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It's not disallowed by spec to load instance-related data in case of a miss where no instance was ever visited. Such loads make no sense, so we can return garbage, but it mustn't hang the GPU. Initialize the instance addresses to the TLAS base to make sure we always have valid memory to load from. Partially fixes GPU hangs in RTX Remix games. Cc: mesa-stable Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24971> |
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| .. | ||
| radv_nir.h | ||
| radv_nir_apply_pipeline_layout.c | ||
| radv_nir_export_multiview.c | ||
| radv_nir_lower_abi.c | ||
| radv_nir_lower_fs_barycentric.c | ||
| radv_nir_lower_fs_intrinsics.c | ||
| radv_nir_lower_intrinsics_early.c | ||
| radv_nir_lower_io.c | ||
| radv_nir_lower_poly_line_smooth.c | ||
| radv_nir_lower_primitive_shading_rate.c | ||
| radv_nir_lower_ray_queries.c | ||
| radv_nir_lower_view_index.c | ||
| radv_nir_lower_viewport_to_zero.c | ||
| radv_nir_lower_vs_inputs.c | ||