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glsl
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mesa: do not use bitfields for advanced-blend state
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2020-07-17 06:19:16 +00:00 |
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nir
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nir: Allow for system values with variable numbers of destination components
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2020-07-22 23:43:35 +00:00 |
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spirv
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spirv: Add support for SPV_EXT_shader_atomic_float
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2020-07-21 05:01:34 +00:00 |
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Android.glsl.gen.mk
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Android: Fixes for Q and R
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2020-07-15 20:49:24 +00:00 |
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Android.glsl.mk
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android: glsl: build shader cache sources
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2017-02-20 16:30:37 +00:00 |
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Android.mk
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Android: glsl: add rules to generate ir_expression*.h header files
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2016-09-06 15:58:55 +01:00 |
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Android.nir.gen.mk
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nir: Add missing dependency in Android.nir.gen.mk
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2019-08-19 09:53:18 +03:00 |
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Android.nir.mk
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android: fix libmesa_nir build
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2017-07-21 08:47:56 +03:00 |
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builtin_type_macros.h
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glsl_types: vec8/vec16 support
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2018-03-25 10:42:54 -04:00 |
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glsl_types.cpp
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nir: add int16 and uint16 type helpers
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2020-06-02 20:01:18 +00:00 |
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glsl_types.h
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glsl: don't lower builtins to mediump that don't allow it
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2020-07-07 22:02:06 -04:00 |
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Makefile.sources
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nir: Add nir_lower_clip_disable.c to SCons build.
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2020-07-04 01:04:54 +00:00 |
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meson.build
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meson: use gnu_symbol_visibility argument
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2020-06-01 18:59:18 +00:00 |
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nir_types.cpp
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nir: add glsl_get_ifc_packing() helper
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2020-06-03 02:22:23 +00:00 |
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nir_types.h
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nir: add glsl_get_ifc_packing() helper
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2020-06-03 02:22:23 +00:00 |
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SConscript
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spirv: Fix building with SCons
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2018-03-30 14:33:03 -06:00 |
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SConscript.glsl
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Move compiler.h and imports.h/c from src/mesa/main into src/util
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2020-03-27 21:00:09 +00:00 |
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SConscript.nir
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nir: mako all the intrinsics
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2018-03-27 08:36:37 -04:00 |
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SConscript.spirv
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spirv: Fix building with SCons
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2018-03-30 14:33:03 -06:00 |
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shader_enums.c
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compiler: Add a system value for the line coord
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2020-07-06 21:59:15 +00:00 |
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shader_enums.h
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mesa: do not use bitfields for advanced-blend state
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2020-07-17 06:19:16 +00:00 |
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shader_info.h
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spirv: Add support for SPV_EXT_shader_atomic_float
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2020-07-21 05:01:34 +00:00 |