mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-04 22:49:13 +02:00
read-only mirror of https://gitlab.freedesktop.org/mesa/mesa
It is useful to have this option for shader-db, and it was also good at the time where we were rejecting shaders due to various internal limits we hadn't supported yet. However, at this point the precompile step takes extra time (since not all NOS is known at link time) and spews misleading debug in the common case of debugging a real app. This is left in place for VS, where we still have a couple of codegen failure paths that result in link failure through precompile. Those need to be fixed. shader-db can still get at the debug info it wants using "shader_precompile=true" driconf option. Long term, we can probably build a good-enough app for shader-db to trigger real codegen. |
||
|---|---|---|
| bin | ||
| configs | ||
| docs | ||
| doxygen | ||
| include | ||
| scons | ||
| src | ||
| .emacs-dirvars | ||
| .gitattributes | ||
| .gitignore | ||
| acinclude.m4 | ||
| Android.common.mk | ||
| Android.mk | ||
| autogen.sh | ||
| common.py | ||
| configure.ac | ||
| Makefile | ||
| SConstruct | ||
File: docs/README.WIN32 Last updated: 23 April 2011 Quick Start ----- ----- Windows drivers are build with SCons. Makefiles or Visual Studio projects are no longer shipped or supported. Run scons osmesa mesagdi to build classic mesa Windows GDI drivers; or scons libgl-gdi to build gallium based GDI driver. This will work both with MSVS or Mingw. Windows Drivers ------- ------- At this time, only the gallium GDI driver is known to work. Source code also exists in the tree for other drivers in src/mesa/drivers/windows, but the status of this code is unknown. General ------- After building, you can copy the above DLL files to a place in your PATH such as $SystemRoot/SYSTEM32. If you don't like putting things in a system directory, place them in the same directory as the executable(s). Be careful about accidentially overwriting files of the same name in the SYSTEM32 directory. The DLL files are built so that the external entry points use the stdcall calling convention. Static LIB files are not built. The LIB files that are built with are the linker import files associated with the DLL files. The si-glu sources are used to build the GLU libs. This was done mainly to get the better tessellator code. If you have a Windows-related build problem or question, please post to the mesa-dev or mesa-users list.