..
glsl
nir: Add an LOD parameter to image_*_size
2020-08-20 20:48:10 +00:00
nir
nir: Use 'unsigned' instead of enum types in nir_variable::data
2020-08-20 22:22:06 +00:00
spirv
nir: Add an LOD parameter to image_*_size
2020-08-20 20:48:10 +00:00
Android.glsl.gen.mk
Android: Fixes for Q and R
2020-07-15 20:49:24 +00:00
Android.glsl.mk
android: glsl: build shader cache sources
2017-02-20 16:30:37 +00:00
Android.mk
Android: glsl: add rules to generate ir_expression*.h header files
2016-09-06 15:58:55 +01:00
Android.nir.gen.mk
nir: Add missing dependency in Android.nir.gen.mk
2019-08-19 09:53:18 +03:00
Android.nir.mk
android: fix libmesa_nir build
2017-07-21 08:47:56 +03:00
builtin_type_macros.h
glsl: Add 'bare' shadow sampler type
2020-08-17 13:10:19 +00:00
glsl_types.cpp
compiler/types: Allow interfaces in get_explicit_type_for_size_align
2020-08-19 19:43:31 +00:00
glsl_types.h
compiler: add glsl_print_type
2020-08-17 11:06:49 +00:00
Makefile.sources
nir: Add a structurizer
2020-08-14 20:35:36 +00:00
meson.build
meson: use gnu_symbol_visibility argument
2020-06-01 18:59:18 +00:00
nir_types.cpp
nir/glsl: Add glsl_get_cl_type_size_align helper
2020-08-19 18:11:42 +00:00
nir_types.h
nir/glsl: Add glsl_get_cl_type_size_align helper
2020-08-19 18:11:42 +00:00
SConscript
spirv: Fix building with SCons
2018-03-30 14:33:03 -06:00
SConscript.glsl
Move compiler.h and imports.h/c from src/mesa/main into src/util
2020-03-27 21:00:09 +00:00
SConscript.nir
nir: mako all the intrinsics
2018-03-27 08:36:37 -04:00
SConscript.spirv
spirv: Fix building with SCons
2018-03-30 14:33:03 -06:00
shader_enums.c
compiler: Add a system value for the line coord
2020-07-06 21:59:15 +00:00
shader_enums.h
mesa: do not use bitfields for advanced-blend state
2020-07-17 06:19:16 +00:00
shader_info.h
st/mesa: Replace UsesStreams by ActiveStreamMask for GS
2020-08-18 11:17:26 +00:00