mesa/src
Jason Ekstrand c7345bd1fb vulkan: Use VK_MULTIALLOC in CreateRenderPass
The variable-length stack allocations are causing issues with ubsan when
the array size is zero.  Also, a heap allocation is probably safer.

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8857>
2021-03-10 18:17:31 +00:00
..
amd ac: remove switch cases for pc_lines for compute-only chips 2021-03-10 18:02:28 +00:00
android_stub egl/android: implement image cleanup callback 2020-12-15 06:05:27 +00:00
broadcom v3dv: call util_cpu_detect() when initializing the instance 2021-03-10 11:44:01 +01:00
compiler compiler/nir: Increment shader input count and mark as used when adding new gl_PointCoord 2021-03-09 21:24:35 +00:00
drm-shim drm-shim: report support for timeline semaphores 2021-02-09 21:08:52 +00:00
egl egl: use render node for wl_drm if available 2021-03-09 15:43:51 +00:00
etnaviv etnaviv, v3d: Fix valgrind include paths. 2020-12-15 19:39:29 +00:00
freedreno turnip: Move the CreateRenderPass wrapper to common code 2021-03-10 18:17:31 +00:00
gallium ac,radeonsi: use correct VGPR granularity on Aldebaran 2021-03-10 18:02:28 +00:00
gbm egl: implement EGL_EXT_protected_surface support 2020-11-02 10:15:47 +01:00
getopt
glx Adjust dylib compatibility versions to match what was set by mesa-18.3's autotools-based builds 2021-02-22 21:27:19 +00:00
gtest
hgl hgl: Major refactor and cleanup 2021-01-09 20:51:35 -06:00
imgui
intel anv: Move multialloc to common code 2021-03-10 18:17:31 +00:00
loader loader: Silence a warning at -Og 2021-02-18 20:59:43 +00:00
mapi glapi: keep declspec(thread) msvc-specific 2021-02-24 13:47:30 +00:00
mesa shader_info: convert textures_used to a bitset. 2021-03-10 06:16:09 +10:00
microsoft microsoft/compiler: Don't separate phis while inserting upcasts 2021-03-09 01:41:32 +00:00
nouveau nouveau: add drm-shim support 2021-01-11 22:45:01 +00:00
panfrost util/panfrost/glsl: rename BITSET_LAST_BIT to BITSET_LAST_BIT_SIZED 2021-03-10 06:15:50 +10:00
util util/bitset: add a new last bit api 2021-03-10 06:16:05 +10:00
virtio virgl: implement support for PIPE_CAP_STRING_MARKER 2021-03-09 13:57:05 +00:00
vulkan vulkan: Use VK_MULTIALLOC in CreateRenderPass 2021-03-10 18:17:31 +00:00
meson.build nouveau: add drm-shim support 2021-01-11 22:45:01 +00:00
SConscript