mesa/src/asahi
Alyssa Rosenzweig bff6dff572
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hk: support static vertex input state
prologs inflate register pressure, so this can help a lot in the monolithic case
(together with dynamic strides). eliminates spilling from some vertex shaders in
Control that read a ton of attributes per vertex.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36271>
2025-07-22 11:21:50 +00:00
..
clc asahi/clc: promote bindless textures 2025-07-10 14:55:18 -04:00
compiler asahi: use tex builders 2025-07-21 12:11:42 +00:00
drm-shim asahi: port to stable uAPI 2025-04-09 20:25:49 +00:00
genxml hk: optimize !largePoints 2025-06-20 18:46:16 +00:00
isa agx: add immediate load ts/ss encodings 2025-07-21 11:42:20 +00:00
layout ail,asahi,hk: distinguish logical vs allocation compression 2025-06-20 21:38:11 +00:00
lib hk: support static vertex input state 2025-07-22 11:21:50 +00:00
libagx nir,agx: switch to bindless_image_agx intrinsic 2025-07-10 14:55:17 -04:00
vulkan hk: support static vertex input state 2025-07-22 11:21:50 +00:00
.clang-format clang-format: Disable formatting by default 2023-08-13 16:48:49 +02:00
.editorconfig asahi: Add .editorconfig for CL files 2024-01-10 08:44:37 -04:00
meson.build agx: add XML-based disassembler 2025-06-05 18:57:42 +00:00