mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
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Currently, vk_sync_timeline_wait() may report idle while we still have time points outstanding in vk_queue. This race between vk_sync_timeline and vk_queue is problematic as vk_queue_submit_cleanup() can end-up trying to unref a timeline point that was already destroyed in vk_sync_timeline_finish(), leading to an use-after-free. Address this race-condition by introducing a reference counter to the timeline. Each timeline point takes a reference to the timeline when it's checked out and drops the reference when it's freed. Now, the timeline is only destroyed when all the references had been dropped. To guarantee that all references will be dropped and the timeline will be destroyed, vk_sync_timeline_finish() waits for all pending points to be checked out. This commit fixes several Mesa CI flakes in v3dv related to timeline semaphores. Cc: mesa-stable Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12648 Signed-off-by: Maíra Canal <mcanal@igalia.com> Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35921>
596 lines
19 KiB
C
596 lines
19 KiB
C
/*
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* Copyright © 2021 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "vk_sync_timeline.h"
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#include <inttypes.h>
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#include "util/os_time.h"
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#include "util/timespec.h"
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#include "vk_alloc.h"
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#include "vk_device.h"
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#include "vk_log.h"
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static struct vk_sync_timeline *
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to_vk_sync_timeline(struct vk_sync *sync)
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{
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assert(sync->type->init == vk_sync_timeline_init);
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return container_of(sync, struct vk_sync_timeline, sync);
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}
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static struct vk_sync_timeline_state *
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to_vk_sync_timeline_state(struct vk_sync *sync)
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{
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struct vk_sync_timeline *timeline = to_vk_sync_timeline(sync);
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return timeline->state;
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}
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static void
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vk_sync_timeline_type_validate(const struct vk_sync_timeline_type *ttype)
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{
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ASSERTED const enum vk_sync_features req_features =
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VK_SYNC_FEATURE_BINARY |
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VK_SYNC_FEATURE_GPU_WAIT |
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VK_SYNC_FEATURE_GPU_MULTI_WAIT |
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VK_SYNC_FEATURE_CPU_WAIT |
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VK_SYNC_FEATURE_CPU_RESET;
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assert(!(req_features & ~ttype->point_sync_type->features));
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}
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static void
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vk_sync_timeline_state_ref(struct vk_sync_timeline_state *state)
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{
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p_atomic_inc(&state->refcount);
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}
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static void
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vk_sync_timeline_state_unref(struct vk_device *device,
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struct vk_sync_timeline_state *state)
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{
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if (p_atomic_dec_return(&state->refcount))
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return;
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list_for_each_entry_safe(struct vk_sync_timeline_point, point,
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&state->free_points, link) {
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list_del(&point->link);
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vk_sync_finish(device, &point->sync);
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vk_free(&device->alloc, point);
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}
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list_for_each_entry_safe(struct vk_sync_timeline_point, point,
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&state->pending_points, link) {
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list_del(&point->link);
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vk_sync_finish(device, &point->sync);
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vk_free(&device->alloc, point);
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}
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u_cnd_monotonic_destroy(&state->cond);
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mtx_destroy(&state->mutex);
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vk_free(&device->alloc, state);
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}
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VkResult
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vk_sync_timeline_init(struct vk_device *device,
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struct vk_sync *sync,
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uint64_t initial_value)
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{
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struct vk_sync_timeline *timeline = to_vk_sync_timeline(sync);
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struct vk_sync_timeline_state *state;
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int ret;
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ASSERTED const struct vk_sync_timeline_type *ttype =
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container_of(timeline->sync.type, struct vk_sync_timeline_type, sync);
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vk_sync_timeline_type_validate(ttype);
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state = vk_zalloc(&device->alloc, sizeof(*state), 8,
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VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
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if (!state)
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return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
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ret = mtx_init(&state->mutex, mtx_plain);
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if (ret != thrd_success) {
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vk_free(&device->alloc, state);
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return vk_errorf(device, VK_ERROR_UNKNOWN, "mtx_init failed");
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}
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ret = u_cnd_monotonic_init(&state->cond);
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if (ret != thrd_success) {
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mtx_destroy(&state->mutex);
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vk_free(&device->alloc, state);
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return vk_errorf(device, VK_ERROR_UNKNOWN, "cnd_init failed");
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}
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state->highest_past = state->highest_pending = initial_value;
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list_inithead(&state->pending_points);
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list_inithead(&state->free_points);
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p_atomic_set(&state->refcount, 1);
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timeline->state = state;
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return VK_SUCCESS;
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}
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static VkResult
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vk_sync_timeline_gc_locked(struct vk_device *device,
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struct vk_sync_timeline_state *state,
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bool drain);
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static void
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vk_sync_timeline_finish(struct vk_device *device,
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struct vk_sync *sync)
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{
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struct vk_sync_timeline_state *state = to_vk_sync_timeline_state(sync);
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/* We need to garbage collect to get rid of any pending points so that the
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* vk_sync_timeline_state_unref() at the end drops the final reference
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* held by the vk_sync_timeline. It's up to the client to ensure that
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* there are no vk_sync in-flight when this is called so this should get
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* rid of all pending time points. The only time point references left are
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* those held by waits or vk_queue_submit().
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*/
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mtx_lock(&state->mutex);
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vk_sync_timeline_gc_locked(device, state, true);
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assert(list_is_empty(&state->pending_points));
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mtx_unlock(&state->mutex);
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vk_sync_timeline_state_unref(device, state);
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}
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static struct vk_sync_timeline_point *
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vk_sync_timeline_first_point(struct vk_sync_timeline_state *state)
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{
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struct vk_sync_timeline_point *point =
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list_first_entry(&state->pending_points,
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struct vk_sync_timeline_point, link);
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assert(point->value <= state->highest_pending);
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assert(point->value > state->highest_past);
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return point;
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}
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static VkResult
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vk_sync_timeline_alloc_point_locked(struct vk_device *device,
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struct vk_sync_timeline *timeline,
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uint64_t value,
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struct vk_sync_timeline_point **point_out)
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{
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struct vk_sync_timeline_state *state = timeline->state;
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struct vk_sync_timeline_point *point;
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VkResult result;
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result = vk_sync_timeline_gc_locked(device, state, false);
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if (unlikely(result != VK_SUCCESS))
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return result;
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if (list_is_empty(&state->free_points)) {
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const struct vk_sync_timeline_type *ttype =
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container_of(timeline->sync.type, struct vk_sync_timeline_type, sync);
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const struct vk_sync_type *point_sync_type = ttype->point_sync_type;
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size_t size = offsetof(struct vk_sync_timeline_point, sync) +
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point_sync_type->size;
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point = vk_zalloc(&device->alloc, size, 8,
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VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
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if (!point)
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return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
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point->timeline_state = state;
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result = vk_sync_init(device, &point->sync, point_sync_type,
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0 /* flags */, 0 /* initial_value */);
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if (unlikely(result != VK_SUCCESS)) {
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vk_free(&device->alloc, point);
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return result;
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}
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} else {
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point = list_first_entry(&state->free_points,
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struct vk_sync_timeline_point, link);
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if (point->sync.type->reset) {
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result = vk_sync_reset(device, &point->sync);
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if (unlikely(result != VK_SUCCESS))
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return result;
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}
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list_del(&point->link);
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}
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point->value = value;
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assert(point->refcount == 0);
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point->refcount++;
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*point_out = point;
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vk_sync_timeline_state_ref(state);
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return VK_SUCCESS;
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}
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VkResult
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vk_sync_timeline_alloc_point(struct vk_device *device,
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struct vk_sync_timeline *timeline,
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uint64_t value,
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struct vk_sync_timeline_point **point_out)
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{
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VkResult result;
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mtx_lock(&timeline->state->mutex);
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result = vk_sync_timeline_alloc_point_locked(device, timeline, value, point_out);
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mtx_unlock(&timeline->state->mutex);
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return result;
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}
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static void
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vk_sync_timeline_ref_point_locked(struct vk_sync_timeline_point *point)
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{
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point->refcount++;
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}
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/* Returns true if this was the last reference to point.
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*
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* DO NOT call this helper directly. You should call vk_sync_timeline_unref_point_locked()
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* or vk_sync_timeline_point_unref() instead.
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*/
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static bool
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vk_sync_timeline_unref_point_no_unref_state_locked(struct vk_sync_timeline_point *point)
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{
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struct vk_sync_timeline_state *state = point->timeline_state;
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assert(point->refcount > 0);
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point->refcount--;
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if (point->refcount > 0)
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return false;
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assert(point->refcount == 0);
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/* The pending list also takes a reference so this can't be pending */
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assert(!point->pending);
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list_add(&point->link, &state->free_points);
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return true;
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}
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static void
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vk_sync_timeline_unref_point_locked(struct vk_device *device,
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struct vk_sync_timeline_state *state,
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struct vk_sync_timeline_point *point)
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{
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/* The caller needs to have its own reference to the state, not just the
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* one implicit in point, because it's also holding the lock.
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*/
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assert(p_atomic_read(&state->refcount) > 1);
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if (vk_sync_timeline_unref_point_no_unref_state_locked(point))
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vk_sync_timeline_state_unref(device, state);
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}
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void
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vk_sync_timeline_point_unref(struct vk_device *device,
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struct vk_sync_timeline_point *point)
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{
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struct vk_sync_timeline_state *state = point->timeline_state;
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mtx_lock(&state->mutex);
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const bool last_ref =
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vk_sync_timeline_unref_point_no_unref_state_locked(point);
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mtx_unlock(&state->mutex);
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/* Drop the state reference outside the mutex so we don't free the state
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* and then try to unlock the mutex.
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*/
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if (last_ref)
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vk_sync_timeline_state_unref(device, state);
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}
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static void
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vk_sync_timeline_complete_point_locked(struct vk_device *device,
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struct vk_sync_timeline_state *state,
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struct vk_sync_timeline_point *point)
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{
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if (!point->pending)
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return;
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assert(state->highest_past < point->value);
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state->highest_past = point->value;
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point->pending = false;
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list_del(&point->link);
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/* Drop the pending reference */
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vk_sync_timeline_unref_point_locked(device, state, point);
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}
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static VkResult
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vk_sync_timeline_gc_locked(struct vk_device *device,
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struct vk_sync_timeline_state *state,
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bool drain)
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{
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list_for_each_entry_safe(struct vk_sync_timeline_point, point,
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&state->pending_points, link) {
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/* state->highest_pending is only incremented once submission has
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* happened. If this point has a greater serial, it means the point
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* hasn't been submitted yet.
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*/
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if (point->value > state->highest_pending)
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return VK_SUCCESS;
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/* If someone is waiting on this time point, consider it busy and don't
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* try to recycle it. There's a slim possibility that it's no longer
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* busy by the time we look at it but we would be recycling it out from
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* under a waiter and that can lead to weird races.
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*
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* We walk the list in-order so if this time point is still busy so is
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* every following time point
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*/
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assert(point->refcount > 0);
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if (point->refcount > 1 && !drain)
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return VK_SUCCESS;
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/* Garbage collect any signaled point. */
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VkResult result = vk_sync_wait(device, &point->sync, 0,
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VK_SYNC_WAIT_COMPLETE,
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0 /* abs_timeout_ns */);
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if (result == VK_TIMEOUT) {
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/* We walk the list in-order so if this time point is still busy so
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* is every following time point
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*/
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return VK_SUCCESS;
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} else if (result != VK_SUCCESS) {
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return result;
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}
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vk_sync_timeline_complete_point_locked(device, state, point);
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}
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return VK_SUCCESS;
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}
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VkResult
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vk_sync_timeline_point_install(struct vk_device *device,
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struct vk_sync_timeline_point *point)
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{
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struct vk_sync_timeline_state *state = point->timeline_state;
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mtx_lock(&state->mutex);
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assert(point->value > state->highest_pending);
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state->highest_pending = point->value;
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/* Adding to the pending list implicitly takes a reference but also this
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* function is documented to consume the reference to point so we don't
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* need to do anything to the reference count here.
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*/
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point->pending = true;
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list_addtail(&point->link, &state->pending_points);
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int ret = u_cnd_monotonic_broadcast(&state->cond);
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mtx_unlock(&state->mutex);
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if (ret == thrd_error)
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return vk_errorf(device, VK_ERROR_UNKNOWN, "cnd_broadcast failed");
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return VK_SUCCESS;
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}
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static VkResult
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vk_sync_timeline_get_point_locked(struct vk_device *device,
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struct vk_sync_timeline_state *state,
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uint64_t wait_value,
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struct vk_sync_timeline_point **point_out)
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{
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if (state->highest_past >= wait_value) {
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/* Nothing to wait on */
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*point_out = NULL;
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return VK_SUCCESS;
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}
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list_for_each_entry(struct vk_sync_timeline_point, point,
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&state->pending_points, link) {
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if (point->value >= wait_value) {
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vk_sync_timeline_ref_point_locked(point);
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*point_out = point;
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return VK_SUCCESS;
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}
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}
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return VK_NOT_READY;
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}
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VkResult
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vk_sync_timeline_get_point(struct vk_device *device,
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struct vk_sync_timeline *timeline,
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uint64_t wait_value,
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struct vk_sync_timeline_point **point_out)
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{
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struct vk_sync_timeline_state *state = timeline->state;
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mtx_lock(&state->mutex);
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VkResult result = vk_sync_timeline_get_point_locked(device, state,
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wait_value, point_out);
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mtx_unlock(&state->mutex);
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return result;
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}
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static VkResult
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vk_sync_timeline_signal_locked(struct vk_device *device,
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struct vk_sync_timeline_state *state,
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uint64_t value)
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{
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VkResult result = vk_sync_timeline_gc_locked(device, state, true);
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if (unlikely(result != VK_SUCCESS))
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return result;
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if (unlikely(value <= state->highest_past)) {
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return vk_device_set_lost(device, "Timeline values must only ever "
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"strictly increase.");
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}
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assert(list_is_empty(&state->pending_points));
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assert(state->highest_pending == state->highest_past);
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state->highest_pending = state->highest_past = value;
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int ret = u_cnd_monotonic_broadcast(&state->cond);
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if (ret == thrd_error)
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return vk_errorf(device, VK_ERROR_UNKNOWN, "cnd_broadcast failed");
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return VK_SUCCESS;
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}
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static VkResult
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vk_sync_timeline_signal(struct vk_device *device,
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struct vk_sync *sync,
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uint64_t value)
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{
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struct vk_sync_timeline_state *state = to_vk_sync_timeline_state(sync);
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mtx_lock(&state->mutex);
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VkResult result = vk_sync_timeline_signal_locked(device, state, value);
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mtx_unlock(&state->mutex);
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return result;
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}
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static VkResult
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vk_sync_timeline_get_value(struct vk_device *device,
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struct vk_sync *sync,
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uint64_t *value)
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{
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struct vk_sync_timeline_state *state = to_vk_sync_timeline_state(sync);
|
|
|
|
mtx_lock(&state->mutex);
|
|
VkResult result = vk_sync_timeline_gc_locked(device, state, true);
|
|
mtx_unlock(&state->mutex);
|
|
|
|
if (result != VK_SUCCESS)
|
|
return result;
|
|
|
|
*value = state->highest_past;
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
static VkResult
|
|
vk_sync_timeline_wait_locked(struct vk_device *device,
|
|
struct vk_sync_timeline_state *state,
|
|
uint64_t wait_value,
|
|
enum vk_sync_wait_flags wait_flags,
|
|
uint64_t abs_timeout_ns)
|
|
{
|
|
struct timespec abs_timeout_ts;
|
|
timespec_from_nsec(&abs_timeout_ts, abs_timeout_ns);
|
|
|
|
/* Wait on the queue_submit condition variable until the timeline has a
|
|
* time point pending that's at least as high as wait_value.
|
|
*/
|
|
while (state->highest_pending < wait_value) {
|
|
int ret = u_cnd_monotonic_timedwait(&state->cond, &state->mutex,
|
|
&abs_timeout_ts);
|
|
if (ret == thrd_timedout)
|
|
return VK_TIMEOUT;
|
|
|
|
if (ret != thrd_success)
|
|
return vk_errorf(device, VK_ERROR_UNKNOWN, "cnd_timedwait failed");
|
|
}
|
|
|
|
if (wait_flags & VK_SYNC_WAIT_PENDING)
|
|
return VK_SUCCESS;
|
|
|
|
VkResult result = vk_sync_timeline_gc_locked(device, state, false);
|
|
if (result != VK_SUCCESS)
|
|
return result;
|
|
|
|
while (state->highest_past < wait_value) {
|
|
struct vk_sync_timeline_point *point = vk_sync_timeline_first_point(state);
|
|
|
|
/* Drop the lock while we wait. */
|
|
vk_sync_timeline_ref_point_locked(point);
|
|
mtx_unlock(&state->mutex);
|
|
|
|
result = vk_sync_wait(device, &point->sync, 0,
|
|
VK_SYNC_WAIT_COMPLETE,
|
|
abs_timeout_ns);
|
|
|
|
/* Pick the mutex back up */
|
|
mtx_lock(&state->mutex);
|
|
vk_sync_timeline_unref_point_locked(device, state, point);
|
|
|
|
/* This covers both VK_TIMEOUT and VK_ERROR_DEVICE_LOST */
|
|
if (result != VK_SUCCESS)
|
|
return result;
|
|
|
|
vk_sync_timeline_complete_point_locked(device, state, point);
|
|
}
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
static VkResult
|
|
vk_sync_timeline_wait(struct vk_device *device,
|
|
struct vk_sync *sync,
|
|
uint64_t wait_value,
|
|
enum vk_sync_wait_flags wait_flags,
|
|
uint64_t abs_timeout_ns)
|
|
{
|
|
struct vk_sync_timeline_state *state = to_vk_sync_timeline_state(sync);
|
|
|
|
mtx_lock(&state->mutex);
|
|
VkResult result = vk_sync_timeline_wait_locked(device, state,
|
|
wait_value, wait_flags,
|
|
abs_timeout_ns);
|
|
mtx_unlock(&state->mutex);
|
|
|
|
return result;
|
|
}
|
|
|
|
struct vk_sync_timeline_type
|
|
vk_sync_timeline_get_type(const struct vk_sync_type *point_sync_type)
|
|
{
|
|
return (struct vk_sync_timeline_type) {
|
|
.sync = {
|
|
.size = sizeof(struct vk_sync_timeline),
|
|
.features = VK_SYNC_FEATURE_TIMELINE |
|
|
VK_SYNC_FEATURE_GPU_WAIT |
|
|
VK_SYNC_FEATURE_CPU_WAIT |
|
|
VK_SYNC_FEATURE_CPU_SIGNAL |
|
|
VK_SYNC_FEATURE_WAIT_ANY |
|
|
VK_SYNC_FEATURE_WAIT_PENDING,
|
|
.init = vk_sync_timeline_init,
|
|
.finish = vk_sync_timeline_finish,
|
|
.signal = vk_sync_timeline_signal,
|
|
.get_value = vk_sync_timeline_get_value,
|
|
.wait = vk_sync_timeline_wait,
|
|
},
|
|
.point_sync_type = point_sync_type,
|
|
};
|
|
}
|