mesa/src/freedreno/ir3/ir3_assembler.c
David Heidelberg 89366ff523 freedreno: Convert to SPDX-License-Identifier instead of pasting whole license
SPDX is ISO standard now, let's leverage it to cleanup our code.

Acked-by: Rob Clark <robclark@freedesktop.org>
Signed-off-by: David Heidelberg <david@ixit.cz>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30721>
2024-08-28 08:54:00 +00:00

61 lines
1.4 KiB
C

/*
* Copyright © 2020 Google, Inc.
* SPDX-License-Identifier: MIT
*/
#include "ir3_assembler.h"
#include "ir3_parser.h"
#include "ir3_shader.h"
/**
* A helper to go from ir3 assembly to assembled shader. The shader has a
* single variant.
*/
struct ir3_shader *
ir3_parse_asm(struct ir3_compiler *c, struct ir3_kernel_info *info, FILE *in)
{
struct ir3_shader *shader = rzalloc_size(NULL, sizeof(*shader));
shader->compiler = c;
shader->type = MESA_SHADER_COMPUTE;
mtx_init(&shader->variants_lock, mtx_plain);
struct ir3_shader_variant *v = rzalloc_size(shader, sizeof(*v));
v->type = MESA_SHADER_COMPUTE;
v->compiler = c;
v->const_state = rzalloc_size(v, sizeof(*v->const_state));
v->shader_options.real_wavesize = IR3_SINGLE_OR_DOUBLE;
if (c->gen >= 6)
v->mergedregs = true;
shader->variants = v;
shader->variant_count = 1;
info->numwg = INVALID_REG;
for (int i = 0; i < MAX_BUFS; i++) {
info->buf_addr_regs[i] = INVALID_REG;
}
/* Provide a default local_size in case the shader doesn't set it, so that
* we don't crash at least.
*/
v->local_size[0] = v->local_size[1] = v->local_size[2] = 1;
v->ir = ir3_parse(v, info, in);
if (!v->ir)
goto error;
ir3_debug_print(v->ir, "AFTER PARSING");
v->bin = ir3_shader_assemble(v);
if (!v->bin)
goto error;
return shader;
error:
ralloc_free(shader);
return NULL;
}