..
amd
radv: fix maxFragmentShadingRateRasterizationSamples
2020-12-18 14:15:28 +01:00
android_stub
egl/android: implement image cleanup callback
2020-12-15 06:05:27 +00:00
broadcom
v3dv: fix BO list for TFU jobs
2020-12-17 09:24:36 +01:00
compiler
mesa: remove unused LastUniformIndex
2020-12-18 04:53:44 +00:00
drm-shim
drm-shim: Fix unused variable warnings from asserts in release build.
2020-08-28 22:45:08 +00:00
egl
egl: fix EGL_EXT_protected_content/surface mixup
2020-12-17 10:05:42 +01:00
etnaviv
etnaviv, v3d: Fix valgrind include paths.
2020-12-15 19:39:29 +00:00
freedreno
turnip: fix cube map array image size calculation
2020-12-18 06:43:07 +01:00
gallium
zink: force stencil format for stencil-only samplers and swizzle the right component
2020-12-18 16:23:01 +00:00
gbm
egl: implement EGL_EXT_protected_surface support
2020-11-02 10:15:47 +01:00
getopt
glx
glx/tests: Fix leaks in the unit tests.
2020-12-15 19:39:29 +00:00
gtest
hgl
imgui
intel
meson: add missing dependency on generated git_sha1.h
2020-12-17 00:03:22 +00:00
loader
loader: Print dlerror() output in the failure message
2020-11-04 21:45:37 +00:00
mapi
glapi: fix unused-function warning
2020-12-01 16:51:01 +00:00
mesa
mesa/st: set lower_point_size for tes/gs during program update
2020-12-18 16:06:05 +00:00
microsoft
d3d12: Include wsl/winadapter.h when not compiling for Windows
2020-12-16 16:25:54 +00:00
panfrost
pan/decode: Fix "Access to unknown memory" message formatting
2020-12-16 21:47:09 +00:00
util
util/list: use helper function in list_is_singular
2020-12-18 01:46:00 +00:00
virtio
virgl: update protocol headers
2020-08-21 18:38:44 +00:00
vulkan
vulkan/overlay: add new options to display device/swapchain-format
2020-12-15 08:05:38 +00:00
meson.build
util: Add helgrind support for simple_mtx
2020-11-24 21:03:34 +00:00
SConscript
driconf: drop now unused translation facility
2020-06-22 21:50:12 +00:00