nir/glsl: Add an explicit_alignment field to glsl_type
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2020-09-03 18:02:50 +00:00 |
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Makefile.sources
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nir: Add a lowering pass for backends wanting load_ubo with vec4 offsets.
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2020-08-24 09:53:35 -07:00 |
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meson.build
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spirv: add some tests for volatile/available/visible
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2020-09-01 17:15:22 +00:00 |
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nir_types.cpp
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nir/glsl: Add an explicit_alignment field to glsl_type
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2020-09-03 18:02:50 +00:00 |
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nir_types.h
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nir/glsl: Add an explicit_alignment field to glsl_type
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2020-09-03 18:02:50 +00:00 |
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SConscript
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spirv: Fix building with SCons
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2018-03-30 14:33:03 -06:00 |
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SConscript.glsl
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Move compiler.h and imports.h/c from src/mesa/main into src/util
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2020-03-27 21:00:09 +00:00 |
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SConscript.nir
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nir: mako all the intrinsics
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2018-03-27 08:36:37 -04:00 |
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SConscript.spirv
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spirv: Fix building with SCons
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2018-03-30 14:33:03 -06:00 |
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shader_enums.c
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compiler: add INTERP_MODE_COLOR for radeonsi
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2020-09-02 23:03:00 -04:00 |
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shader_enums.h
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compiler: add INTERP_MODE_COLOR for radeonsi
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2020-09-02 23:03:00 -04:00 |
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shader_info.h
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nir/vtn: Convert constant samplers to variables with data
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2020-08-31 21:17:39 +00:00 |