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Samuel Pitoiset c2932690c6 radv: fix a sync issue with geometry shader primitives query on GFX10+
When NGG is used, the hw can't know the number of geometry shader
primitives. To fix that, the NGG geometry shader accumulates itself
the number of primitives by using an atomic operation directly to GDS.

Then, begin/query copy the start/stop values from GDS to the
query pool buffer using a PS_DONE event. This was actually wrong
because PS_DONE is completely asynchronous to everything and executed
when the preceding draws finish pixel shaders.

Fix this by using a COPY_DATA packet which is synced with CP. This
fixes random failures on Sienna Cichlid with
dEQP-VK.query_pool.statistics_query.*.geometry_shader_primitives.*.

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8590>
(cherry picked from commit 085e2ce3d4)
2021-01-25 10:49:58 -08:00
.appveyor appveyor: Use Python3. 2020-08-06 09:46:48 +00:00
.gitlab/issue_templates gitlab: ask for more detailed info about GPU 2020-08-20 11:56:19 +00:00
.gitlab-ci ci: exclude one CTS test that timeout most of the time for RADV CI 2021-01-25 10:49:58 -08:00
bin android_stub: Update platform headers to include gralloc1.h. 2020-10-19 18:41:50 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: Add sha256sum for 20.3.3 2021-01-13 10:24:11 -08:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include CL: update CL headers to 3.0 2020-11-06 17:02:54 +10:00
scons scons/windows: Support build with LLVM 11. 2020-10-23 17:17:01 -07:00
src radv: fix a sync issue with geometry shader primitives query on GFX10+ 2021-01-25 10:49:58 -08:00
subprojects meson: use github URL for wraps instead of completely unreliable wrapdb 2020-01-16 23:06:43 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig docs: fixup indentation 2020-01-18 11:39:32 +01:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml ci: Drop x86_build_old image 2020-12-07 09:20:39 -08:00
.mailmap .mailmap: add an alias for Andres Gomez 2020-04-30 14:33:20 +03:00
.pick_status.json radv: fix a sync issue with geometry shader primitives query on GFX10+ 2021-01-25 10:49:58 -08:00
.travis.yml travis: autodetect python version instead of hard-coding it 2019-12-21 20:23:08 +00:00
Android.common.mk tree-wide: fix deprecated GitLab URLs 2020-05-23 15:33:50 +00:00
Android.mk ac/llvm: handle static/shared llvm init separately 2020-08-17 10:47:41 +00:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
common.py scons: Print a deprecation warning about using scons on not windows 2019-10-24 18:33:50 +00:00
meson.build util: Avoid pthread_setaffinity_np on NetBSD 2021-01-12 15:27:35 -08:00
meson_options.txt meson: Don't add extra values to shader-cache 2020-11-24 22:08:17 -08:00
README.rst README: update references to internal docs 2020-06-13 10:42:01 +00:00
REVIEWERS REVIEWERS: add VMware reviewers 2019-10-18 16:42:40 +00:00
SConstruct tree-wide: fix deprecated GitLab URLs 2020-05-23 15:33:50 +00:00
VERSION VERSION: bump to 20.3.3 2021-01-13 10:06:51 -08:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.