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This commit fixes a GS regression introduced in !4562 where ir3's GS lowering pass was moved from common code (ir3_nir) to freedreno-specific code (ir3_shader). For GS support in turnip, we need to add the GS lowering pass back in, this time in tu_shader. As for the nir_gather_info change, the GS lowering pass has always introduced a discard_if intrinsic into the GS. Previously, we simply ran nir_shader_gather_info before GS lowering, but now since we lower the GS before we need to remove the assertion that only a FS can use the discard_if intrinsic. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4892> |
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| .. | ||
| glsl | ||
| nir | ||
| spirv | ||
| Android.glsl.gen.mk | ||
| Android.glsl.mk | ||
| Android.mk | ||
| Android.nir.gen.mk | ||
| Android.nir.mk | ||
| builtin_type_macros.h | ||
| glsl_types.cpp | ||
| glsl_types.h | ||
| Makefile.sources | ||
| meson.build | ||
| nir_types.cpp | ||
| nir_types.h | ||
| SConscript | ||
| SConscript.glsl | ||
| SConscript.nir | ||
| SConscript.spirv | ||
| shader_enums.c | ||
| shader_enums.h | ||
| shader_info.h | ||