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Adam Jackson c17d35b402 mesa: Remove transparency state from struct gl_config
We never set this to anything interesting, and this is really winsys
state not GL state anyway.

Nota bene: __DRI_ATTRIB_TRANSPARENT_INDEX_VALUE is set to GLX_NONE
instead of the GLX_DONT_CARE we looked like we were doing before. This
is to preserve backward compatibility with older (technically, all
current) X servers, which when building their fbconfigs initialize a
field named 'transparentPixel' _twice_, and the second time from
__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, but then uses 'transparentPixel's
value for GLX_TRANSPARENT_TYPE. Which, GLX_DONT_CARE isn't a valid value
for that, so glx-fbconfig-sanity fails among much else.

This is harmless, in that I don't think any DRI driver has ever wired
this up (I can't find any evidence in r100 or mga history) and certainly
none that we can currently load have this working.

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9817>
2021-03-30 20:33:51 +00:00
.gitlab/issue_templates gitlab: add RADV bug report template 2020-12-18 08:03:04 +00:00
.gitlab-ci Remove Scons leftovers 2021-03-30 20:17:19 +00:00
bin bin/post_version: convert the csv.reader into a concrete list 2021-01-21 23:22:36 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs Remove Scons leftovers 2021-03-30 20:17:19 +00:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include Remove Scons leftovers 2021-03-30 20:17:19 +00:00
src mesa: Remove transparency state from struct gl_config 2021-03-30 20:33:51 +00:00
subprojects d3d12: Use DirectX-Headers wrap for d3d12.h 2020-12-16 16:25:54 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig docs: fixup indentation 2020-01-18 11:39:32 +01:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml Remove Scons leftovers 2021-03-30 20:17:19 +00:00
.mailmap .mailmap: fix email for Daniel Schürmann 2021-03-22 18:56:22 +00:00
.travis.yml scons: Remove. 2021-03-20 10:38:55 +00:00
Android.common.mk meson, util: Make zlib optional again 2021-03-19 19:33:59 +00:00
Android.mk meson/gallium: Add an option to not use LLVM for gallium draw module 2021-02-25 17:48:16 +00:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
meson.build meson: switch vulkan layer to list of choices 2021-03-25 19:10:03 +00:00
meson_options.txt intel: Add null hw layer 2021-03-25 19:10:03 +00:00
README.rst README: update references to internal docs 2020-06-13 10:42:01 +00:00
REVIEWERS scons: Remove. 2021-03-20 10:38:55 +00:00
VERSION VERSION: bump for 21.1.0 cycle 2021-01-13 09:46:19 -08:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.