mesa/src/intel/vulkan/anv_nir_push_constants_analysis.c
Lionel Landwerlin bba428ce3f anv: promote push constant pointers to push buffers
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39451>
2026-04-21 16:29:14 +00:00

451 lines
15 KiB
C

/* Copyright © 2026 Intel Corporation
* SPDX-License-Identifier: MIT
*/
#include "anv_nir.h"
#include "util/u_dynarray.h"
struct push_range_entry
{
struct anv_push_range range;
int benefit;
};
static int
set_score(uint8_t set)
{
/* UBO bindings */
if (set < MAX_SETS)
return 1;
/* Promotion of descriptor data, higher score than UBOs because of inline
* uniforms or data from the descriptor that can be used for later resource
* access.
*/
switch (set) {
case ANV_DESCRIPTOR_SET_DESCRIPTORS: return 3;
case ANV_DESCRIPTOR_SET_PUSH_POINTER: return 3;
default: UNREACHABLE("unexpected push set");
}
}
static int
score(const struct push_range_entry *entry)
{
return 2 * entry->benefit - entry->range.length;
}
/**
* Compares score for two UBO range entries.
*
* For a descending qsort().
*/
static int
cmp_push_range_entry(const void *va, const void *vb)
{
const struct push_range_entry *a = va;
const struct push_range_entry *b = vb;
/* Rank based on scores, descending order */
int delta = score(b) - score(a);
/* Then use promotion type, descending order */
if (delta == 0)
delta = set_score(b->range.set) - set_score(a->range.set);
/* Then use the set index as a tie-breaker, descending order */
if (delta == 0)
delta = b->range.set - a->range.set;
/* Then use the UBO block index as a tie-breaker, descending order */
if (delta == 0)
delta = b->range.index - a->range.index;
/* Finally use the start offset as a second tie-breaker, ascending order */
if (delta == 0)
delta = a->range.start - b->range.start;
return delta;
}
enum push_block_type {
PUSH_BLOCK_TYPE_UBO = 1,
PUSH_BLOCK_TYPE_POINTER = 2,
};
struct push_block_key
{
enum push_block_type type;
uint32_t index;
};
struct push_block_info
{
struct push_block_key key;
/* Each bit in the offsets bitfield represents a 32-byte section of data.
* If it's set to one, there is interesting UBO data at that offset. If
* not, there's a "hole" - padding between data - or just nothing at all.
*/
uint64_t offsets;
uint8_t uses[64];
};
struct push_analysis_state
{
const struct intel_device_info *devinfo;
struct hash_table *blocks;
};
static uint32_t
push_block_key_hash(const void *key)
{
return _mesa_hash_data(key, sizeof(struct push_block_key));
}
static bool
push_block_key_compare(const void *key1, const void *key2)
{
return memcmp(key1, key2, sizeof(struct push_block_key)) == 0;
}
static struct push_block_info *
get_block_info(struct push_analysis_state *state,
enum push_block_type type, uint32_t index)
{
struct push_block_key key = { .type = type, .index = index, };
struct hash_entry *entry =
_mesa_hash_table_search(state->blocks, &key);
if (entry)
return (struct push_block_info *) entry->data;
struct push_block_info *info =
rzalloc(state->blocks, struct push_block_info);
info->key = key;
_mesa_hash_table_insert(state->blocks, &info->key, info);
return info;
}
static void
maybe_add_pushable_ubo(struct push_analysis_state *state,
nir_intrinsic_instr *intrin)
{
const int block = anv_nir_get_ubo_binding_push_block(intrin->src[0]);
const unsigned byte_offset = nir_src_as_uint(intrin->src[1]);
const int offset = byte_offset / state->devinfo->grf_size;
/* Avoid shifting by larger than the width of our bitfield, as this
* is undefined in C. Even if we require multiple bits to represent
* the entire value, it's OK to record a partial value - the backend
* is capable of falling back to pull loads for later components of
* vectors, as it has to shrink ranges for other reasons anyway.
*/
if (offset >= 64)
return;
/* The value might span multiple GRFs. */
const unsigned num_components =
nir_def_last_component_read(&intrin->def) + 1;
const int bytes = num_components * (intrin->def.bit_size / 8);
const int start = ROUND_DOWN_TO(byte_offset, state->devinfo->grf_size);
const int end = align(byte_offset + bytes, state->devinfo->grf_size);
const int chunks = (end - start) / state->devinfo->grf_size;
/* TODO: should we count uses in loops as higher benefit? */
struct push_block_info *info =
get_block_info(state, PUSH_BLOCK_TYPE_UBO, block);
info->offsets |= ((1ull << chunks) - 1) << offset;
info->uses[offset]++;
}
/* Chase a pattern like this :
*
* con 32x2 %2 = @load_push_constant (%1 (0x20)) (base=0, range=64, align_mul=256, align_offset=32)
* con 64 %3 = pack_64_2x32_split %2.x, %2.y
* con 64 %4 = load_const (0x000000000000000c = 12)
* con 64 %5 = iadd %4 (0xc), %3
* con 32 %6 = @load_global_constant (%5) (access=readonly|reorderable, align_mul=4, align_offset=0)
*/
bool
anv_nir_is_pushable_pointer(nir_intrinsic_instr *intrin,
uint32_t *out_push_offset,
uint32_t *out_load_offset)
{
assert(intrin->intrinsic == nir_intrinsic_load_global_constant);
if (!(nir_intrinsic_access(intrin) & ACCESS_NON_WRITEABLE))
return false;
if (nir_intrinsic_align_mul(intrin) < 32)
return false;
nir_scalar val = { intrin->src[0].ssa, 0 };
/* Extract constant offset if any */
*out_load_offset = 0;
nir_alu_instr *alu;
if (nir_scalar_is_alu(val) &&
(alu = nir_def_as_alu(val.def))->op == nir_op_iadd) {
for (unsigned i = 0; i < 2; ++i) {
nir_scalar add_src = { alu->src[i].src.ssa, alu->src[i].swizzle[val.comp] };
if (nir_scalar_is_const(add_src)) {
*out_load_offset = nir_scalar_as_uint(add_src);
} else if (val.def == intrin->src[0].ssa) {
/* This is the non constant part of the iadd, if the other source
* is constant, we'll gather the value in the previous if block,
* otherwise we'll give up on this in the next else block.
*/
val = add_src;
} else {
return false;
}
}
}
/* Unwrap packing
*
* TODO: consider swizzle
*/
if (nir_scalar_is_alu(val)) {
nir_alu_instr *pack_alu = nir_def_as_alu(val.def);
if (pack_alu->op != nir_op_pack_64_2x32_split)
return false;
val = (nir_scalar){ pack_alu->src[0].src.ssa, pack_alu->src[0].swizzle[0] };
}
if (!nir_scalar_is_intrinsic(val))
return false;
nir_intrinsic_instr *push_intrin = nir_def_as_intrinsic(val.def);
if (push_intrin->intrinsic != nir_intrinsic_load_push_constant)
return false;
if (!nir_src_is_const(push_intrin->src[0]))
return false;
*out_push_offset = nir_intrinsic_base(push_intrin) +
nir_src_as_uint(push_intrin->src[0]);
return true;
}
static void
add_pushable_pointer(struct push_analysis_state *state,
nir_intrinsic_instr *intrin,
uint32_t push_byte_offset,
uint32_t load_byte_offset)
{
const int offset = load_byte_offset / state->devinfo->grf_size;
/* Avoid shifting by larger than the width of our bitfield, as this
* is undefined in C. Even if we require multiple bits to represent
* the entire value, it's OK to record a partial value - the backend
* is capable of falling back to pull loads for later components of
* vectors, as it has to shrink ranges for other reasons anyway.
*/
if (offset >= 64)
return;
const unsigned num_components =
nir_def_last_component_read(&intrin->def) + 1;
const int bytes = num_components * (intrin->def.bit_size / 8);
const int start = ROUND_DOWN_TO(load_byte_offset, state->devinfo->grf_size);
const int end = align(load_byte_offset + bytes, state->devinfo->grf_size);
const int chunks = (end - start) / state->devinfo->grf_size;
struct push_block_info *info =
get_block_info(state, PUSH_BLOCK_TYPE_POINTER, push_byte_offset);
info->offsets |= ((1ull << chunks) - 1) << offset;
info->uses[offset]++;
}
static void
analyze_pushable_block(struct push_analysis_state *state, nir_block *block)
{
nir_foreach_instr(instr, block) {
if (instr->type != nir_instr_type_intrinsic)
continue;
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
switch (intrin->intrinsic) {
case nir_intrinsic_load_ubo:
if (anv_nir_is_promotable_ubo_binding(intrin->src[0]) &&
nir_src_is_const(intrin->src[1]))
maybe_add_pushable_ubo(state, intrin);
break;
case nir_intrinsic_load_global_constant: {
uint32_t push_offset, load_offset;
if (anv_nir_is_pushable_pointer(intrin, &push_offset, &load_offset))
add_pushable_pointer(state, intrin, push_offset, load_offset);
break;
}
default:
break;
}
}
}
static void
print_push_entry(FILE *file,
const struct push_block_info *info,
const struct push_range_entry *entry,
struct push_analysis_state *state)
{
fprintf(file,
"set %2d, index %2d, start %2d, length %2d, bits = %"PRIx64", "
"benefit %2d, cost %2d, score = %2d\n",
entry->range.set, entry->range.index,
entry->range.start, entry->range.length,
info ? info->offsets : 0ul, entry->benefit, entry->range.length, score(entry));
}
void
anv_nir_analyze_push_constants_ranges(nir_shader *nir,
const struct intel_device_info *devinfo,
const struct anv_pipeline_push_map *push_map,
struct anv_push_range out_ranges[4])
{
void *mem_ctx = ralloc_context(NULL);
struct push_analysis_state state = {
.devinfo = devinfo,
.blocks = _mesa_hash_table_create(mem_ctx,
push_block_key_hash,
push_block_key_compare),
};
/* Walk the IR, recording how many times each UBO block/offset is used. */
nir_foreach_function_impl(impl, nir) {
nir_foreach_block(block, impl) {
analyze_pushable_block(&state, block);
}
}
/* Find ranges: a block, starting register-size aligned byte offset, and
* length.
*/
struct util_dynarray ranges;
util_dynarray_init(&ranges, mem_ctx);
hash_table_foreach(state.blocks, entry) {
const struct push_block_info *info = entry->data;
uint64_t offsets = info->offsets;
/* Walk through the offsets bitfield, finding contiguous regions of
* set bits:
*
* 0000000001111111111111000000000000111111111111110000000011111100
* ^^^^^^^^^^^^^ ^^^^^^^^^^^^^^ ^^^^^^
*
* Each of these will become a UBO range.
*/
while (offsets != 0) {
/* Find the first 1 in the offsets bitfield. This represents the
* start of a range of interesting UBO data. Make it zero-indexed.
*/
int first_bit = ffsll(offsets) - 1;
/* Find the first 0 bit in offsets beyond first_bit. To find the
* first zero bit, we find the first 1 bit in the complement. In
* order to ignore bits before first_bit, we mask off those bits.
*/
int first_hole = ffsll(~offsets & ~((1ull << first_bit) - 1)) - 1;
if (first_hole == -1) {
/* If we didn't find a hole, then set it to the end of the
* bitfield. There are no more ranges to process.
*/
first_hole = 64;
offsets = 0;
} else {
/* We've processed all bits before first_hole. Mask them off. */
offsets &= ~((1ull << first_hole) - 1);
}
struct push_range_entry *entry =
util_dynarray_grow(&ranges, struct push_range_entry, 1);
if (info->key.type == PUSH_BLOCK_TYPE_UBO) {
assert(info->key.index < push_map->block_count);
const struct anv_pipeline_binding *binding =
&push_map->block_to_descriptor[info->key.index];
entry->range.set = binding->set;
entry->range.index = binding->index;
entry->range.dynamic_offset_index = binding->dynamic_offset_index;
} else {
entry->range.set = ANV_DESCRIPTOR_SET_PUSH_POINTER;
entry->range.index = info->key.index;
}
entry->range.start = first_bit;
/* first_hole is one beyond the end, so we don't need to add 1 */
entry->range.length = first_hole - first_bit;
entry->benefit = 0;
for (int i = 0; i < entry->range.length; i++)
entry->benefit += info->uses[first_bit + i];
if (false)
print_push_entry(stderr, info, entry, &state);
}
}
/* TODO: Consider combining ranges.
*
* We can only push 4 ranges via 3DSTATE_CONSTANT_XS. If there are
* more ranges, and two are close by with only a small hole, it may be
* worth combining them. The holes will waste register space, but the
* benefit of removing pulls may outweigh that cost.
*/
/* Sort the list so the most beneficial ranges are at the front. */
int nr_entries = ranges.size / sizeof(struct push_range_entry);
if (nr_entries > 0) {
qsort(ranges.data, nr_entries, sizeof(struct push_range_entry),
cmp_push_range_entry);
}
if (false) {
util_dynarray_foreach(&ranges, struct push_range_entry, entry) {
print_push_entry(stderr, NULL, entry, &state);
}
}
struct push_range_entry *entries = ranges.data;
for (unsigned i = 0; i < nr_entries; i++) {
entries[i].range.start *= devinfo->grf_size / 32;
entries[i].range.length *= devinfo->grf_size / 32;
}
/* Return the top 4, limited to the maximum number of push registers.
*
* The Vulkan driver sets up additional non-UBO push constants, so it may
* need to shrink these ranges further (see anv_nir_compute_push_layout.c).
* The OpenGL driver treats legacy uniforms as a UBO, so this is enough.
*
* To limit further, simply drop the tail of the list, as that's the least
* valuable portion.
*/
const int max_ubos = 4;
nr_entries = MIN2(nr_entries, max_ubos);
const unsigned max_push = 64;
unsigned total_push = 0;
for (unsigned i = 0; i < nr_entries; i++) {
if (total_push + entries[i].range.length > max_push)
entries[i].range.length = max_push - total_push;
total_push += entries[i].range.length;
}
for (int i = 0; i < nr_entries; i++)
out_ranges[i] = entries[i].range;
for (int i = nr_entries; i < 4; i++)
out_ranges[i] = (struct anv_push_range) {};
ralloc_free(ranges.mem_ctx);
}