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Kenneth Graunke be21d54aca intel/compiler: Use an existing URB write to end TCS threads when viable
VS, TCS, TES, and GS threads must end with a URB write message with the
EOT (end of thread) bit set.  For VS and TES, we shadow output variables
with temporaries and perform all stores at the end of the shader, giving
us an existing message to do the EOT.

In tessellation control shaders, we don't defer output stores until the
end of the thread like we do for vertex or evaluation shaders.  We just
process store_output and store_per_vertex_output intrinsics where they
occur, which may be in control flow.  So we can't guarantee that there's
a URB write being at the end of the shader.

Traditionally, we've just emitted a separate URB write to finish TCS
threads, doing a writemasked write to an single patch header DWord.
On Broadwell, we need to set a "TR DS Cache Disable" bit, so this is
a convenient spot to do so.  But on other platforms, there's no such
field, and this write is purely wasteful.

Insetad of emitting a separate write, we can just look for an existing
URB write at the end of the program and tag that with EOT, if possible.
We already had code to do this for geometry shaders, so just lift it
into a helper function and reuse it.

No changes in shader-db.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17944>
2022-09-27 18:17:42 -07:00
.github/workflows ci: rename GitHub CI workflow from ci to macos to be a bit more explicit about what it covers 2022-08-16 16:54:13 +00:00
.gitlab/issue_templates gitlab: ask that reporters don't include long logs in descriptions 2022-06-08 15:06:51 +00:00
.gitlab-ci ci: disable intel-clc on debian-vulkan 2022-09-27 20:53:11 +00:00
android Android: Use libgbm_mesa name for SDK30+ 2022-09-12 07:37:27 +00:00
bin bin/perf-annotate-jit.py: Update to Python 3. 2022-08-21 22:14:43 -07:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs v3dv: expose VK_EXT_image_robustness 2022-09-27 09:08:29 +00:00
include Try to fix FTBFS on kfreebsd architecture 2022-09-22 10:30:36 +02:00
src intel/compiler: Use an existing URB write to end TCS threads when viable 2022-09-27 18:17:42 -07:00
subprojects meson,amd: Remove Windows libelf wrap 2022-09-19 12:51:12 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig rusticl: added 2022-09-12 05:58:12 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: Qualify the path for the ignored build directory. 2022-06-09 22:53:37 +00:00
.gitlab-ci.yml ci/amd: move radeonsi in amd directory 2022-09-27 11:59:28 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap .mailmap: change spelling for Constantine Kharlamov 2022-08-12 13:11:03 +00:00
CODEOWNERS CODEOWNERS: evelikov renamed to xexaxo 2022-06-24 12:28:59 +00:00
meson.build meson: libelf is optional 2022-09-25 05:49:39 +00:00
meson_options.txt radv/r600/clover: Getting libelf to be optional 2022-09-22 05:07:35 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump 22.3.0-devel 2022-08-03 17:16:14 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.