mesa/src/gallium
Samuel Pitoiset c6b3c346d1 nvc0: reserve an area for surfaces info in the driver constbuf
To process surfaces coordinates from the codegen part, and because
some information like the format is not always available (eg. when
writeonly is used), we have to stick some surfaces data in the
driver constbuf. This is especially true for OpenCL because we don't
know the format at shader compile time.

This bumps the size of each shader area from 1K to 2K.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-04-26 19:47:49 +02:00
..
auxiliary gallium: Include intrin.h instead of defining ourselves. 2016-04-26 17:17:00 +01:00
docs gallium: Add capability for ARB_robust_buffer_access_behavior. 2016-04-12 20:53:06 +02:00
drivers nvc0: reserve an area for surfaces info in the driver constbuf 2016-04-26 19:47:49 +02:00
include gallium: Include intrin.h instead of defining ourselves. 2016-04-26 17:17:00 +01:00
state_trackers st/omx: Fix resource leak on OMX_ErrorNone 2016-04-25 15:09:37 +01:00
targets gallium/swr: allow swr use as a swrast dri driver 2016-04-15 14:21:50 -05:00
tests gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_* 2016-04-22 01:30:39 +02:00
tools
winsys scons: Whenever possible decide what to do based on platform and not compiler. 2016-04-26 17:17:00 +01:00
Android.common.mk android: enable the radeonsi driver 2015-06-09 12:25:50 -07:00
Android.mk virgl: also build vtest for Android 2016-02-02 09:58:51 +10:00
Automake.inc gallium: keep the libdrm link alongside libkmsdri.la 2015-11-21 12:52:18 +00:00
Makefile.am gallium/swr: fold the almost identical Makefiles 2016-04-14 16:30:57 +01:00
README.portability gallium: replace INLINE with inline 2015-07-21 17:52:16 -04:00
SConscript pipe-loader: add preliminary scons support 2015-11-21 12:52:20 +00:00

	      CROSS-PLATFORM PORTABILITY GUIDELINES FOR GALLIUM3D 


= General Considerations =

The state tracker and winsys driver support a rather limited number of
platforms. However, the pipe drivers are meant to run in a wide number of
platforms. Hence the pipe drivers, the auxiliary modules, and all public
headers in general, should strictly follow these guidelines to ensure


= Compiler Support =

* Include the p_compiler.h.

* Cast explicitly when converting to integer types of smaller sizes.

* Cast explicitly when converting between float, double and integral types.

* Don't use named struct initializers.

* Don't use variable number of macro arguments. Use static inline functions
instead.

* Don't use C99 features.

= Standard Library =

* Avoid including standard library headers. Most standard library functions are
not available in Windows Kernel Mode. Use the appropriate p_*.h include.

== Memory Allocation ==

* Use MALLOC, CALLOC, FREE instead of the malloc, calloc, free functions.

* Use align_pointer() function defined in u_memory.h for aligning pointers
 in a portable way.

== Debugging ==

* Use the functions/macros in p_debug.h.

* Don't include assert.h, call abort, printf, etc.


= Code Style =

== Inherantice in C ==

The main thing we do is mimic inheritance by structure containment.

Here's a silly made-up example:

/* base class */
struct buffer
{
  int size;
  void (*validate)(struct buffer *buf);
};

/* sub-class of bufffer */
struct texture_buffer
{
  struct buffer base;  /* the base class, MUST COME FIRST! */
  int format;
  int width, height;
};


Then, we'll typically have cast-wrapper functions to convert base-class 
pointers to sub-class pointers where needed:

static inline struct vertex_buffer *vertex_buffer(struct buffer *buf)
{
  return (struct vertex_buffer *) buf;
}


To create/init a sub-classed object:

struct buffer *create_texture_buffer(int w, int h, int format)
{
  struct texture_buffer *t = malloc(sizeof(*t));
  t->format = format;
  t->width = w;
  t->height = h;
  t->base.size = w * h;
  t->base.validate = tex_validate;
  return &t->base;
}

Example sub-class method:

void tex_validate(struct buffer *buf)
{
  struct texture_buffer *tb = texture_buffer(buf);
  assert(tb->format);
  assert(tb->width);
  assert(tb->height);
}


Note that we typically do not use typedefs to make "class names"; we use
'struct whatever' everywhere.

Gallium's pipe_context and the subclassed psb_context, etc are prime examples 
of this.  There's also many examples in Mesa and the Mesa state tracker.