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Search only the pending list and return immediately on the first hit. When the transfer queue was introduced, the function was used to deal with write transfer -> draw -> write transfer sequence. It was used to tell if the second transfer intersects with the first transfer. If yes, the transfer queue avoided reordering the second transfer to before the draw (by flushing) in case the draw uses the transferred data. With the recent changes to the transfer code, the function is used to deal with write transfer -> readback transfer We want to avoid reordering the readback transfer to before the first transfer (also by flushing). In the old code, we needed to track the compeleted transfers as well to avoid reordering. But in the new code, a readback transfer is guaranteed to see the data from the completed transfers (in other words, it cannot be reoderered to before the already completed transfers). We don't need to search the COMPLETED_LIST. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> Reviewed-by: Alexandros Frantzis <alexandros.frantzis@collabora.com> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.html <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.html <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.html <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses email mailing-lists for patches submission, review and discussions.