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glsl
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glsl: Add varyings to "zero-init of uninitialized vars" workaround
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2019-11-22 15:25:56 +00:00 |
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nir
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nir/serialize: try to pack both deref array src into 32 bits
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2019-11-23 00:02:10 -05:00 |
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spirv
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vtn/opencl: add clz support
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2019-11-22 04:37:41 +10:00 |
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Android.glsl.gen.mk
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mesa: android: Remove unnecessary dependency tracking rules
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2019-05-06 11:29:25 +00:00 |
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Android.glsl.mk
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android: glsl: build shader cache sources
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2017-02-20 16:30:37 +00:00 |
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Android.mk
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Android: glsl: add rules to generate ir_expression*.h header files
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2016-09-06 15:58:55 +01:00 |
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Android.nir.gen.mk
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nir: Add missing dependency in Android.nir.gen.mk
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2019-08-19 09:53:18 +03:00 |
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Android.nir.mk
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android: fix libmesa_nir build
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2017-07-21 08:47:56 +03:00 |
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builtin_type_macros.h
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glsl_types: vec8/vec16 support
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2018-03-25 10:42:54 -04:00 |
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glsl_types.cpp
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glsl: encode struct/interface types better
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2019-11-01 19:19:03 -04:00 |
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glsl_types.h
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Move blob from compiler/ to util/
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2019-09-19 19:56:22 +00:00 |
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Makefile.sources
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nir: strip as we serialize to remove the nir_shader_clone call
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2019-11-21 18:49:57 -05:00 |
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meson.build
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meson: drop unused inc_nir
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2019-10-07 21:49:40 +01:00 |
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nir_types.cpp
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nir: define 8-byte size and alignment for bindless variables
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2019-09-23 15:34:22 -04:00 |
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nir_types.h
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compiler: Add glsl_contains_opaque() helper
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2019-09-10 14:36:46 -07:00 |
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SConscript
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spirv: Fix building with SCons
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2018-03-30 14:33:03 -06:00 |
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SConscript.glsl
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compiler: move build definition of pp_standalone_scaffolding.c
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2019-11-21 16:07:08 +11:00 |
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SConscript.nir
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nir: mako all the intrinsics
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2018-03-27 08:36:37 -04:00 |
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SConscript.spirv
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spirv: Fix building with SCons
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2018-03-30 14:33:03 -06:00 |
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shader_enums.c
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freedreno/ir3: Add ir3 intrinsics for tessellation
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2019-11-07 16:36:50 -08:00 |
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shader_enums.h
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freedreno/ir3: Add ir3 intrinsics for tessellation
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2019-11-07 16:36:50 -08:00 |
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shader_info.h
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compiler: pack shader_info from 160 bytes to 96 bytes
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2019-11-08 16:54:08 -05:00 |