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drivers
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mesa: optionally associate a gl_program to ATI_fragment_shader
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2016-03-27 19:58:33 +02:00 |
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main
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mesa: optimize out the realloc from glCopyTexImagexD()
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2016-03-27 19:58:33 +02:00 |
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math
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mesa: Mark Identity as const
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2016-01-11 14:34:38 -08:00 |
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program
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program: add ATI_fragment_shader to shader stages list
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2016-03-27 19:58:33 +02:00 |
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sparc
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state_tracker
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mesa/st: Fix NULL access if no fragment shader is bound
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2016-03-28 18:02:07 +02:00 |
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swrast
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mesa: replace gl_context->Multisample._Enabled with _mesa_is_multisample_enabled.
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2016-03-24 08:36:43 -06:00 |
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swrast_setup
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mesa: Avoid double promotion.
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2015-07-29 09:34:52 -07:00 |
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tnl
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program: Remove condition-code and precision support.
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2016-03-01 11:41:29 -08:00 |
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tnl_dd
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t_dd_dmatmp: Check provoking vertex convention when rendering quads
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2015-10-06 11:16:19 -07:00 |
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vbo
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vbo: disable the minmax cache when the hit rate is low
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2016-02-03 14:04:06 +01:00 |
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x86
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x86-64
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mesa: Use SSE prefetch instructions rather than 3DNow instructions
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2016-02-04 22:02:31 +11:00 |
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.gitignore
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Android.gen.mk
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mapi: Fix enums.c build with other build systems.
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2015-12-01 12:19:02 -08:00 |
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Android.libmesa_dricore.mk
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Android: fix build break from nir/glsl move to compiler/
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2016-02-29 10:51:44 +00:00 |
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Android.libmesa_glsl_utils.mk
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Android: fix build break from nir/glsl move to compiler/
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2016-02-29 10:51:44 +00:00 |
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Android.libmesa_st_mesa.mk
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Android: fix build break from nir/glsl move to compiler/
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2016-02-29 10:51:44 +00:00 |
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Android.mesa_gen_matypes.mk
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Android: fix build break from nir/glsl move to compiler/
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2016-02-29 10:51:44 +00:00 |
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Android.mk
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gl.pc.in
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Makefile.am
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glsl: move to compiler/
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2016-01-26 16:08:33 +00:00 |
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Makefile.sources
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st/mesa: implement GL_ATI_fragment_shader
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2016-03-27 19:58:33 +02:00 |
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SConscript
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nir: move glsl_types.{cpp,h} to compiler
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2016-01-26 16:08:24 +00:00 |