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ilo_render_emit_launch_grid() emits all the hardware states needed for a launch_grid() call. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
104 lines
3.3 KiB
C
104 lines
3.3 KiB
C
/*
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* Mesa 3-D graphics library
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*
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* Copyright (C) 2013 LunarG, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Chia-I Wu <olv@lunarg.com>
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*/
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#ifndef ILO_RENDER_H
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#define ILO_RENDER_H
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#include "ilo_common.h"
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struct pipe_constant_buffer;
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struct ilo_blitter;
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struct ilo_builder;
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struct ilo_query;
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struct ilo_render;
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struct ilo_state_vector;
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struct ilo_render *
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ilo_render_create(struct ilo_builder *builder);
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void
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ilo_render_destroy(struct ilo_render *render);
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/**
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* Estimate the size of an action.
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*/
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void
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ilo_render_get_sample_position(const struct ilo_render *render,
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unsigned sample_count,
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unsigned sample_index,
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float *x, float *y);
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void
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ilo_render_invalidate_hw(struct ilo_render *render);
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void
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ilo_render_invalidate_builder(struct ilo_render *render);
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int
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ilo_render_get_flush_len(const struct ilo_render *render);
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void
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ilo_render_emit_flush(struct ilo_render *render);
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int
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ilo_render_get_query_len(const struct ilo_render *render,
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unsigned query_type);
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void
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ilo_render_emit_query(struct ilo_render *render,
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struct ilo_query *q, uint32_t offset);
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int
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ilo_render_get_rectlist_len(const struct ilo_render *render,
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const struct ilo_blitter *blitter);
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void
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ilo_render_emit_rectlist(struct ilo_render *render,
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const struct ilo_blitter *blitter);
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int
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ilo_render_get_draw_len(const struct ilo_render *render,
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const struct ilo_state_vector *vec);
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void
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ilo_render_emit_draw(struct ilo_render *render,
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const struct ilo_state_vector *vec);
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int
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ilo_render_get_launch_grid_len(const struct ilo_render *render,
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const struct ilo_state_vector *vec);
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void
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ilo_render_emit_launch_grid(struct ilo_render *render,
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const struct ilo_state_vector *vec,
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const unsigned thread_group_offset[3],
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const unsigned thread_group_dim[3],
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unsigned thread_group_size,
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const struct pipe_constant_buffer *input,
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uint32_t pc);
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#endif /* ILO_RENDER_H */
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