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Axel Davy c097ff3617 st/nine: Add drirc option to use data_internal for dynamic textures
dynamic textures seem to have predictable stride. This stride
should be the same as for a ram buffer.

It seems some game don't check the actual stride value, assuming
it to be the expected one.
Thus this workaround (protected by drirc option) is to use an intermediate
ram buffer.

Fixes Rayman Legends texture issues when enabled.

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
2019-04-30 19:18:51 +02:00
.gitlab-ci gitlab-ci: Use LLVM 3.4 from Debian jessie for scons-llvm job 2019-04-16 10:57:55 +02:00
bin delete autotools .gitignore files 2019-04-29 21:17:19 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs anv: add support for VK_EXT_memory_budget 2019-04-30 15:40:33 +00:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include st/nine: skip position checks in SetCursorPosition() 2019-04-20 13:06:29 +02:00
scons scons: Compatibility with Scons development version string 2019-03-12 14:22:34 +00:00
scripts appveyor: Revert commits adding Cygwin support. 2019-01-25 14:13:26 +00:00
src st/nine: Add drirc option to use data_internal for dynamic textures 2019-04-30 19:18:51 +02:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Add max_line_length property 2019-01-10 15:50:34 +02:00
.gitattributes Disable autocrlf for Visual Studio project files. 2008-02-28 12:34:01 +09:00
.gitignore delete autotools .gitignore files 2019-04-29 21:17:19 +00:00
.gitlab-ci.yml gitlab-ci: Use meson buildtype debug instead of default debugoptimized 2019-04-25 10:51:41 +02:00
.mailmap .mailmap: Add a few more alises for myself 2019-02-13 12:03:41 -08:00
.travis.yml ci: Delete autotools build jobs 2019-04-15 13:44:41 -07:00
Android.common.mk android: fix missing backspace for line continuation 2019-03-08 21:14:24 +00:00
Android.mk lima: add Android build 2019-04-21 01:05:19 +00:00
appveyor.yml appveyor: Revert commits adding Cygwin support. 2019-01-25 14:13:26 +00:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
common.py scons/svga: remove opt from the list of valid build types 2018-10-26 12:09:00 -06:00
meson.build kmsro: Add support for V3D. 2019-04-26 14:59:32 -07:00
meson_options.txt intel/common: Add unit tests for gen_mi_builder 2019-04-11 18:04:09 +00:00
README.rst README: Drop the badges from the readme 2019-02-07 12:46:17 -06:00
REVIEWERS docs: drop most autoconf references 2019-04-15 13:44:34 -07:00
SConstruct scons: Require python 2.7 2018-08-16 13:52:56 -07:00
VERSION bump version for 19.0 branch 2019-01-29 15:30:25 -08:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.