mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-25 00:00:11 +01:00
read-only mirror of https://gitlab.freedesktop.org/mesa/mesa
RGP requires shaders to be uploaded consecutively inside the same buffer object. Otherwise, either it makes the driver generating huge traces (ie. in GiB) or it fails to load traces at all. Hopefully, this will be improved soon when AMDGPU drivers will have GPL support. To workaround this, the driver relocates graphics shaders in the same buffer object when a pipeline is created. Then at draw time, it overwrites SPI_SHADER_PGM_xxx registers to make sure SQTT can match between emitted and exported shaders. It's a bit suboptimal because graphics shaders are uploaded twice but it's the best solution I found. This will allow to implement GPL caching without breaking capturing shaders with RGP. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21078> |
||
|---|---|---|
| .github/workflows | ||
| .gitlab/issue_templates | ||
| .gitlab-ci | ||
| android | ||
| bin | ||
| build-support | ||
| docs | ||
| include | ||
| src | ||
| subprojects | ||
| .dir-locals.el | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| .gitlab-ci.yml | ||
| .graphqlrc.yml | ||
| .mailmap | ||
| CODEOWNERS | ||
| meson.build | ||
| meson_options.txt | ||
| README.rst | ||
| VERSION | ||
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.