mesa/src/compiler
Caio Marcelo de Oliveira Filho c4c9c780b1 spirv: Remove more dead variables
SPIR-V modules can have multiple shaders (including of the same
stage), but the global variables are all declared for the whole
module.  This can result in variables with same Binding but
incompatible types, so those need to be removed before we use.

Previously, a similar issue but with a narrower scope was fixed by
6775665e5e ("spirv: Eliminate dead input/output variables after
translation.").

This patch depends on the previous patch that prevents variables used
only in pointer initializers to be considered dead.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3686
Fixes: 3a266a18 ("nir/spirv: Add support for declaring variables")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8133>
2020-12-18 17:41:02 +00:00
..
glsl mesa: remove unused LastUniformIndex 2020-12-18 04:53:44 +00:00
nir nir: Consider pointer initializers in nir_remove_dead_variables 2020-12-18 17:41:02 +00:00
spirv spirv: Remove more dead variables 2020-12-18 17:41:02 +00:00
Android.glsl.gen.mk android: util: Move xxd.py to util 2020-10-11 23:22:34 +02:00
Android.glsl.mk
Android.mk
Android.nir.gen.mk android: spirv: fix '::' typo in gen rules 2020-12-08 22:44:23 +01:00
Android.nir.mk android: fix libmesa_nir build 2017-07-21 08:47:56 +03:00
builtin_type_macros.h compiler/types: Add 64-bit image types 2020-11-09 17:17:39 +00:00
glsl_types.cpp glsl: Initialize glsl_type member name. 2020-12-16 19:31:25 -08:00
glsl_types.h glsl: Fix typos in comments. 2020-12-16 02:19:56 +00:00
Makefile.sources nir: use a single canonical list of intrinsic indices 2020-11-26 17:50:38 +00:00
meson.build spirv: add some tests for volatile/available/visible 2020-09-01 17:15:22 +00:00
nir_types.cpp nir: Add a size_align helper function for aligning elements to 16 bytes. 2020-11-16 13:54:22 -08:00
nir_types.h nir: Add a size_align helper function for aligning elements to 16 bytes. 2020-11-16 13:54:22 -08:00
SConscript spirv: Fix building with SCons 2018-03-30 14:33:03 -06:00
SConscript.glsl util: Move xxd.py to util 2020-10-07 21:52:04 +00:00
SConscript.nir nir: use a single canonical list of intrinsic indices 2020-11-26 17:50:38 +00:00
SConscript.spirv scons: fix SPIR-V -> NIR build 2020-10-13 16:53:10 +01:00
shader_enums.c compiler/nir: introduce a new helper to get varying name 2020-12-01 08:20:38 +00:00
shader_enums.h compiler: update gl_access_qualifier comments 2020-12-09 14:41:38 +00:00
shader_info.h glsl: Fix typos in comments. 2020-12-16 02:19:56 +00:00