mesa/src/intel/compiler/brw/brw_compile_tes.cpp
Lionel Landwerlin fab6f84126 brw: make the program key available on pass_tracker
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40631>
2026-04-03 12:17:01 +00:00

188 lines
6.1 KiB
C++

/*
* Copyright © 2010 Intel Corporation
* SPDX-License-Identifier: MIT
*/
#include "brw_cfg.h"
#include "brw_eu.h"
#include "brw_shader.h"
#include "brw_generator.h"
#include "brw_nir.h"
#include "brw_private.h"
#include "intel_nir.h"
#include "dev/intel_debug.h"
#include "util/macros.h"
static bool
run_tes(brw_shader &s)
{
assert(s.stage == MESA_SHADER_TESS_EVAL);
s.payload_ = new brw_tes_thread_payload(s);
brw_from_nir(&s);
if (s.failed)
return false;
brw_calculate_cfg(s);
s.emit_tes_terminate();
brw_optimize(s);
s.assign_curb_setup();
brw_assign_urb_setup(s);
brw_lower_3src_null_dest(s);
brw_workaround_emit_dummy_mov_instruction(s);
brw_allocate_registers(s, true /* allow_spilling */);
brw_workaround_source_arf_before_eot(s);
return !s.failed;
}
extern "C" void
brw_fill_tess_info_from_shader_info(struct brw_tess_info *brw_info,
const shader_info *shader_info)
{
STATIC_ASSERT(INTEL_TESS_PARTITIONING_INTEGER == TESS_SPACING_EQUAL - 1);
STATIC_ASSERT(INTEL_TESS_PARTITIONING_ODD_FRACTIONAL ==
TESS_SPACING_FRACTIONAL_ODD - 1);
STATIC_ASSERT(INTEL_TESS_PARTITIONING_EVEN_FRACTIONAL ==
TESS_SPACING_FRACTIONAL_EVEN - 1);
brw_info->primitive_mode = shader_info->tess._primitive_mode;
brw_info->spacing = shader_info->tess.spacing;
brw_info->ccw = shader_info->tess.ccw;
brw_info->point_mode = shader_info->tess.point_mode;
}
const unsigned *
brw_compile_tes(const struct brw_compiler *compiler,
brw_compile_tes_params *params)
{
const struct intel_device_info *devinfo = compiler->devinfo;
nir_shader *nir = params->base.nir;
const struct brw_tes_prog_key *key = params->key;
struct intel_vue_map input_vue_map;
struct brw_tes_prog_data *prog_data = params->prog_data;
const unsigned dispatch_width = brw_geometry_stage_dispatch_width(compiler->devinfo);
const bool debug_enabled = brw_should_print_shader(nir, DEBUG_TES, params->base.source_hash);
brw_pass_tracker pt_ = {
.nir = nir,
.dispatch_width = dispatch_width,
.compiler = compiler,
.key = &key->base,
.archiver = params->base.archiver,
}, *pt = &pt_;
BRW_NIR_SNAPSHOT("first");
brw_prog_data_init(&prog_data->base.base, &params->base);
if (params->input_vue_map != NULL) {
assert(!key->separate_tess_vue_layout);
nir->info.inputs_read = key->inputs_read;
nir->info.patch_inputs_read = key->patch_inputs_read;
memcpy(&input_vue_map, params->input_vue_map,
sizeof(input_vue_map));
} else {
brw_compute_tess_vue_map(&input_vue_map,
nir->info.inputs_read,
nir->info.patch_inputs_read,
key->separate_tess_vue_layout);
}
const uint32_t pos_slots =
(nir->info.per_view_outputs & VARYING_BIT_POS) ?
MAX2(1, util_bitcount(key->base.view_mask)) : 1;
brw_compute_vue_map(devinfo, &prog_data->base.vue_map,
nir->info.outputs_written,
key->base.vue_layout, pos_slots);
brw_nir_apply_key(pt, &key->base, dispatch_width);
brw_nir_lower_tes_inputs(nir, devinfo, &input_vue_map);
brw_nir_lower_vue_outputs(nir);
BRW_NIR_SNAPSHOT("after_lower_io");
brw_nir_opt_vectorize_urb(pt);
BRW_NIR_PASS(intel_nir_lower_patch_vertices_tes);
brw_postprocess_nir(pt, debug_enabled);
BRW_NIR_PASS(brw_nir_lower_deferred_urb_writes, devinfo,
&prog_data->base.vue_map, 0, 0);
unsigned output_size_bytes = prog_data->base.vue_map.num_slots * 4 * 4;
assert(output_size_bytes >= 1);
if (output_size_bytes > GFX7_MAX_DS_URB_ENTRY_SIZE_BYTES) {
params->base.error_str = ralloc_strdup(params->base.mem_ctx,
"DS outputs exceed maximum size");
return NULL;
}
prog_data->include_primitive_id =
BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_PRIMITIVE_ID);
/* URB entry sizes are stored as a multiple of 64 bytes. */
prog_data->base.urb_entry_size = align(output_size_bytes, 64) / 64;
prog_data->base.urb_read_length = 0;
brw_fill_tess_info_from_shader_info(&prog_data->tess_info,
&nir->info);
if (unlikely(debug_enabled)) {
fprintf(stderr, "TES Input ");
brw_print_vue_map(stderr, &input_vue_map, MESA_SHADER_TESS_EVAL);
fprintf(stderr, "TES Output ");
brw_print_vue_map(stderr, &prog_data->base.vue_map,
MESA_SHADER_TESS_EVAL);
}
const brw_shader_params shader_params = {
.compiler = compiler,
.mem_ctx = params->base.mem_ctx,
.nir = nir,
.key = &key->base,
.prog_data = &prog_data->base.base,
.dispatch_width = dispatch_width,
.needs_register_pressure = params->base.stats != NULL,
.log_data = params->base.log_data,
.debug_enabled = debug_enabled,
.archiver = params->base.archiver,
};
brw_shader v(&shader_params);
if (!run_tes(v)) {
params->base.error_str =
ralloc_strdup(params->base.mem_ctx, v.fail_msg);
return NULL;
}
assert(v.payload().num_regs % reg_unit(devinfo) == 0);
prog_data->base.base.dispatch_grf_start_reg = v.payload().num_regs / reg_unit(devinfo);
prog_data->base.base.grf_used = v.grf_used;
prog_data->base.dispatch_mode = INTEL_DISPATCH_MODE_SIMD8;
brw_generator g(compiler, &params->base,
&prog_data->base.base, MESA_SHADER_TESS_EVAL);
if (unlikely(debug_enabled)) {
g.enable_debug(ralloc_asprintf(params->base.mem_ctx,
"%s tessellation evaluation shader %s",
nir->info.label ? nir->info.label
: "unnamed",
nir->info.name));
}
g.generate_code(v, params->base.stats);
g.add_const_data(nir->constant_data, nir->constant_data_size);
return g.get_assembly();
}