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Non-uniform descriptors are not loaded in NIR and instead the pointer is passed to abi->load_sampler_desc. It can be the case that only the texture or sampler uses this path. For the descriptor which doesn't use the path, we would previously pass NULL to abi->load_sampler_desc. Signed-off-by: Rhys Perry <pendingchaos02@gmail.com> Reviewed-by: Georg Lehmann <dadschoorse@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19198> |
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| .. | ||
| ac_llvm_build.c | ||
| ac_llvm_build.h | ||
| ac_llvm_cull.c | ||
| ac_llvm_cull.h | ||
| ac_llvm_helper.cpp | ||
| ac_llvm_util.c | ||
| ac_llvm_util.h | ||
| ac_nir_to_llvm.c | ||
| ac_nir_to_llvm.h | ||
| ac_shader_abi.h | ||
| meson.build | ||