mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-26 12:50:10 +01:00
We were previously using the TGSI input index, which can exceed the number of parameters passed from the vertex shader via the parameter cache. Now we use a separate index which only counts those parameters. Prevents piglit regressions with the following fix. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
98 lines
2.8 KiB
C
98 lines
2.8 KiB
C
/*
|
|
* Copyright 2012 Advanced Micro Devices, Inc.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the "Software"),
|
|
* to deal in the Software without restriction, including without limitation
|
|
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
|
* license, and/or sell copies of the Software, and to permit persons to whom
|
|
* the Software is furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice (including the next
|
|
* paragraph) shall be included in all copies or substantial portions of the
|
|
* Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
|
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
|
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
|
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
|
* USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
*
|
|
* Authors:
|
|
* Tom Stellard <thomas.stellard@amd.com>
|
|
* Michel Dänzer <michel.daenzer@amd.com>
|
|
* Christian König <christian.koenig@amd.com>
|
|
*/
|
|
|
|
#ifndef RADEONSI_SHADER_H
|
|
#define RADEONSI_SHADER_H
|
|
|
|
#define SI_SGPR_CONST 0
|
|
#define SI_SGPR_SAMPLER 2
|
|
#define SI_SGPR_RESOURCE 4
|
|
#define SI_SGPR_VERTEX_BUFFER 6
|
|
|
|
#define SI_VS_NUM_USER_SGPR 8
|
|
#define SI_PS_NUM_USER_SGPR 6
|
|
|
|
struct si_shader_io {
|
|
unsigned name;
|
|
int sid;
|
|
unsigned param_offset;
|
|
unsigned interpolate;
|
|
bool centroid;
|
|
};
|
|
|
|
struct si_pipe_shader;
|
|
|
|
struct si_pipe_shader_selector {
|
|
struct si_pipe_shader *current;
|
|
|
|
struct tgsi_token *tokens;
|
|
struct pipe_stream_output_info so;
|
|
|
|
unsigned num_shaders;
|
|
|
|
/* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
|
|
unsigned type;
|
|
|
|
/* 1 when the shader contains
|
|
* TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS, otherwise it's 0.
|
|
* Used to determine whether we need to include nr_cbufs in the key */
|
|
unsigned fs_write_all;
|
|
};
|
|
|
|
struct si_shader {
|
|
unsigned ninput;
|
|
struct si_shader_io input[32];
|
|
|
|
unsigned noutput;
|
|
struct si_shader_io output[32];
|
|
|
|
unsigned ninterp;
|
|
bool uses_kill;
|
|
bool fs_write_all;
|
|
unsigned nr_cbufs;
|
|
};
|
|
|
|
struct si_pipe_shader {
|
|
struct si_pipe_shader_selector *selector;
|
|
struct si_pipe_shader *next_variant;
|
|
struct si_shader shader;
|
|
struct si_pm4_state *pm4;
|
|
struct si_resource *bo;
|
|
unsigned num_sgprs;
|
|
unsigned num_vgprs;
|
|
unsigned spi_ps_input_ena;
|
|
unsigned sprite_coord_enable;
|
|
unsigned so_strides[4];
|
|
unsigned key;
|
|
};
|
|
|
|
/* radeonsi_shader.c */
|
|
int si_pipe_shader_create(struct pipe_context *ctx, struct si_pipe_shader *shader);
|
|
void si_pipe_shader_destroy(struct pipe_context *ctx, struct si_pipe_shader *shader);
|
|
|
|
#endif
|