Find a file
Hyunjun Ko c78c5466e4 util/vl: initialize data/end pointers.
Since this util moved to public place it turned out it could cause
a build error on current CI like the following:

../src/util/vl_vlc.h:225:52: error: 'vlc.data' may be used uninitialized in this function [-Werror=maybe-uninitialized]
  225 |    assert(vl_vlc_valid_bits(vlc) >= num_bits || vlc->data >= vlc->end);
      |                                                    ^~
../src/util/vl_vlc.h:225:65: error: 'vlc.end' may be used uninitialized in this function [-Werror=maybe-uninitialized]
  225 |    assert(vl_vlc_valid_bits(vlc) >= num_bits || vlc->data >= vlc->end);
      |                                                                 ^~

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22202>
2023-05-19 06:15:01 +00:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab/issue_templates gitlab: ask that reporters don't include long logs in descriptions 2022-06-08 15:06:51 +00:00
.gitlab-ci gitlab-ci: add capture for i915 error state 2023-05-18 19:15:19 +00:00
android meson/ci: promote virtio-experimental to virtio 2023-05-03 22:42:30 +00:00
bin ci: bump bin/ci/ deps to support python 3.11 2023-05-10 14:32:02 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs/rusticl: add Contributing section 2023-05-17 20:25:01 +00:00
include intel/dev: remove dg2 0x5698 pci id 2023-05-17 14:08:24 +00:00
src util/vl: initialize data/end pointers. 2023-05-19 06:15:01 +00:00
subprojects d3d12: Update and require DirectX-Headers 1.610.0 2023-04-14 03:19:22 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: add VSCode and VSCodium 2022-11-21 23:09:30 +00:00
.gitlab-ci.yml ci: stop marking environment variable list as executable 2023-05-12 16:36:57 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap mailmap: Update my e-mail 2023-04-10 21:54:05 +00:00
CODEOWNERS CODEOWNERS: s/jekstrand/gfxstrand 2023-03-26 00:16:26 +00:00
meson.build meson/ci: promote virtio-experimental to virtio 2023-05-03 22:42:30 +00:00
meson_options.txt meson/ci: promote virtio-experimental to virtio 2023-05-03 22:42:30 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 23.2 2023-04-13 08:45:17 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.