mesa/src/compiler/nir/nir_sweep.c
Jason Ekstrand c11833ab24 nir,spirv: Rework function calls
This commit completely reworks function calls in NIR.  Instead of having
a set of variables for the parameters and return value, nir_call_instr
now has simply has a number of sources which get mapped to load_param
intrinsics inside the functions.  It's up to the client API to build an
ABI on top of that.  In SPIR-V, out parameters are handled by passing
the result of a deref through as an SSA value and storing to it.

This virtue of this approach can be seen by how much it allows us to
delete from core NIR.  In particular, nir_inline_functions gets halved
and goes from a fairly difficult pass to understand in detail to almost
trivial.  It also simplifies spirv_to_nir somewhat because NIR functions
never were a good fit for SPIR-V.

Unfortunately, there is no good way to do this without a mega-commit.
Core NIR and SPIR-V have to be changed at the same time.  This also
requires changes to anv and radv because nir_inline_functions couldn't
handle deref instructions before this change and can't work without them
after this change.

Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:58 -07:00

172 lines
4.9 KiB
C

/*
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "nir.h"
/**
* \file nir_sweep.c
*
* The nir_sweep() pass performs a mark and sweep pass over a nir_shader's associated
* memory - anything still connected to the program will be kept, and any dead memory
* we dropped on the floor will be freed.
*
* The expectation is that drivers should call this when finished compiling the shader
* (after any optimization, lowering, and so on). However, it's also fine to call it
* earlier, and even many times, trading CPU cycles for memory savings.
*/
#define steal_list(mem_ctx, type, list) \
foreach_list_typed(type, obj, node, list) { ralloc_steal(mem_ctx, obj); }
static void sweep_cf_node(nir_shader *nir, nir_cf_node *cf_node);
static bool
sweep_src_indirect(nir_src *src, void *nir)
{
if (!src->is_ssa && src->reg.indirect)
ralloc_steal(nir, src->reg.indirect);
return true;
}
static bool
sweep_dest_indirect(nir_dest *dest, void *nir)
{
if (!dest->is_ssa && dest->reg.indirect)
ralloc_steal(nir, dest->reg.indirect);
return true;
}
static void
sweep_block(nir_shader *nir, nir_block *block)
{
ralloc_steal(nir, block);
nir_foreach_instr(instr, block) {
ralloc_steal(nir, instr);
nir_foreach_src(instr, sweep_src_indirect, nir);
nir_foreach_dest(instr, sweep_dest_indirect, nir);
}
}
static void
sweep_if(nir_shader *nir, nir_if *iff)
{
ralloc_steal(nir, iff);
foreach_list_typed(nir_cf_node, cf_node, node, &iff->then_list) {
sweep_cf_node(nir, cf_node);
}
foreach_list_typed(nir_cf_node, cf_node, node, &iff->else_list) {
sweep_cf_node(nir, cf_node);
}
}
static void
sweep_loop(nir_shader *nir, nir_loop *loop)
{
ralloc_steal(nir, loop);
foreach_list_typed(nir_cf_node, cf_node, node, &loop->body) {
sweep_cf_node(nir, cf_node);
}
}
static void
sweep_cf_node(nir_shader *nir, nir_cf_node *cf_node)
{
switch (cf_node->type) {
case nir_cf_node_block:
sweep_block(nir, nir_cf_node_as_block(cf_node));
break;
case nir_cf_node_if:
sweep_if(nir, nir_cf_node_as_if(cf_node));
break;
case nir_cf_node_loop:
sweep_loop(nir, nir_cf_node_as_loop(cf_node));
break;
default:
unreachable("Invalid CF node type");
}
}
static void
sweep_impl(nir_shader *nir, nir_function_impl *impl)
{
ralloc_steal(nir, impl);
steal_list(nir, nir_variable, &impl->locals);
steal_list(nir, nir_register, &impl->registers);
foreach_list_typed(nir_cf_node, cf_node, node, &impl->body) {
sweep_cf_node(nir, cf_node);
}
sweep_block(nir, impl->end_block);
/* Wipe out all the metadata, if any. */
nir_metadata_preserve(impl, nir_metadata_none);
}
static void
sweep_function(nir_shader *nir, nir_function *f)
{
ralloc_steal(nir, f);
ralloc_steal(nir, f->params);
if (f->impl)
sweep_impl(nir, f->impl);
}
void
nir_sweep(nir_shader *nir)
{
void *rubbish = ralloc_context(NULL);
/* First, move ownership of all the memory to a temporary context; assume dead. */
ralloc_adopt(rubbish, nir);
ralloc_steal(nir, (char *)nir->info.name);
if (nir->info.label)
ralloc_steal(nir, (char *)nir->info.label);
/* Variables and registers are not dead. Steal them back. */
steal_list(nir, nir_variable, &nir->uniforms);
steal_list(nir, nir_variable, &nir->inputs);
steal_list(nir, nir_variable, &nir->outputs);
steal_list(nir, nir_variable, &nir->shared);
steal_list(nir, nir_variable, &nir->globals);
steal_list(nir, nir_variable, &nir->system_values);
steal_list(nir, nir_register, &nir->registers);
/* Recurse into functions, stealing their contents back. */
foreach_list_typed(nir_function, func, node, &nir->functions) {
sweep_function(nir, func);
}
/* Free everything we didn't steal back. */
ralloc_free(rubbish);
}