Find a file
Kenneth Graunke c047ad000b i965: Initialize the intel_context::bufmgr pointer earlier.
This prevents a crash in a future patch.

_mesa_initialize_context() creates a default transform feedback object
by calling the NewTransformFeedbackObject() driver hook.  Eventually,
we'll want to subclass that and allocate a buffer object.  This means
passing brw->bufmgr to drm_intel_alloc_bo(), and crashing if it isn't
initialized yet.

The buffer manager is actually already initialized; we just hadn't
copied the pointer from intel_screen to intel_context quite early
enough.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
2013-08-06 14:41:37 -07:00
bin get-pick-list: Allow for non-whitespace between "CC:" and "mesa-stable" 2013-07-31 15:49:48 -07:00
docs docs: Document UVD (2.2 and 3.0) video decoding support in mesa 9.2 2013-08-02 17:14:08 +02:00
doxygen glsl/build: Build glcpp via the glsl Makefile 2013-01-22 14:33:20 -08:00
include dri: propagate extra dma_buf import attributes to the drivers 2013-08-02 08:56:03 +03:00
m4 ax_prog_flex.m4: change grep syntax to accept e.g. flex.real 2013-07-18 13:54:59 -07:00
scons scons: Fix implicit python dependency discovery on Windows. 2013-06-08 08:55:06 +01:00
src i965: Initialize the intel_context::bufmgr pointer earlier. 2013-08-06 14:41:37 -07:00
.dir-locals.el Add emacs setup for the docs/devinfo.html comment wrapping recommendation. 2012-07-11 09:20:21 -07:00
.gitattributes Disable autocrlf for Visual Studio project files. 2008-02-28 12:34:01 +09:00
.gitignore Clean up .gitignore files 2013-01-10 22:01:31 +01:00
Android.common.mk build: unify mesa version by using a VERSION file 2013-07-29 13:39:29 -07:00
Android.mk android: add ilo to the build system 2013-05-06 07:20:07 -07:00
autogen.sh build: Fix autogen.sh to allow out-of-tree builds 2012-08-14 10:54:39 -07:00
common.py scons: Allows choosing VS 10 or 11. 2013-03-12 22:04:04 +00:00
configure.ac build: unify mesa version by using a VERSION file 2013-07-29 13:39:29 -07:00
Makefile.am Makefile.am: Remove api_exec_es* from EXTRA_FILES. 2013-08-02 09:51:57 -07:00
SConstruct build: unify mesa version by using a VERSION file 2013-07-29 13:39:29 -07:00
VERSION build: unify mesa version by using a VERSION file 2013-07-29 13:39:29 -07:00

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

1) install python 2.7
2) install scons (latest)
3) install mingw, flex, and bison
4) install libxml2 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get libxml2-python-2.9.1.win-amd64-py2.7.exe
5) install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
6) install git
7) download mesa from git
  see http://www.mesa3d.org/repository.html
8) run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.