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Karol Herbst bfee3a8563 rusticl: add support for fine-grained system SVM
At the moment it's an all or nothing. A driver supporting fine-grained
system SVM can enable it in order to get full SVM support.

Lower levels could be emulated by userptrs and placing the bo at the same
locations in the GPU's VM as well, but that would require reworking quite
a bit on the drivers side.

For now supporting mmu_notifiers on the kernel side is the only way of
getting SVM support with Rusticl.

The only driver having the gallium bits wired up atm is Nouveau, but I
suspect it shouldn't be all to hard for iris and radeonsi as well.

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19712>
2023-04-14 07:41:54 +00:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab/issue_templates gitlab: ask that reporters don't include long logs in descriptions 2022-06-08 15:06:51 +00:00
.gitlab-ci d3d12: Update and require DirectX-Headers 1.610.0 2023-04-14 03:19:22 +00:00
android AOSP: Add intel_hasvk vulkan library suffix 2022-11-29 09:05:17 +01:00
bin bin: Fix typos 2023-03-30 21:37:00 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: add missing MESA_VK_WSI_HEADLESS_SWAPCHAIN variable 2023-04-14 00:45:25 +00:00
include vulkan: Update XML and headers to 1.3.246 2023-03-31 11:43:20 +00:00
src rusticl: add support for fine-grained system SVM 2023-04-14 07:41:54 +00:00
subprojects d3d12: Update and require DirectX-Headers 1.610.0 2023-04-14 03:19:22 +00:00
.dir-locals.el
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: add VSCode and VSCodium 2022-11-21 23:09:30 +00:00
.gitlab-ci.yml Revert "ci: disable Collabora's LAVA lab for maintance" 2023-04-06 08:49:23 -03:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap mailmap: Update my e-mail 2023-04-10 21:54:05 +00:00
CODEOWNERS CODEOWNERS: s/jekstrand/gfxstrand 2023-03-26 00:16:26 +00:00
meson.build d3d12: Update and require DirectX-Headers 1.610.0 2023-04-14 03:19:22 +00:00
meson_options.txt meson: allow feature options to take true/false to mean enabled/disabled 2023-03-10 07:20:29 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 23.2 2023-04-13 08:45:17 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.