..
glsl
glsl: lower constant arrays to uniform arrays before optimisation loop
2017-01-25 09:07:30 +11:00
nir
nir: add extra const notation in compare_blocks()
2017-01-27 17:56:56 +00:00
spirv
spirv: handle undefined components for OpVectorShuffle
2017-01-26 17:31:21 +00:00
.gitignore
nir/spirv: Remove a duplicate spirv2nir from .gitignore
2016-10-04 07:43:15 -07:00
Android.glsl.gen.mk
Android: glsl: add rules to generate ir_expression*.h header files
2016-09-06 15:58:55 +01:00
Android.glsl.mk
Android: glsl: add rules to generate ir_expression*.h header files
2016-09-06 15:58:55 +01:00
Android.mk
Android: glsl: add rules to generate ir_expression*.h header files
2016-09-06 15:58:55 +01:00
Android.nir.gen.mk
compiler: android: flesh out nir into separate makefile
2016-04-11 19:08:23 +01:00
Android.nir.mk
android: add SPIRV_FILES to libmesa_nir
2016-11-11 07:59:29 +02:00
builtin_type_macros.h
glsl: Add basic ARB_gpu_shader_int64 types
2017-01-20 15:41:23 -08:00
glsl_types.cpp
glsl: Add basic ARB_gpu_shader_int64 types
2017-01-20 15:41:23 -08:00
glsl_types.h
glsl: Add basic ARB_gpu_shader_int64 types
2017-01-20 15:41:23 -08:00
Makefile.am
compiler: avoid warning about redefinition of PYTHON_GEN
2016-10-26 14:54:26 +01:00
Makefile.glsl.am
glsl: Add a lowering pass for 64-bit integer multiplication
2017-01-20 15:41:23 -08:00
Makefile.nir.am
compiler: avoid warning about redefinition of PYTHON_GEN
2016-10-26 14:54:26 +01:00
Makefile.sources
glsl: Add a lowering pass for 64-bit integer multiplication
2017-01-20 15:41:23 -08:00
nir_types.cpp
nir: Add a C wrapper for glsl_type::is_array_of_arrays().
2016-11-19 12:30:26 -08:00
nir_types.h
nir: Add GLSL_TYPE_INT64 and GLSL_TYPE_UINT64 to glsl_get_bit_size
2017-01-20 15:41:23 -08:00
SConscript
glsl: Generate ir_expression_operation.h from Python
2016-08-30 16:28:00 -07:00
SConscript.glsl
mesa: Remove prog_hash_table.c
2016-09-12 10:48:35 +10:00
SConscript.nir
glsl: Generate ir_expression_operation.h from Python
2016-08-30 16:28:00 -07:00
shader_enums.c
compiler: add printable values for cull distance varyings.
2016-10-04 10:15:23 +10:00
shader_enums.h
mesa: Introduce a compiler enum for tessellation spacing.
2017-01-07 22:22:28 -08:00
shader_info.h
compiler: Merge shader_info's tcs and tes structs.
2017-01-10 13:21:21 -08:00